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| Natural Selection - General Discussion General Discussion for Natural Selection |
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#1 (permalink) |
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Join Date: Jan 2005
Location: TN
Age: 22
Posts: 789
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Map Vote Plugin
Been playing on IAM pub servers a while, not much fun compared to TGNS, but works when the server is empty (anti-vulgarity makes it feel like home).
Anyways, I was wondering if we could implement the map vote plugin they have where it gives you a menu of all the maps on the server, or of 1/4 of them or etc, and you get two votes. First list shows about 6-8 maps, whatever two maps get the most votes win. Second vote shows the two maps, and and votes they get and the vote with the highest number wins. In the event of a tie on the second vote, the map that recieved the most votes the first voting time wins. I think it'd be a good asset for the server, although it is a bit buggy. Any thoughts? Also, I've been thinking on beginning to write plug-ins myself, but have no idea where to start. Any advice? -Mom
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Yer Mom /O> To all but me is the look given but never received. My heart sinks faster and faster every time I look into them, yet I do not understand their controling power on my soul. - W11114m W45h1n670n |
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#2 (permalink) |
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Join Date: Jan 2006
Location: Shakopee, MN
Posts: 39
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If you're looking to write plugins for AMXX, this would be a great place to start,
AMXX Tutorials This link will take you to a tutorial on the basics of SMALL and coding your first plugin, after that you can play around with the .inc files, open them with notepad do see some functions and you can make your own plugins in no time.
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#3 (permalink) |
![]() Join Date: Jun 2004
Location: New Hampshire, USA
Age: 26
Posts: 560
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Re: Map Vote Plugin
The best map vote plugin out there is crabs map manager. I run it on the Mr server, and there's never any complains about bugs, or crashes.
Mom, I started learning Small (The coding standard used by AMXX) 3 or 4 months ago. I've released 2 plugins to the community already, and have several more in the works. YOu cn view those here. All I can say is that I hope you have some programming experience before jumping into this. It will help.
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Read the TG Primer, the TGNS Primer and most importantly, the TGNS Rules | My Website!! birdie_in_Texas:ok..i feel stupid here..what is "NS"..? Wyzcrak:Natural Selection. Don't feel at a loss for not knowing the acronym. Feel at a loss for not having experienced the game.
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#5 (permalink) | |
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Join Date: Dec 2005
Location: Toronto, Canada
Posts: 241
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Re: Map Vote Plugin
could be nice. but doesn't votemap work just as well?
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#6 (permalink) | |
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Join Date: Apr 2005
Location: Providence, RI
Age: 21
Posts: 188
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Re: Map Vote Plugin
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#7 (permalink) |
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Join Date: Jul 2005
Age: 21
Posts: 483
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Re: Map Vote Plugin
They also usually narrow the choices to about 4 so you don't get a dozen different maps with 1 vote each.
Having an automated vote at the end of maps would encourage people to actually do something. Often by the time you are ready to put in a vote for the next map the game is over and the map is already changing. |
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#8 (permalink) |
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Join Date: May 2003
Location: Memphis, TN
Age: 31
Posts: 4
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Re: Map Vote Plugin
I would like to throw my vote in for having a vote plug-in. I think that the plugins that ask for everyone to pick the next map. Then if there is not a > 80 majority. The 2 or 3 maps with the largest number of votes are presented again. I think that the polling helps to provoke and promote the player to take action.
Yack |
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#9 (permalink) | |
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Join Date: Dec 2005
Location: Toronto, Canada
Posts: 241
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Re: Map Vote Plugin
it also (in my experience) has a few troubles with loading the next map and seeing your vote choices still up. While I was with C.A.P, I had to run a new bogus vote almost everytime, because it would be stuck up on someone's screen. However, it definatly has it's uses.
A poll perhaps?
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#10 (permalink) | |
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Join Date: Apr 2005
Location: Providence, RI
Age: 21
Posts: 188
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Re: Map Vote Plugin
Quote:
I'd be in favor of this plugin, too. |
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