So last week I concepted some stuff for my section of the map, and this week I was going to mess with it - I get on my studio comp (steam in offline mode, computer has virtually no internet access by design) and I start making some brushes, I add a skybox and info_player_start and compile the map then I go to launch NS - the damn NS client is giving me the following and not even LETTING ME INTO MY MAP without steam authentication:
No masters loaded
Using default master
Steam validation rejected
Ad infinitum. This is driving me insane - and it isn't entirely steam-specific (Source mapping works fine). I'm gonna try loading half life and then installing NS into it - I don't know if that'll work, but it's worth a shot.
Anyone have any other ideas?
PS: Wow. I loaded an entire new instance of HL just to do this and when I try to create a game it gives the error:
could not load library C:\Program Files\Valve\half-life/NS/cl_dlls/client.dll
I have that library in that place (although the NS folder is "ns" not "NS")
UPDATE: Patching doesn't work, I think it's unsupported. Anyone have any ideas?
Last edited by Slayer of Hippies; 09-30-2006 at 01:53 PM.
I found, back when I had dial up. That I could not even play games in offline mode. That was before I bought Half Life 2 and other Source games. I believe that Valve just has a problem with offline mode that they to neglect for some reason.
I'm afraid the only thing I can tell you is that you'll have to run it on online mode to get it to work
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