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| Natural Selection - General Discussion General Discussion for Natural Selection |
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#1 (permalink) |
![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: MD, USA
Age: 30
Posts: 5,787
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TGNS Server Two
First, many many thanks to the Supporting Members who make it possible for me to deliver great news like this.
As previously reported on the front page, Natural Selection at Tactical gamer got a shot in the arm with box whose badness is in the Bad-Bad-Leroy-Brown range. We are now proud to announce that we're taking this screamer of a machine and putting it to the test by opening up a second TGNS server. Users can connect to the game on 74.52.157.235:27015. Spectators can view live HLTV on 74.52.157.235:27020. With this comes a revamp in user priorities (I will explain them in a post below), but with 16 additional slots for gaming, there's plenty of goodness to go around. As always, with any new endeavor we undertake, we encourage the users to report glitches they're finding (identify the map, approximate time, and server IP) so we can squash them as quickly as possible.
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![]() NS Game Officer. TF2 Admin. BF2 Admin / Scripter. PM with issues. Tempus: Pokerface is nailing it right on the head. Everyone who is arguing against him is simply arguing against reality. <anmuzi> it is not permitted to have privacy or anonymity <LazyEye> yeah when I play on TG the server digs though my trash Arm yourself with knowledge: TG NS TF2 BF2 |
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#2 (permalink) |
![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: MD, USA
Age: 30
Posts: 5,787
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Re: TGNS Server Two
OK, so to make this happen correctly, a number of changes to the user system have taken place.
If you have any questions, comments, or concerns, please feel free to contact me or any admin, and we'll do our best to answer.
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![]() NS Game Officer. TF2 Admin. BF2 Admin / Scripter. PM with issues. Tempus: Pokerface is nailing it right on the head. Everyone who is arguing against him is simply arguing against reality. <anmuzi> it is not permitted to have privacy or anonymity <LazyEye> yeah when I play on TG the server digs though my trash Arm yourself with knowledge: TG NS TF2 BF2 |
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#3 (permalink) |
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Join Date: Oct 2006
Location: Irvine, CA
Age: 20
Posts: 152
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Re: TGNS Server Two
figures, as soon as i get like 4800 points the force join goes away, lol.
Awesome news though! Hopefully it won't end up with one server full of regs trying to join and the other mostly empty. |
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#4 (permalink) |
![]() Join Date: Jun 2004
Location: New Hampshire, USA
Age: 27
Posts: 560
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Re: TGNS Server Two
Amazing news Pokerface. Thanks!
There has been debate and casual talk about this, and I'm glad that it came true. Tactical Gamer's NS server has been a hot spot for the Natural Selection community for years now. It's about time we double the capacity! Will connecting members from server one be forwarded to two before going to HLTV if they are not a supporting member?
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Read the TG Primer, the TGNS Primer and most importantly, the TGNS Rules | My Website!! birdie_in_Texas:ok..i feel stupid here..what is "NS"..? Wyzcrak:Natural Selection. Don't feel at a loss for not knowing the acronym. Feel at a loss for not having experienced the game.
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#5 (permalink) | |
![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: MD, USA
Age: 30
Posts: 5,787
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Re: TGNS Server Two
Quote:
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![]() NS Game Officer. TF2 Admin. BF2 Admin / Scripter. PM with issues. Tempus: Pokerface is nailing it right on the head. Everyone who is arguing against him is simply arguing against reality. <anmuzi> it is not permitted to have privacy or anonymity <LazyEye> yeah when I play on TG the server digs though my trash Arm yourself with knowledge: TG NS TF2 BF2 |
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#6 (permalink) |
![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: MD, USA
Age: 30
Posts: 5,787
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Re: TGNS Server Two
For those interested:
While a 12+ player game was happening on Server 1, we had 5 people and 23-ish bots on server 2. The CPU never broke 55%. MMmmmmmmmmmmmm delicious.
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![]() NS Game Officer. TF2 Admin. BF2 Admin / Scripter. PM with issues. Tempus: Pokerface is nailing it right on the head. Everyone who is arguing against him is simply arguing against reality. <anmuzi> it is not permitted to have privacy or anonymity <LazyEye> yeah when I play on TG the server digs though my trash Arm yourself with knowledge: TG NS TF2 BF2 |
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#7 (permalink) |
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Join Date: Jun 2003
Age: 21
Posts: 597
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Re: TGNS Server Two
I have to say that I don't approve of the limitation of the gb command to supporting members. This isn't something that should be used as a perk - it's necessary to be able to maintain order on the server when there aren't any SMs present(which is when it needs it most, seeing as there are no temp admins). Like it or not, this situation does come up frequently in off-peak times. If there are no points, maybe the gb command should be awarded to players who have been registered for a certain amount of time?
