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Old 12-28-2004, 04:23 AM   #16 (permalink)
 
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Re: Connection problems

Windows XP is running
And I don't have a mic.. is that bad.. ?
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Old 12-28-2004, 03:09 PM   #17 (permalink)
 
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Re: Connection problems

nice summary zib.

vpn is usualy to be avoided for real-time connections because of the extra routing and encryption.

One thing though, when a server binds to a port (and listens) it waits for a connection from a client. The client uses that port to contact the server initially. The port number is a server-side idea. It is pretty much just traffic going out to the client, only the server really cares about the port. In fact you can have many clients connect using the same port (to different servers or a multi process server), like having two web browsers open.

So, anyway, once the initial connection is received, the server and client decide on another port to really talk on. Then they both switch and the server is free to listen to other clients to make connections while the client is serviced on a not so well known port. What does all this mean? Not too much really except that if you could set up the vpn based on port and host, and not just host, you wouldn't really have the real traffic encrypted and rerouted. I don't know enough about the inner workings of vpn to tell you for sure but I'm thinking not.

Also, if the proxy server were set up on the HLSW box itself, the delay would be passible, I'm thinking.

Also, since we all use steam or some other browser, connected to a master server, it really doesn't matter to anyone if the port were to change for TGNS. As soon as the server came up with the new port number, it would republish that to the master server, and I would click the same link. Issues here would be the favorites of the many browsers used might not see the new tgns as the same as the old one, but it would hurt just once, and then not much. Also, I couldn't just say "connect tgns.tacticalgamer.com" like I do now, but I don't think that is such a big deal.

But, like Feanor says, you may not want to for just one person. My advice? get a mic and maybe it would be worth it. j/k
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Old 12-28-2004, 03:27 PM   #18 (permalink)
 
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Re: Connection problems

"In fact, there was an announcement at the time - about last year - not to use these kind of games."

Erm.....
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Old 12-29-2004, 12:20 AM   #19 (permalink)
 
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Re: Connection problems

And there is a very good reason for that. Academic systems are NOT designed or built for your personal gaming pleasure.

Consider the number of students who might like to play online games in school. My guess would be quite a few. Now multiply all the bandwidth required for each player and figure out how much of that bandwith would be lost to everyone else trying to do thier work/research/whatever.

On top of that is having students installing software (legal and illegal) on however many computers. That opens up the whole network to who knows what kind of virii/adware/worms/trojans. Illegal software can get you some hefty fines if caught.

Educational institutions may not have an unlimited number of resources to fix or reghost all those screwed up machines on a daily basis.

My 2 coppers.
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Old 12-29-2004, 06:52 AM   #20 (permalink)
 
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Re: Connection problems

Erm - ok, so what's happening? I see people berating/upbraiding/scolding me.interesting...
Ok, the part realmikey quoted was directed to students. As I'm not one, I'm not included in that directive. Ignoring that for now however.

Quote:
Originally Posted by realmikey
Erm.....
They're damn gay admins. Nuff' said
They didn't like people running servers.. cause we had like 50 servers on the LAN ..
people go for lectures = leave comp on dedicated CS
I can't edit that old post. So this is the clarification k

Quote:
Originally Posted by HSantal
And there is a very good reason for that. Academic systems are NOT designed or built for your personal gaming pleasure.
*cringes?* Are you going to hit me? I'll edit bits out then cause in any case, they arn't blocking CS:S but no one is running LAN servers lol

Or look at it this way - the block is a year over old. I can join the TG CS:S server but when I look at it it's empty and I don't like CS:S anyway. Why? I want to play NS.
Clearly, CS:S demand > NS demand for most people so CS:S should be blocked right?
A check on Steam shows easily 1000 CS:S servers only I think most people go to LAN shops to play with friends. My JC friends do that. Less lag and you have good friends.

Quote:
Originally Posted by Robert Jordan, The Wheel of Time
What was not forbidden was allowed
They said don't run CS servers.. they never said don't play on the TG NS server on weekends *only time I can play during school times ie:not holiday*
By playing the definition game.. i'm not doing anything they said not to..

Edting for the 10th time - they said don't run CS servers.. not don't play NS mods
*bow* start whacking away

On a lighter note.. I can't use a mic cause my damn family won't like it and I know it sucks.. *sigh*
Proxy server? erm.. yeah !

