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Discussion: Natural Selection / Natural Selection - General Discussion - rates - rateshelp or helprates or whatever it was in 3.1 not working in 3.2 and I
  1. #1

    Turbinator's Avatar

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    rates

    rateshelp or helprates or whatever it was in 3.1 not working in 3.2 and I know its work in progress for us to convert to 3.2 fully.
    However, I got huge choke, thats the reason I am laggin, what should rates be again?

    updaterate, cl_cmdrate and so on, if someone could post that, I would be greatly appreciated.

    Thanks fellas

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  3. #2

    Wyzcrak's Avatar

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    Re: rates

    You're already greatly appreciated, nub.

    I can offer some help when I'm home again, if someone cooler than me doesn't chime in first.
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  5. #3

    Turbinator's Avatar

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    Re: rates

    well what can I say I am an appreciative guy .

    Orlanth helped me out in game later on.
    However, my choke stil goes up to 20, so I've been commanding, suprisingly, instead of being on field.

    I think its because of 3.2 since I never had that problem in 3.1, and only thing that changed was that I installed 3.2, same comp, same isp, even same windows installation, prior to being away from TGNS for about 2 months.

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  7. #4

    aeroripper's Avatar

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    Re: rates

    I blame society

    Hope ya get it figured out.

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  9. #5

    RawrSoft's Avatar

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    Re: rates

    Hehe, I think he skipped right on by the appreciated remark unnoticing his mistake ;P

    I need a little help in this area too.. choke is pretty bad.

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  11. #6


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    Re: rates

    By coincidence, reading through one of Turb's posts feels almost the same as playing on the 3.2 server with high lag.
    Cool! Personalized plates! Barclay, Barry, Bert, Bort...come on...Bort?

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  13. #7

    aeroripper's Avatar

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    Re: rates

    If it helps, here are the rates I've been using. They are responsive and don't really give me any choke, outside of the occasional hour or so where the network is laggy during peak usage.

    cl_smoothtime 0
    ex_extrapmax "2"
    ex_interp "0.035"
    cl_cmdrate "80"
    cl_updaterate "50"
    rate "20000"

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  15. #8

    Dead_Meat's Avatar

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    Re: rates

    woot some 1337 H4x0rz rates

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  17. #9

    Polska's Avatar

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    Re: rates

    I love you Turbinator. NS, tongiht perhaps, be there or be square!


    I love gaming, mmmmmmmm

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  19. #10

    Turbinator's Avatar

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    Re: rates

    Quote Originally Posted by RawrSoft View Post
    Hehe, I think he skipped right on by the appreciated remark unnoticing his mistake ;P

    I need a little help in this area too.. choke is pretty bad.

    Interesting to see several people experiencing the problem with choke with 3.2.

    P.S. what did I miss about the remark?

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  21. #11

    RawrSoft's Avatar

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    Re: rates

    Quote Originally Posted by Turbinator View Post
    if someone could post that, I would be greatly appreciated.
    The way you used it in a sentence means that we would appreciate you. or your dollar value would go up.. O_o

    I suppose with the sentence in that form, the spelling you were looking for would have been "appreciative".

    No big deal, fun to laugh at sometimes though =)

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  23. #12


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    Re: rates

    Rate guide:

    Have net_graph 3 enabled. Set all the settings then check for choke/loss

    Rate 20000 - Setting it to 20000 should be fine for most DSL or cable connections, 20000 is the max setting. If you experiance loss or high ping you can lower it, dont go below 10000 though. When playing on a euro server lowing this can help gameplay.

    cl_cmdrate 30-100 - set this to your fps. If your fps spikes use a middle range of the spike. Make sure your fps_max command is set correctly, also vsync can limit your fps and can be turned off in your video driver settings.

    cl_updaterate 30-100 - Start at 100, keep an eye on your choke in netgraph. If you have choke lower it. The more stuff going on (fighting, etc) the more likely choke is to happen. Frankly I just use 50. The server settings can also effect this, the server default is 30 or 40.

    ex_interp 0 - .1 - Zero will default it to 1/cl_updaterate most likely making it a low number. Basicly the better connection you have (and the servers...) the lower you want it. If everyone seems warpy raise the number. Don't stress to much about this one, playing at default can be fine. (defualt is .1)

    ex_extrapmax 1.2 - Dont really mess with this one, its basicly the couter to ex_interp, lowering it may make models warpy, raising it may make hit boxes go wild.

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  25. #13

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    Re: rates

    Quote Originally Posted by LazyEye View Post
    Rate guide:

    Have net_graph 3 enabled. Set all the settings then check for choke/loss

    Rate 20000 - Setting it to 20000 should be fine for most DSL or cable connections, 20000 is the max setting. If you experiance loss or high ping you can lower it, dont go below 10000 though. When playing on a euro server lowing this can help gameplay.

    cl_cmdrate 30-100 - set this to your fps. If your fps spikes use a middle range of the spike. Make sure your fps_max command is set correctly, also vsync can limit your fps and can be turned off in your video driver settings.

    cl_updaterate 30-100 - Start at 100, keep an eye on your choke in netgraph. If you have choke lower it. The more stuff going on (fighting, etc) the more likely choke is to happen. Frankly I just use 50. The server settings can also effect this, the server default is 30 or 40.

    ex_interp 0 - .1 - Zero will default it to 1/cl_updaterate most likely making it a low number. Basicly the better connection you have (and the servers...) the lower you want it. If everyone seems warpy raise the number. Don't stress to much about this one, playing at default can be fine. (defualt is .1)

    ex_extrapmax 1.2 - Dont really mess with this one, its basicly the couter to ex_interp, lowering it may make models warpy, raising it may make hit boxes go wild.
    good to know thanks .

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  27. #14

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    Re: rates

    For anyone that's still interested, I posted a netocde guide some time ago on our tactical wiki! Check it!

    http://www.tacticalwiki.com/index.php/Netcode_Guide
    Read the TG Primer, the TGNS Primer and most importantly, the TGNS Rules | My Website!!
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