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Natural Selection - Tactics and Mod Discussions Discussion about Natural Selection tactics, maps, and mods.

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Old 05-14-2004, 02:22 PM   #16 (permalink)
 
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Re: random comm tips

Quote:
Originally Posted by Wyzcrak
This made me think: how last-minute does a "fix" have to be such that you don't realize that your inability to drop a medpack on a marine is one of its unintended side effects? I mean, it's not like medpacks are tier-three tech or something... we're talking about game fundamentals here. How little pre-release testing happens before that goes unnoticed (it wasn't even in the release changelog as a known issue), much less unfixed?

Anyway, just made me think...
Fair point, sir Wyzcrak. I agree, but I was just letting people know in case they hadn't heard. I know it's a pretty big hole for commanders -- I don't see how that one could have been overlooked.
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Old 05-14-2004, 02:38 PM   #17 (permalink)

 
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Re: random comm tips

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Originally Posted by Emanon
Not being built?
Hm. That wouldn't explain my situations, as they were all on structures that were built, and old.
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Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Root: Welcome to TG. Feel free to punctuate your sentences correctly. Monkerz: Its gonna take all my skills to beat those boys off in the future.
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Old 05-14-2004, 03:33 PM   #18 (permalink)
 
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Re: random comm tips

A lot of marines players here have the attitude that the com has to baby sit them.. sorry I dont baby sit my marines. If you're going to actually do something useful, then I will drop you meds and ammo. If you're ramboing while the rest of the team is getting me nodes or trying to take out a hive, then there is a really good chance your requests for ammo and meds are going to go unanswered.

I love the marines who get pissed at you for not dropping stuff as soon as they request it and then end up dead by 2 skulks or a fade or something. They get so pissed at you (the com) for not dropping the stuff ASAP, like you dont have other things to do then baby sit there ass.
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Old 05-14-2004, 03:58 PM   #19 (permalink)

 
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Re: random comm tips

Quote:
Originally Posted by _Ender_
A lot of marines players here have the attitude that the com has to baby sit them..
If I just wasted a gorge+RT or a skulk or two, then yea: I'd expect a little reward.

If I'm parasited or some crap: don't give me anything. I wouldn't ever say I need to be baby-sat. I just tend to move off on my own to help out my team and do my best to keep the com informed of my progress.

There have been times in the heat of battle that I've called over voice com for med/ammo and been kinda pissed that I didn't get it in time to survive. Then I realize when waiting to spawn that I gave almost no time for the com to react and no location on where I was. That's my fault, not the commanders.

When you're in the jungle fighting the enemy, sometimes you can forget about "the big picture" and not realize that there are 20 other things the commander has to worry about rather than your sorry butt. Wyz does a damn decent job of keeping my alive when the need is there. Ex: the game where we had stomped the aliens for res and were going to siege pipeline. I was about the only shotgunner left, and I was pegging skulks in that narrow corridor with ease while the rest of the team built the TF. Wyz kept it up with the ammo (Of course, we had like 500000 res, so it wasn't exactly going to break his bank, but you get the picture).

I can't babysit my marines because I'm just not good enough yet. You're on your own and if I find time to drop you some med and ammo, then feel lucky. Just get the Hell out of my base and find me res nodes.
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Old 05-14-2004, 03:58 PM   #20 (permalink)

 
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Re: random comm tips

I don't know of any regular who regularly rambos and then complains he wasn't babysitted. :/

As a comm, you're wise to invest in marines who can help the team as individuals. That requires that more than one alien counter your one marine, leaving you with an advantageous personnel situation when you're pushing the rest of the map (which is often far more important than just about anything that one marine is doing/holding).
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Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Root: Welcome to TG. Feel free to punctuate your sentences correctly. Monkerz: Its gonna take all my skills to beat those boys off in the future.
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Old 05-14-2004, 04:21 PM   #21 (permalink)
 
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Re: random comm tips

No doubt. I do reward if you're doing good. But there are times were I am just too busy to drop you stuff.

Example: One night on eclipse I was the commander. I ordered one of my marines to rambo (to get the heat off of the rest of the team). I dropped everybody shotties and said "off to the CC hive now". Everybody (minus the one guy who I wanted to rambo) went to the CC hive. I dropped a PG, T-fact, and turrets. Mean while, the ramboing marine was requesting ammo and meds every 2 seconds, it was just down right annoying. I kept telling him to just hide some where, as soon as I drop the seiges I will give him whatever he wanted, he didnt listen to me, he of course rushed into the second hive and got raped (by a gorge) then yelled at me for not dropping him stuff after I told him to back off of the hive, but he didnt listen, so whose fault is that? He tends to think it was mine for not dropping him stuff when he needed it (which would of screwed the 5 players who were trying to take down a hive on my order).

There is just no reasoning with some people, you either baby sit them constantly (ignoring the rest of the team) or you suck as a com. Its that one tracked mind set of "Com you need to watch every thing I do and drop me stuff whenever *I* want it because I'm the best and I'm going to win this game for you" that makes me not want to com any more.
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Old 05-14-2004, 05:00 PM   #22 (permalink)

 
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Re: random comm tips

Quote:
Originally Posted by _Ender_
he didnt listen to me, he of course rushed into the second hive and got raped (by a gorge) then yelled at me for not dropping him stuff after I told him to back off of the hive, but he didnt listen, so whose fault is that? He tends to think it was mine for not dropping him stuff when he needed it (which would of screwed the 5 players who were trying to take down a hive on my order).
Whoever it was he was being a dick and not following orders. I'm surprised a reg did this.

