Welcome to Tactical Gamer

+ Reply to Thread
Page 3 of 4 FirstFirst 1234 LastLast
Results 31 to 45 of 47
Discussion: Natural Selection / Natural Selection - General Discussion - our public 3.2 server - Does that mean you guys will spend more time on it, or just wait for
  1. #31

    Black_V!per's Avatar

    Join Date
    Oct 2004
    Location
    Kingman AZ.
    Age
    24
    Posts
    1,452

    Re: our public 3.2 server

    Does that mean you guys will spend more time on it, or just wait for the final version? lol
    Oyee

  2.  
  3. #32
    Zek
    Zek is offline

    Zek's Avatar

    Join Date
    Jun 2003
    Age
    25
    Posts
    597

    Re: our public 3.2 server

    Server just went down.

  4.  
  5. #33

    aeroripper's Avatar

    Join Date
    Dec 2005
    Age
    28
    Posts
    2,567

    Re: our public 3.2 server

    Yea server down, that was a good game to. We did a DC first then SC second combo and it was a lot of fun. We put 3 DCs behind the cargo hive which basically healed the hive fast enough on its own to repel 3 sieges and lots of pings. They could only finish it off once the team rushed it along with the sieges behind them. Cool

  6.  

     
  7. #34

    ChopStick's Avatar

    Join Date
    Jan 2006
    Location
    Toronto
    Age
    24
    Posts
    296

    Re: our public 3.2 server

    Only 2 sieges were hitting

  8.  
  9. #35
    Zek
    Zek is offline

    Zek's Avatar

    Join Date
    Jun 2003
    Age
    25
    Posts
    597

    Re: our public 3.2 server

    The server currently kicks people to the 3.1 HLTV server, which just gives you an error. Can we disable that? I'd prefer to get a "Server is full" without going through a load bar.

  10.  
  11. #36

    Wyzcrak's Avatar

    Join Date
    May 2003
    Location
    Memphis, TN
    Posts
    14,267

    Re: our public 3.2 server

    I think I've got the HLTV redirection fixed.

    The number at the end of the hostname, when the server is flooded with guests, is not working at all. I'll get that fixed, but it may take a couple of days.
    Steam Community? Add me. | Join #tacticalgamer | Search Results Legend | New Posts Forum Filter | Postbox Toggle | Live Thread Review | One Line Results | Free Remote, Encrypted Backup

    Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

  12.  

     
  13. #37


    Join Date
    Mar 2006
    Posts
    40

    Re: our public 3.2 server

    Hey Wyz, I know you probably have enough work to do on the server already, but I'll suggest something.

    You know how when you are dead in 3.2b1, the name of the guy you are watching while waiting to respawn does not show ? Well, I think it would be easy to make a little mod so that it shows in the same way "welder" or "grenades" showed in the 3.1 server.

    Not really necessary but still I find it uncomfortable not knowing who I'm watching. Mainly because I like to spectate the better players of my team so that I may learn something

  14.  
  15. #38
    Zek
    Zek is offline

    Zek's Avatar

    Join Date
    Jun 2003
    Age
    25
    Posts
    597

    Re: our public 3.2 server

    Honestly I think we should go ahead and move the main server over to 3.2. The build is basically finished, the fact that it's a beta is little more than a technicality. I don't think anyone will really miss 3.1, and it'll be easier to fill the server up in 3.2 when we're using the main IP.

  16.  
  17. #39


    Join Date
    Feb 2006
    Posts
    363

    Re: our public 3.2 server

    And I think we should go ahead and lynch Zek.

  18.  

     
  19. #40

    Wyzcrak's Avatar

    Join Date
    May 2003
    Location
    Memphis, TN
    Posts
    14,267

    Re: our public 3.2 server

    There's a thread in the ns.com forums about seeing who you're spec'ing when you're dead. It's an ugly hack (and the author acknowledges that), but I'd like to hear some feedback on using that (and, failing that, I'd like to hear more people complaining about something) before I write any plugins to fix a problem.

    Zek, a build between this one and final release could quickly make today's separation between 3.1 and 3.2 desirable. Something to consider.

    FWIW, I'm satisfied with the amount of playtime I'm seeing on the 3.2 server (and the quality of that 3.2 play, but that's for another thread).
    Steam Community? Add me. | Join #tacticalgamer | Search Results Legend | New Posts Forum Filter | Postbox Toggle | Live Thread Review | One Line Results | Free Remote, Encrypted Backup

    Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

  20.  
  21. #41

    aeroripper's Avatar

    Join Date
    Dec 2005
    Age
    28
    Posts
    2,567

    Re: our public 3.2 server

    Quote Originally Posted by Wyzcrak View Post
    There's a thread in the ns.com forums about seeing who you're spec'ing when you're dead. It's an ugly hack (and the author acknowledges that), but I'd like to hear some feedback on using that (and, failing that, I'd like to hear more people complaining about something) before I write any plugins to fix a problem.

