How-to: OFP Multiplayer (aka TvT, PvP) for dummies
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Discussion: Operation Flashpoint - Dragon Rising / OFPDR - Tactics and Guides - How-to: OFP Multiplayer (aka TvT, PvP) for dummies - In addition to the single-player and 4-player coop game-modes, OFP: DR also features two "MP"
How-to: OFP Multiplayer (aka TvT, PvP) for dummies
In addition to the single-player and 4-player coop game-modes, OFP: DR also features two "MP" modes. There are only two areas on the island ("maps") used for these modes, but there is a lot of potential with the editor. If you haven't played these modes yet, here's a quick overview:
Note: we'll be updating this thread with more info/better pics as we get them. If you have a better picture of any of the maps, post here and we'll update this first post. Also let us know if you spot any factual errors or have any more helpful information we can add!!
GENERAL INFO
Any slots not filled by players are filled with AI-controlled soldiers.
After dying, players respawn on the Fireteam leader (if he's alive) or back at the staging area (if he's not). Respawns are conditionally available depending on how it's setup by the server host:
Unlimited - No cap on respawns
Limited - Players respawn into available AI-controlled soldiers. If no AI are alive, then no respawn is available
None - No respawns.
Chain of Commmand:
The smallest unit is the Fireteam (FT), which holds 5 players including a Fireteam Leader (FTL)
Five FT's make up a "Squad"
Four Squads comprise a "Platoon"
For games with less than [TBD] players, a "Platoon Command Team" is unavailable. In this case, there is no heirarchy in comms, and in-game VOIP works across the entire Squad.
For games with more than [TBD] players, a "Platoon Command Team" is available, with Squad Leader and Platoon-leader positions available. The Platoon-Leader is analogous to the 'commander' in the BFx series.
GAME MODE: INFILTRATION
In Infiltration maps, the PLA team defends an objective, while USMC tries to destroy it with explosives. Here, the teams (and tactics) are asymmetrical: USMC has superior weapons (advanced optics), while PLA starts with a 2:1 player advantage.
On Home Soil
USMC Resources (for 32p servers)
4-player "Night Ops" FT (Team Leader, medic, 2 riflemen)
4-player "Stealth Ops" FT (4 riflemen)
2-player "Stealth sniper" FT (2 snipers)
PLA Resources: (for 32p servers)
5-player Squad Command team (leader, 3 rifle, medic)
4-player Engineer team (3 combat engineers, 1 rifleman)
4-player Medic team (2 medic, 2 riflemen)
5-player Light MG team (3 Machinegunners, 2 riflemen)
4-player Support team (leader, medic, 2 riflemen)
1 heavy truck
3 fast attack vehicles
High Point
USMC Resources (for 32p servers)
4-player "Night Ops" FT (Team Leader, medic, 2 riflemen)
4-player "Stealth Ops" FT (4 riflemen)
2-player "Stealth sniper" FT (2 snipers)
4 Fast-attack DPVs (desert patrol vehicles)
PLA Resources: (for 32p servers)
5-player Squad Command team (leader, 3 rifle, medic)
4-player Engineer team (3 combat engineers, 1 rifleman)
4-player Medic team (2 medic, 2 riflemen)
5-player Light MG team (3 Machinegunners, 2 riflemen)
4-player Support team (leader, medic, 2 riflemen)
1 heavy truck
2 fast attack vehicles
GAME MODE: ANNIHILATION
In Annihilation maps, the USMC and PLA teams fight to control the entire map. Here, points are given to teams based on kills and [tbd]. Each kill is worth [tbd, 2?] points.
Chokepoint
USMC Resources (for 32p servers)
Engineer team
Medium MG team
Sniper team
Helicopter Transport team
2 Humvee with heavy machine guns
1 Humvee with grenade launcher
1 PTRB Ridgid hull attack boat
2 MH-60 helos
PLA Resources: (for 32p servers)
Grenadier team
Helo transport crew
Sniper team
Anti-tank team
2 BJ2022 Heavy Jeep with heavy machine guns
1 BJ2022 Heavy Jeep with grenade launcher
1 PTRB Ridgid hull attack boat
2 Mi-17a Ground-Attack Helos
Battle for Molga Ridge
USMC Resources (for 32p servers)
Engineer team
Medium MG team
Sniper team
Medic team
2 DPV
2 LAV-25
1 Abrams MBT
1 AH-6 Littlebird
PLA Resources: (for 32p servers)
Grenadier team
Medic team
Sniper team
Anti-tank team
2 BJ2022 Heavy Jeep with heavy machine guns
1 Type 92
1 ZBD97
1 AH-6 Littlebird
Last edited by WhiskeySix; 10-13-2009 at 04:57 PM.
Re: How-to: OFP Multiplayer (aka TvT, PvP) for dummies
need your help... post here if you know any of the TBD's above.
also big +rep to anyone that can provide screencaps of the following:
- Full map of Chokepoint showing PLA starting positions
- Full map of Molga Ridge showing PLA starting positions
- Full map of High Point showing PLA starting positions
- Full map of On Home Soil showing PLA starting positions
Re: How-to: OFP Multiplayer (aka TvT, PvP) for dummies
Hey WhiskeySix, I'm currently making a 'Flashpoint Multiplayer Guide' and came across this, would I be able to use some of this info and pics in my downloadable guide? (I will give you credit and a link to the site if you let me)
It will include some tactics for both game modes (drawn on a map if you let me use your maps)
Maybe we could work together and make it the ultimate guide?
Re: How-to: OFP Multiplayer (aka TvT, PvP) for dummies
Sounds great! Let's collaborate on the tactics - I'm sure there are people here with ideas to share! Maybe we can use the forums here for putting together ideas and then once we've developed good content, we can compile it all as a single downloadable guide?
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