Next time, tell him to set his AMX_stfu cvar to 1 and you'll be with him shortly.
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Old 05-14-2004, 05:20 PM   #23 (permalink)
 
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Re: random comm tips

Sheesh, a lot of hostility and bitterness. Makes me paranoid I'm one of the subjects of your frustration. I know you're just letting off some steam and all, but wow.

If I ever misbehave as a grunt, please let me know asap. I can take it (as long as you're not making personal attacks). Thank you.
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Old 05-14-2004, 05:27 PM   #24 (permalink)

 
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Re: random comm tips

Fenix don't take none. He just gives it. GRRR!!!
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Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Root: Welcome to TG. Feel free to punctuate your sentences correctly. Monkerz: Its gonna take all my skills to beat those boys off in the future.
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Old 05-14-2004, 05:34 PM   #25 (permalink)
 
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Re: random comm tips

Wyz is one of the most responcive commanders I've seen whe it comes to supplying his marines with meds and ammo. He wins alot.

K.
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Old 05-14-2004, 05:49 PM   #26 (permalink)
 
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Re: random comm tips

Quote:
Originally Posted by NothingMore.
Wyz is one of the most responcive commanders I've seen whe it comes to supplying his marines with meds and ammo. He wins alot.

K.
Responsive, yes. But it's not always the response you want. By that, I mean if he doesn't deem your request worthy, he'll usually tell you (and why). I find his reasons to be valid.
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Old 05-14-2004, 05:57 PM   #27 (permalink)

 
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Re: random comm tips

Quote:
Originally Posted by Rampage
Sheesh, a lot of hostility and bitterness. Makes me paranoid I'm one of the subjects of your frustration. I know you're just letting off some steam and all, but wow.
I expect much more from the guys at TG then I do from any other people. I wouldn't have these dog tags if I held you guys on the same levels as regular public players. Because I hold most of you in this high regard, I am going to be harder on you if your acting like some ramboing/res whoring pub. Granted, I have never seen a TG member act like this on the server (except in maybe some BS game where we're just screwing around), which is why I'm surprised to hear this even about a reg.

He was probably just having a bad run and felt like blowing off some steam, but even so: the com is not the person to get pissed at unless he is intentionally being an idiot/ruining the game. Those guys don't last long on the TG server anyways (which is why I play here).

For the record, our Jedi Academy server does have a g_stfu cvar as part of the Reloaded mod we run, and I will make use of it when idiots spam the chat. It's great.
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Old 05-14-2004, 09:37 PM   #28 (permalink)
 
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Re: random comm tips

Quote:
Originally Posted by TheFeniX
I expect much more from the guys at TG then I do from any other people. I wouldn't have these dog tags if I held you guys on the same levels as regular public players. Because I hold most of you in this high regard, I am going to be harder on you if your acting like some ramboing/res whoring pub. Granted, I have never seen a TG member act like this on the server (except in maybe some BS game where we're just screwing around), which is why I'm surprised to hear this even about a reg.

He was probably just having a bad run and felt like blowing off some steam, but even so: the com is not the person to get pissed at unless he is intentionally being an idiot/ruining the game. Those guys don't last long on the TG server anyways (which is why I play here).

For the record, our Jedi Academy server does have a g_stfu cvar as part of the Reloaded mod we run, and I will make use of it when idiots spam the chat. It's great.

fenix, the marine was ordered to rambo. i understand the way you feel about higher standards, but i feel those were met since he was following orders. Those orders were, as ender said, to rambo.

as for ender, i totally understand that it can be frustrating and overwhelming in the comm chair, but I feel i need to clarify something. it's not impossible to quickly drop a seige or two, and then click around the map, and drop meds. look at it as room for improvement. hence, these tips. click on the dots on the minimap that are moving, and then drop ammo/meds near them, then move on. watching a comm demo would probably be an effective way of learning this, but really, only in-game experience is valuable.

wyz, those buildings were probably under attack. parasite is still an attack =\

as a comm you want to get a feel for the flow of the game. Watch the front lines and watch the rambo simultaneously. IF you see the blips, resupply them. Continue researching and giving directions during the lull inbetween battles.
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Old 05-14-2004, 11:40 PM   #29 (permalink)

 
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Re: random comm tips

Quote:
Originally Posted by Sasuke
fenix, the marine was ordered to rambo. i understand the way you feel about higher standards, but i feel those were met since he was following orders. Those orders were, as ender said, to rambo.
Who said ramboing under orders was bad? He was ordered to rambo, and did so: Good job.

And then ender told him to "sit tight and hide until such time as he could give him more attention." The player ignored those orders and moved on only to get killed. He then complains that Ender is a bad com and this is justifiable why?

Like I said, I don't expect this kind of behavior from a reg and I am surprised to hear it. But crap like that happens so there's no reason to give the com a hard time. Just about all the people on the TG server understand that these coms are not out to ruin the game for them, so I'm under the assumption that this was just a fluke and the reg in question was just having a hard time.

The commander is the one trying to oversee the entire game. Cut him some slack or get in the chair yourself.
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Old 05-14-2004, 11:50 PM   #30 (permalink)

 
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Re: random comm tips

Fenix, thank you for correcting Sasuke on the angle of that point that he overlooked.

Sasuke, thank you for the clarification about the parasite. I'm sure that's it. It fits the situations perfectly. No alien nearby, no damage, no message about anything being under attack, and yet the structure turns grey.
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Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Root: Welcome to TG. Feel free to punctuate your sentences correctly. Monkerz: Its gonna take all my skills to beat those boys off in the future.
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