15th edit - Just realized how cool you all are. Never had THIS kinda discussion with my schoolmates. Certainly not on any forum

16th - Anyone here trying to imply that I'll get into trouble? I've been playing all kinds of games here for 5 years if that's what ur thinking.
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Last edited by Feanor; 12-29-2004 at 07:25 AM.
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Old 12-29-2004, 10:29 AM   #21 (permalink)




 
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Re: Connection problems

Quote:
Originally Posted by Feanor
Erm - ok, so what's happening? I see people berating/upbraiding/scolding me.interesting...
It's not a berating, by any means. Hsantal works tech for an academic institution, so you're getting the "damn admin" side of the equation from him. As for the others... well, when you point out the announcement from last year not to use these types of games, the cause of the problem seems a bit more apparent.

If you're not a student, and not planning on running a server, you may have different leverage than a student at the university; could be more, but it could also be less. Perhaps you or a parent on your behalf could request that your connection be more open than the general populace.

I don't think anyone is implying that this would be something that could "get you into trouble", at least not in the same sense one would normally use that phrase. No one will come beating on your door, but the campus network folks could maybe think you smell funny because you make them do extra work.
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Old 12-29-2004, 10:48 AM   #22 (permalink)
 
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Re: Connection problems

Quote:
Originally Posted by Pokerface
It's not a berating, by any means. Hsantal works tech for an academic institution, so you're getting the "damn admin" side of the equation from him. As for the others... well, when you point out the announcement from last year not to use these types of games, the cause of the problem seems a bit more apparent.
Hmph.. not to RUN SERVERS lol. I'm not running a server - I'm trying to join one
Admins arn't the same the world over. I'll stay with that.
*hat off to Hsantal* wasn't trying to insult you if you thought I was

Quote:
Originally Posted by Pokerface
I don't think anyone is implying that this would be something that could "get you into trouble", at least not in the same sense one would normally use that phrase. No one will come beating on your door, but the campus network folks could maybe think you smell funny because you make them do extra work.
Do extra work as in? I'm not asking anything of em. They mainly take servers offline - only time my family notices them
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Old 12-29-2004, 03:53 PM   #23 (permalink)
 
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Re: Connection problems

I am not insulted.

Pokerface is correct. I am giving you the "damn admin" side of this equation. Running servers and opening ports just invites all kinds of attacks that could compromise the entire network. It only makes sense to block those ports to minimize this from happening.

I'm also not going to hit you. That would be silly. And pointless. And not my style.

Question? If you are not a student what are you doing on the school network then?

Quote:
Originally Posted by Feanor
Hmph.. not to RUN SERVERS lol. I'm not running a server - I'm trying to join one
This would still require those particular ports to be open which have been known to be the source of trojon/virus attacks.
As a network admin you have to look at the whole picture. Not just one small item.
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Old 12-30-2004, 02:15 AM   #24 (permalink)
 
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Re: Connection problems

Why the "damn admin" expression? Just pretty fustrated Il'd say. Not very rational then.

I live here. My parents live here. They work here.. hmm
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Old 12-30-2004, 10:59 AM   #25 (permalink)




 
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Re: Connection problems

Quote:
Originally Posted by Feanor
Why the "damn admin" expression? Just pretty fustrated Il'd say. Not very rational then.
Quote:
Originally Posted by Feanor
They're damn gay admins. Nuff' said
I agree, you do sound quite frustrated and irrational. We're only trying to help you understand the situation you're in, and see if we can help you out of it.
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Old 12-30-2004, 11:47 AM   #26 (permalink)
 
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Re: Connection problems

Oh dear me.. sorry HSantal .. very sorry
I got CD cause I thought that was the problem. Then I thought it might be the LAN. Should've stuck with the whole Steam problem idea. This is getting - odd for lack of a better word.

BTW what's the plan? I see odd server routing on the same server and .. I don't really understand all it *head whirls* erm.. I'll leave that to the pros here. Playing NS is about the exent of my ability. Kinda. I can't bhop for my life - thus I die a lot as skulk.

lol
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Old 12-30-2004, 12:11 PM   #27 (permalink)

 
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Re: Connection problems

You not having a mic is fine.

The "plan" is that you wait until I contact you about this. I have to try some ideas out to see if they'll work. Could be days, could be two weeks. I know that's disheartening, but I'm swamped and can only get to this as soon as I can get to this.
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Old 12-31-2004, 12:32 AM   #28 (permalink)
 
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Re: Connection problems

Meh It's cool that you're even doing anything lol Thanks a lot
I'll now play HL2 which is very hard *leading spots = 5 mins of waiting*
Happy New Year yall
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