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Old 08-18-2005, 12:46 AM   #1 (permalink)

 
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silence before captains games

I've written a plugin which prevents other players from seeing your attacks anytime you're able to attack and a game is not in progress... namely, before captains games. This means no more obnoxious biting, shooting, or knifing before captains games. If you do it, you'll annoy only yourself.

This makes your attacks seem to malfunction before captains games, but that's because your client thinks you are attacking and the server (and therefore all of the other clients connected to the server) thinks you're not attacking. These cosmetic nothings, while amusing at first, can be ignored.

Report any other bugs you see to me, in this thread or privately.
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Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Root: Welcome to TG. Feel free to punctuate your sentences correctly. Monkerz: Its gonna take all my skills to beat those boys off in the future.
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Old 08-18-2005, 01:36 AM   #2 (permalink)
 
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Re: silence before captains games

I'm still waiting for the plugin that stops pre game skulks from physically blocking you into a corner on a diagonal pipe that you walked up.

Of course till then, theres the slapper
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Old 08-18-2005, 03:13 AM   #3 (permalink)
 
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Re: silence before captains games

oh good, now I can draw obscene pictures on the wall without bothering the aliens.
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Old 08-18-2005, 10:19 AM   #4 (permalink)
 
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Re: silence before captains games

lol I love this plug-in, CAL needs this.
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Old 08-18-2005, 10:30 AM   #5 (permalink)




 
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Re: silence before captains games

Quote:
Originally Posted by LazyEye
lol I love this plug-in, CAL needs this.
CAL needs to be running AMX first. There's a load they could do if they ran that.
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Old 08-18-2005, 11:54 AM   #6 (permalink)

 
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Re: silence before captains games

I'd write a version of amx_demo for CAL if they ran AMXX.
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Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Root: Welcome to TG. Feel free to punctuate your sentences correctly. Monkerz: Its gonna take all my skills to beat those boys off in the future.
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Old 08-19-2005, 10:08 PM   #7 (permalink)
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Re: silence before captains games

It needs to be fixed to not take effect during the end-game seconds. Best way I can think of to do that is simply to only enable it during Captains games.
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Old 08-19-2005, 10:25 PM   #8 (permalink)

 
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Re: silence before captains games

It doesn't take effect end-game seconds. It takes effect during post-game seconds.

What reason do we have for going back and making sure it doesn't take effect during post-game seconds?
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Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Root: Welcome to TG. Feel free to punctuate your sentences correctly. Monkerz: Its gonna take all my skills to beat those boys off in the future.
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Old 08-19-2005, 10:26 PM   #9 (permalink)
 
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Re: silence before captains games

Quote:
Originally Posted by Zek
It needs to be fixed to not take effect during the end-game seconds. Best way I can think of to do that is simply to only enable it during Captains games.
What do you need to be shooting that would be after the game is won?

Edit: Damn you wyz. Damn you.
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Old 08-21-2005, 01:23 PM   #10 (permalink)
 
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Re: silence before captains games

CAL-NS does run amxmodx version 1.01 for its screenshot plugin.
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Old 08-21-2005, 05:11 PM   #11 (permalink)
 
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Re: silence before captains games

It turns out that this plugin effectively gives marine players infinite ammunition before round start. Sure, no one else can see you shooting, but you can spam your own gunfire as much as you like, and draw pretty pictures on the walls with your bullet decals. It's kind of fun, actualy. =P
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Old 08-21-2005, 09:23 PM   #12 (permalink)
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Re: silence before captains games

Quote:
Originally Posted by Wyzcrak
It doesn't take effect end-game seconds. It takes effect during post-game seconds.

What reason do we have for going back and making sure it doesn't take effect during post-game seconds?
Don't play dumb with me.
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Old 08-22-2005, 12:00 AM   #13 (permalink)

 
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Re: silence before captains games

It was a sincere question. You're worried about preserving the TK stuff?
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Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Root: Welcome to TG. Feel free to punctuate your sentences correctly. Monkerz: Its gonna take all my skills to beat those boys off in the future.
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Old 08-27-2005, 05:11 PM   #14 (permalink)
 
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Re: silence before captains games

Quote:
Originally Posted by rs_j
What do you need to be shooting that would be after the game is won?
Your teammates, of course.
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Old 08-31-2005, 11:30 PM   #15 (permalink)
 
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Re: silence before captains games

CAL is/will be running AMXX, Jazz is coding the next version of the CAL-ns plugin for AMXX 1.55
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