I have retuned my friends! To keep it short and sweet, I've been doing quite a bit of globe trotting and have most recently completed a major software upgrade for my employer that will see patentship. I've just been busy as hell. I will be resuming work on this project tonight, updates will follow.
Was able to complete multiple successful tests of the automated hosting system tonight. Will be building a basic short rotation of maps for the next round of testing. Could use another 2-3 people around 2345 central US for some additional testing if anyone wants to jump in on this. I'll be in TS.
The AHS is very polished at this point but the challenge is to circumvent a server OS and run the script in a virtual environment and we are finally getting some movement in that direction. Stay tuned for further development.
This is great news! I have really missed playing OFP-DR! I had all but given up on its resurrection, but thanks to OGMogul and LpBronco, it looks like OFP might be making a big return. I guess I should reinstall the game since I uninstalled it several months ago.
Menu optioning is complete minus map selection. Due to a variety of reasons the AHS requires the game to be ran in windowed mode. Default configuration is for 800x600 windowed, however I could code in optioning for additional resolutions. To keep workload to a minimum as we get close to release, what additional resolutions (2 or 3) should be included in the optioning if any? I have no problems saying "If you want it to work, do it this way," but I'm trying to consider flexibility. Thoughts?