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Re: Balance plugin revisited.
Maybe I read your post too quickly, but I don't see a proposed solution, just some issues which I think I have dismissed earlier as irrelevant.
I hope that doesn't come off too mean or condesending but like I said before individual skill does not matter and that this is far from perfect, but imo a significant improvement in most cases.
I think this will make fair games about 80% of the time its used, as opposed to imo the around 50% chance of a fair game amx_balance. This numbers are real fuzzy but I think they give a better impression of my perception of the state of amx_balance and my goal here.
CHYU!
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