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Natural Selection - Map Development Discussion on the development of new maps for Natural Selection.

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Old 10-27-2006, 02:26 PM   #1 (permalink)
 
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What the hell?

So I started thinking that in order to actually do the full map, if we're each working on segments of it separately, we're going to have to perform a paste operation at some point to get everything together -

PROBLEM

Every time I paste (or paste special) half my texture alignments get screwed?

Does anyone have a solution??

Does Radiant do this?
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Old 10-27-2006, 05:17 PM   #2 (permalink)


 
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Re: What the hell?

use better glue.
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Old 10-27-2006, 07:19 PM   #3 (permalink)
 
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Re: What the hell?

How?
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Old 10-27-2006, 08:00 PM   #4 (permalink)
 
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Re: What the hell?

make sure you have Texture Lock on.. its that TL button up top.
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Old 10-28-2006, 12:50 PM   #5 (permalink)
 
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Re: What the hell?

AH!

Do you leave it on 24/7 or just when you're duplicating brushes?
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Old 10-31-2006, 03:28 PM   #6 (permalink)
 
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Re: What the hell?

I recommend using texture lock as little as possible, and reserve it only when moving or copying something that you are never going to touch again.

When we paste the maps together we will have to use texture lock, make sure all the textures are alligned the way you want them to be and in a way that is asthetically pleasing. We shouldn't be playing with textures too much after we stick things together.

On a side note, through a horrible act of mistyping I just discovered that things is an anagram for "hi tgns".
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