    Zek, a build between this one and final release could quickly make today's separation between 3.1 and 3.2 desirable. Something to consider.

    FWIW, I'm satisfied with the amount of playtime I'm seeing on the 3.2 server (and the quality of that 3.2 play, but that's for another thread).
    I agree, the only real problem I'm having with the newest build is the 'first person' spectator bug. If that were fixed somehow I think we'd be in business. Can you post the link for it wyz I'm having trouble finding it?

  22.  
  23. #42
    Zek
    Zek is offline

    Zek's Avatar

    Join Date
    Jun 2003
    Age
    25
    Posts
    597

    Re: our public 3.2 server

    Quote Originally Posted by Wyzcrak View Post
    Zek, a build between this one and final release could quickly make today's separation between 3.1 and 3.2 desirable. Something to consider.

    FWIW, I'm satisfied with the amount of playtime I'm seeing on the 3.2 server (and the quality of that 3.2 play, but that's for another thread).
    Sure, but we're not obligated to install every patch. If the next one is somehow too buggy then we'll just stick with beta 1.

    And if the consensus is that 3.2 is better than 3.1(and either way we're all gonna be playing it eventually) then I don't see the point in having two servers. Half the regulars don't know we have a public 3.2 server running just because the original is still there. The only reliable way to fill it up is to play 3.1 until the server fills up and then get people to switch over, and I'd rather just play 3.2 the whole time.

  24.  

     
  25. #43

    Darkilla's Avatar

    Join Date
    Dec 2005
    Location
    Ottawa, Canada
    Posts
    246

    Re: our public 3.2 server

    Zek - I think the idea is that TG will host the 3.1 server until the 3.2 is no longer a beta.
    We have been given an option by Wyzcrack and Poker to host a second server so that we can get a bit of playtime in, and test it all out. With TG full of so many good players, and even a few in the development of NS, I look at our time on the 3.2 server as an open window to the next non-beta NS release.
    Not everyone is happy with 3.2beta1 so far, and not everyone will be. But when the things that need to be fixed with 3.2 are, it will be released as the final release and I'm sure that our main server will switch over then.

    I hope to get 3.2up monday night and a chance to look at the server and do some playing around.
    Yes, in some games I think NS is nothing but a well-managed set of minor miracles. - Wyzcrak
    Ambriento for comm! Vote today!

  26.  
  27. #44

    Pokerface's Avatar

    Join Date
    May 2003
    Location
    MD, USA
    Age
    33
    Posts
    5,914

    Re: our public 3.2 server

    Quote Originally Posted by Zek View Post
    Sure, but we're not obligated to install every patch. If the next one is somehow too buggy then we'll just stick with beta 1.

    And if the consensus is that 3.2 is better than 3.1(and either way we're all gonna be playing it eventually) then I don't see the point in having two servers. Half the regulars don't know we have a public 3.2 server running just because the original is still there. The only reliable way to fill it up is to play 3.1 until the server fills up and then get people to switch over, and I'd rather just play 3.2 the whole time.
    You're right; we're not obligated to install every patch. But if we take our main server and move it, it has to move along with the rest of the community if we want to see players at all.

    Right now, we're lucky enough to have a second server for the beta, and I plan on abusing that luck as much as possible.

    NS Game Officer. TF2 Admin. BF2 Admin / Scripter. PM with issues.
    Tempus: Pokerface is nailing it right on the head. Everyone who is arguing against him is simply arguing against reality.
    <anmuzi> it is not permitted to have privacy or anonymity
    <LazyEye> yeah when I play on TG the server digs though my trash

    Arm yourself with knowledge: TG NS TF2 BF2

  28.  
  29. #45

    Stupid's Avatar

    Join Date
    Jul 2004
    Location
    God's Country - Texas
    Posts
    637

    Re: our public 3.2 server

    Quote Originally Posted by Pokerface View Post
    Right now, we're lucky enough to have a second
    server for the beta, and I plan on abusing that luck as much as possible.
    A luck I thank you immensly for. Good Game-Officering Poker. Kudos to you and thanks for working for us.
    Former TGNS admin until WoW blinded me with flashy lights.

  30.  

     

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top