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Old 03-22-2004, 06:54 PM   #31 (permalink)

 
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Re: If NS was text-based.

Quote:
Originally Posted by Tempest
My compliments, this is very true to life. Even the swearing at the computer is exactly how I used to play (only more often). I think I'm gonna have to go dig up a copy of beyond zork and finish it now (thank god for walkthroughs).

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Old 03-23-2004, 08:08 AM   #32 (permalink)
 
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Re: If NS was text-based.

Beyond Zork? Go pure Zork I for the truest experience. Of course, you can't beat how Zork II dealt with ungentlemanly behavior towards the princess...
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Old 04-19-2005, 03:56 AM   #33 (permalink)
 
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Re: If NS was text-based.

One of the most embarrising ways I've ever died in a game was being killed in a game like that. It went something like this:

"You enter a large room, made of wood. To the south is a large double door, lined with runic symbols. West is a wall covered with a mural depicting something you would rather not have seen. East is a window into a fiery abyss."

look window

"Looking out the window, you see a fiery landscape, covered in violent shades of flames. Out of this window appears a red butterfly."

look mural

"The mural depicts a scene between two demons, you'd rather not take a closer look."
"The butterfly begins to flap around you"

look south

"This is an ornately carved double door. Indecipherable runic symbols cover it."
"The butterfly begins to flap it's wings ominously at you"

open south

"You open the southern door"
"The butterfly moves closer to you..."

south

"You attempt to go south, but are prevented from moving by the butterfly"

Kill butterfly

"You attack the butterfly, and barely scratch it"
"The butterfly attacks you... You die"


(sorry for going off on a little tangent, but I just had to tell this)

I can now imagine this scene happening with a gorge...
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Old 04-20-2005, 10:38 AM   #34 (permalink)

 
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Re: If NS was text-based.

~
google.exe /s aimbot hacks
.........
aimbot.exe found on 3 sites!!!
google.exe /f aimbot.exe /download /install
Downloading........
Download complete.
Installing Aimbot.exe ........
You are now 1337.
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Old 04-20-2005, 11:13 AM   #35 (permalink)
 
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Re: If NS was text-based.

An admin draws near.
Command?
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Old 04-20-2005, 11:32 AM   #36 (permalink)
 
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Re: If NS was text-based.

All these familiar faces.....kinda weird.
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Old 04-20-2005, 02:40 PM   #37 (permalink)

 
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Re: If NS was text-based.

Welcome to Infoco..... er.... Unknown World's Natural Selection!
We have recently upgraded from WON to Steam. Please update to continue playing.

Would you like to update?
"N"
Would you like to update?
"N"
Would you like to update?
"N"
I'll take that as a yes.
Downloading Steam..........
Download Complete
Installing Steam........
Installation Complete
Downloading NS...
10%
20%
50%
60%
50%
Haha, I'm just screwin with you. It's been done for the past 10 minutes.
Installing NS......
While you wait would like like to pre-order Half-Life 2?
"N"
Well, then.... how about Counter-Strike? It includes Half-Life 2?
"N"
Come on! Research shows it increases your sex appeal?
"N"
We'll give you free stuff!
"N"
Anything you want! Money! Power! Women!..... Men?
"N"
Could we perhaps interest you in a piece of moldy cheese personally owned by Gabe?
"N"
Fine....
Installation Complete.
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Old 04-20-2005, 03:10 PM   #38 (permalink)
 
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Re: If NS was text-based.

Nostalgia forced me to dig this up.

Online verison of Zork I baby!
http://gameszoo.org/rezork/rezork1.html
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Old 04-20-2005, 03:19 PM   #39 (permalink)

 
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Re: If NS was text-based.

Old school.
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Old 04-20-2005, 05:51 PM   #40 (permalink)
 
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Re: If NS was text-based.



Finally!
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Old 04-21-2005, 11:01 AM   #41 (permalink)
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Re: If NS was text-based.

Fenix, actually. I can code that for you, if you want. I've done Q-BASIC, which is what you'd need to use to make that game real. It's easy, in some parts, but some of it is confusing.

Mostly common sense. IF say=yes SAY "You suck"...

It gets into loops and stuff. That's where it gets confusing, but not bad.

I did V-BASIC too that turns stuff into like the OLD Atari games. A dot and some bars? All the same things...

It's not that hard, I can try and find you a compiler and tuts if ya want.

PM or xfire me.

-Mom
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Old 04-21-2005, 11:40 AM   #42 (permalink)

 
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Re: If NS was text-based.

Coding something like this would be a fairly large undertaking I just don't have the time for. The combat system alone would piss me off to no end. I had enough problems coding a D&D THAC0 system for my TI-85.
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Old 04-21-2005, 10:18 PM   #43 (permalink)
 
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Re: If NS was text-based.

Quote:
Originally Posted by Zork transcript
>skip
Did you expect me to applaud?

>skip
Wheeeeeee!!

>skip
Are you enjoying yourself?
Wow. I actually am playing this. *sigh*
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Old 04-21-2005, 10:24 PM   #44 (permalink)
 
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Re: If NS was text-based.

For me it cuts off the bottom couple lines, so I have to hit enter twice to see them, and after a couple dozen lines it just stops adding new ones altogether.
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Old 04-22-2005, 12:33 AM   #45 (permalink)
 
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Re: If NS was text-based.

You can download the dos version of Zork I here:
http://www.infocom-if.org/downloads/downloads.html
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