Also, are we going to be maintaining both these servers when 3.2 is final? |
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#8 (permalink) |
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Join Date: Mar 2006
Posts: 38
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Re: TGNS Server Two
^- Yeah, for me exactly yesterday was the first time we all wanted to use GB to get rid of a guy called "NSPlayerghghg" or something like that. He was cursing, not helping his team, and insulting everyone who killed him. His team had to tolerate him since no one could kick him.
And I don't really see the point of having regged's and unregged's anymore since we all have the same priorities now. |
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#9 (permalink) |
![]() ![]() Join Date: May 2003
Location: Memphis, TN
Posts: 14,148
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Re: TGNS Server Two
The servers are clones and will remain such when 3.2 is final.
You know we won't let gameplay just fall out from underneath itself. We'll create some sort of solution for the problem of strangers consuming the space en masse. At the moment, we've had our first upgrade in two and a half years, and that jazz ain't cheap, and we're shaking things up a bit to make sure our next upgrade doesn't come so slowly, nevermind ensuring that we don't downgrade in the next 6 months. Reg'd and unreg'd remain distinct. Reg'd players don't get bumped for slots unless and until all of the question marks are gone.
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Steam Community? Add me. | Join #tacticalgamer | Search Results Legend | New Posts Forum Filter | Postbox Toggle | Live Thread Review | One Line Results | Free Remote, Encrypted Backup Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Root: Welcome to TG. Feel free to punctuate your sentences correctly. Monkerz: Its gonna take all my skills to beat those boys off in the future. |
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#11 (permalink) | ||
![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: MD, USA
Age: 30
Posts: 5,787
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Re: TGNS Server Two
Quote:
Quote:
Just because you (the non-SM regular) don't have immediate on-server administrative ability at your disposal doesn't mean that you're hamstrung, nor does it mean that a player who ruins a game one night needs to come back in future nights. PM an admin. Name names, name maps, name times.
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![]() NS Game Officer. TF2 Admin. BF2 Admin / Scripter. PM with issues. Tempus: Pokerface is nailing it right on the head. Everyone who is arguing against him is simply arguing against reality. <anmuzi> it is not permitted to have privacy or anonymity <LazyEye> yeah when I play on TG the server digs though my trash Arm yourself with knowledge: TG NS TF2 BF2 |
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#12 (permalink) |
![]() ![]() Join Date: May 2003
Location: Memphis, TN
Posts: 14,148
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Re: TGNS Server Two
Correct. All question marks must be bumped by reserved slots before registered players will be bumped.
Unregistered players were never protected from Supporting Members joining the game, only from registered players joining the game. In the past, registered players weren't able to join when only 3 unregistered players remained, but a Supporting Member joining would still cause the unregistered players to be removed before any registered player got bumped. The same stays true today.
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Steam Community? Add me. | Join #tacticalgamer | Search Results Legend | New Posts Forum Filter | Postbox Toggle | Live Thread Review | One Line Results | Free Remote, Encrypted Backup Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Root: Welcome to TG. Feel free to punctuate your sentences correctly. Monkerz: Its gonna take all my skills to beat those boys off in the future. |
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#13 (permalink) |
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Join Date: Jan 2005
Location: TN
Age: 22
Posts: 789
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Re: TGNS Server Two
I have to agree with lagarto on this. The GB command is the only thing that keeps the server decent while admin aren't present.
Once the immature crowd figures out that we can't remove them without an admin present, it will be a matter of a time before we lose control of the server like we have in the past. I can remember very faintly last year, before gb was added, and all the problems we had with non-reg's. We need something to be able to control the server's population. The reason we (the reg's) tolerate the non-reg's at this point is because we need a higher volume of reg's so we assume that we can mold these recruits, if you will, into a regular status. 9 out of 10 times, the molding is done by reg's rather than SM's due to the gb command. Now that we've lost it, the only molding that can be done is in prime time games where there aren't a lot of non-reg's on anyway. -Mom
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Yer Mom /O> To all but me is the look given but never received. My heart sinks faster and faster every time I look into them, yet I do not understand their controling power on my soul. - W11114m W45h1n670n |
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#14 (permalink) | |
![]() ![]() Join Date: May 2003
Location: Memphis, TN
Posts: 14,148
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Re: TGNS Server Two
Quote:
Time will reveal the details, but immediate should be the confidence that we'll manage it well enough in the long run.
__________________
Steam Community? Add me. | Join #tacticalgamer | Search Results Legend | New Posts Forum Filter | Postbox Toggle | Live Thread Review | One Line Results | Free Remote, Encrypted Backup Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Root: Welcome to TG. Feel free to punctuate your sentences correctly. Monkerz: Its gonna take all my skills to beat those boys off in the future. |
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#15 (permalink) | |
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Join Date: Oct 2003
Location: Vancouver
Posts: 1,082
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Re: TGNS Server Two
Quote:
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