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08-24-2006, 09:12 PM #16
Re: Exceptions to the Rules
Attached are two photos. The first shows a seige somewhat into the vent itself, which can be easily walked past. The second shows a seige right in the doorway, which completely blocks the vent. I confess I do not understand why this blocks the vent, as it is the same size in both places, but it does.
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08-24-2006, 09:15 PM #17
Re: Exceptions to the Rules
Can skulks get by in the "blocked" situation?
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08-24-2006, 09:15 PM #18
Re: Exceptions to the Rules
To be honest, I've stopped reading your posts for the most part Mom. I don't mean to offend or be mean, it's just that they always seem so confused and they are always so hard for me to follow.
Wyz finally snapped about it though. :P
I'm going to start calling you Yermo. Because I hate calling you mom, and yer mom is too long. :P
<3 for Yermo.
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08-24-2006, 09:17 PM #19
Re: Exceptions to the Rules
No. There's just enough space to toss a hand grenade or a GL nade over, or maybe a bile bomb, but thats it. Shooting past it is pretty hard, and no life form can pass by.
Unfortunately, none of this is visible from the coms point of view, so I see that vent blocked on a pretty regular basis by accident.
Edit: Incidentally, alien chambers are slightly smaller, so you can navigate past an OC or MC placed in that same spot (as long as there aren't two of them).
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08-24-2006, 10:23 PM #20
Re: Exceptions to the Rules
That is a pretty evil spot. And you are right in saying it gets blocked frequently. That hive is difficult to defend if seige turrets have been dropped. Before that it's not TOO bad, but that vent/corridor thing is the only short path between the seige spot and the hvie. The other way to it has a long distance from which marines can shoot.
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08-24-2006, 10:44 PM #21CryForMeGuest
Re: Exceptions to the Rules
i agree that this particular isolated situation is something that should be taken as an exception to the blocking rule. Why? because in siege situations, the commander is often rushed and his placement of structures isnt always point-perfect because hes being bombarded with med requests and such. So i think we oughtta let this slide so long as we dont see it being abused. If done by accident, ok, but if it becomes a regular thing, we start punishing for it.
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08-24-2006, 10:59 PM #22
Re: Exceptions to the Rules
Rather than "letting it slide", or to be more precise, "ignoring it", I suggest you could politely inform the comm that he has just blocked the vent, and to try not to put one in the door next time.
"Next time" is the key words here. Thats such standard seige placement that to expect it to change overnight is unreasonable, but we should take some action to reduce how common it is in the future. After awhile, there shouldn't be a "next time" any more, except when we have a ? comming.
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08-25-2006, 12:03 AM #23CryForMeGuest
Re: Exceptions to the Rules
agreed. in addition to that, now that its exposed, if it happens at all, its probably due to this very thread, especially since the majority of the time that i see that hive sieged, its done from the area directly next to the RT simply because its a more defensible position. as such, i retract my previous statement about "letting it slide".
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08-25-2006, 04:49 AM #24
- Join Date
- Feb 2006
- Location
- Los Angeles
- Age
- 31
- Posts
- 293
Re: Exceptions to the Rules
So you're just saying don't put it right at the end of the vent correct? You're not saying don't siege vent hive?
Incidentally, I don't view this as something that helps marines at all. The point of blocking (which by the way I oppose in all forms) would be to make the aliens spend time killing something that they otherwise would not want to kill. A skulk in a siege situation will happily chew through your sieges knowing rines can't easily shoot him. Now, if I saw a tf or a cc in that vent, that would obviously be a different story...
If anyone would care to propose a different siege spot (not within line of sight of the hive) I'd be happy to listen, this is one of the most difficult hives for me to siege (aside from sewer in caged and data core in hera).
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08-25-2006, 12:22 PM #25
Re: Exceptions to the Rules
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09-01-2006, 09:59 PM #26
Re: Exceptions to the Rules
Often enough comm's drop seiges in that hallway and don't pay attention to where they drop them. Wyz comms every chance he gets, and I'm sure he doesn't pay a lot of attention to where he drops his seiges, as long as they reach the hive.
Taking the time to strategically, or practically, place seiges can mean losing the seige. Most comms won't waste the time figuring out Vent hive's hallway.
But, the above is right, it DOES NOT help marines at all to place seiges in that hallway, and you CAN seige from outside that hallway. I still don't understand why comm's drop seiges there, because they're TOO easy to take out.
-MomYer Mom /O>
To all but me is the look given but never received. My heart sinks faster and faster every time I look into them, yet I do not understand their controling power on my soul. - W11114m W45h1n670n
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09-03-2006, 03:29 AM #27
Re: Exceptions to the Rules
Are we limiting the blocking rule for the alien side, to "as long as skulks can get by"? I don't mean to sound rude or indignent, I'm just curious for clarification. I mean what if an alien just gestates into an Onos in an attempt at the Turret factory. I know often times, aliens will bypass the turrets themselves to get to the factory itself, when they can get away with it. Sure you could bring up that Oni should just tear thru, but what if it was a fade? Fades are notorius hit and run lifeforms, and are always seen better off hitting the TF instead of the turrets.
-Sirusblk

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09-03-2006, 05:52 PM #28
Re: Exceptions to the Rules
We generally assume an Onos ought to be paying special attention to the move space it requires to begin with, hopefully before even evolving. Every other creature in the game can squeeze itself into a Skulk-sized hole, so thats the standard we use for Blocking. Note that it doesn't matter whether its marines or aliens doing the blocking, aside from the fact that alien buildings are smaller than most marine buildings.
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