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10-08-2009, 11:20 AM #1
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10-08-2009, 12:03 PM #2
- Join Date
- Jun 2007
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- Myrtle Beach, SC
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- 303
Re: Another Review - from player.
That was agood review, he was fair to pretty un-biased, till the end. Personallly, I can understand people's low opinion of ArmA. If I hadn't of found TG on my first day playing online then I would probably have very much the same opinion. ArmA takesa large amount of organizationto be enjoyed and played properly. It doesnt provide the gameplay strucure for you. This is where I draw the line between mil-sim and tactical shooter, if you can't get organized the game will suck, it simulates the reality of the situation. OFP is far more accessible out of the box which makesit easier to have fun.
His problem is that he just hasn't played at TG


The liberties of our country, the freedom of our civil Constitution, are worth defending at all hazards; and it is our duty to defend them against all attacks. We have received them as a fair inheritance from our worthy ancestors: they purchased them for us with toil and danger and expense of treasure and blood, and transmitted them to us with care and diligence. It will bring an everlasting mark of infamy on the present generation, enlightened as it is, if we should suffer them to be wrested from us by violence without a struggle, or to be cheated out of them by the artifices of false and designing men.
Samuel Adams
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10-08-2009, 01:52 PM #3
Re: Another Review - from player.
The part at the end really makes one wonder the veracity of the whole review. Too bad, it seemed pretty promising.
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10-08-2009, 01:57 PM #4
Re: Another Review - from player.
Don't throw the baby out with the bathwater - the review is solid!

That little backhand comes from the fact that Codemaster's OFPDR forums were flooded with disappointed & misled ArmA and OFP1 players right after release. Pretty much every thread was a gripe-fest about how "DR sucks, I'm sticking w/ ArmA2!"

|TG-12th|WhiskeySix
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10-08-2009, 05:46 PM #5
Re: Another Review - from player.
Demo please.
Windows 7 rc (64 bit)
Intel QuadCore 9650 3.0Ghz (Yorkfield) running at 3.6Ghz
Nvidia GTX 285
Creative Xfi pro gamer
8 gig Corsair xms2 extreme DDR2 8500
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10-08-2009, 05:57 PM #6
Re: Another Review - from player.
Not eveyone wants to play ARMA, this game will give a bit more exposure to "sim-lite" in my opinion. I enjoyed ARMA a lot, but never learned everything, beside from being an infantryman, I knew nothing else, and had to have someone helping me the entire time. It's over-complicated. It's fun, sure, but not sure certain people. So this kinda makes it an entry-level sim, my opinion of course.
|TG-12th|Undead

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10-08-2009, 06:50 PM #7
- Join Date
- Oct 2009
- Location
- Greenville, South Carolina, United States
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- 22
Re: Another Review - from player.
I have had some of the most amazing and satisfying firefights i have ever "experienced" in a game in Dragon Rising. This game is extremely satisfying.
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10-08-2009, 09:58 PM #8
- Join Date
- Apr 2008
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- Pittsburgh
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Re: Another Review - from player.
ArmA 2 was released with a lot of bugs yet the community still stuck with it, so while he was harsh he did kinda have a point. It was a bit over-exaggerated, but a valid point nonetheless. I've played a lot of ArmA here at TG and you guys have certainly made that game of great value, still I would have to agree with some of the things he said. Personally I also play Dangerous Waters, TacOps 4, Decisive Action, PR, and hopefully I'll be purchasing Steel Beasts ProPE pretty soon. So, I absolutely loovee the most hardcore mil-sims that are on the market. ArmA 2 has its downfalls as does OF2, bottom line is it's great that we have options and can even have this type of debate in such a niche market. So, lets just play and have fun
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10-09-2009, 09:25 PM #9
- Join Date
- Jun 2009
- Posts
- 11
Re: Another Review - from player.
arma 2,wasnt for me......i dont like anything about it.However OpFp2 is a really fun MP game,unlike arma2!
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10-10-2009, 08:16 AM #10
Re: Another Review - from player.
Good review, sums it up pretty well.
Here's what I thought:
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FYI I haven't played any online yet, so I'm not going to comment on that.
I have also played ArmA2 and I'm not going to compare them because IMO the games were designed to do different things and it is unfair to compare them.
After playing the campaign for less than five minutes I thought 'Oh god, this has blatantly been designed with the consoles in mind'. I don't know why, maybe it was the default mouse sensitivity, the sticky comms rose or facial textures that looked strangely like Rainbow 6 Vegas. I almost quit there and then, thinking that it was not a game for me.
I'm glad I stuck with it tho, after fiddling around with the mouse sensitivity, I realised why I was hating it. It was because, like many others, I was expecting something that this game just isn't. It isn't by any stretch of the imagination a full blown milsim, nor is it a Hollywood style Rambo simulation. It is basically a tactical GAME, not everyone wants to spend half the time organising the mission, spending half the time walking to a village only to get shot straight away (ArmA style), but on the other hand they may want to play a game in which they have to think about what their doing, instead of just running in there with all guns blazing.
This is what OFP: DR does, brings tactical gaming to the masses. The single player is clearly laid out in such a way that you have a 5min walk max to get in the action, but when you get there you better take cover or be prepared to get a bullet with your name on it in a short space of time.
Once you realise this, OFP suddenly makes sense and you can begin to have some real fun with it.
Sure its not everyone's cup of tea, its not a milsim or a run 'n gun game. Its a happy medium.
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Some improvements that I think would make the game significantly better:
1) Make the comms rose only appear when q is pressed, and use the mouse to contol it. (Like BF2) Nothing is worse than running across a field and having to stop to give orders.
2) High - Res textures, this has already been discussed above.
3) Re-name it. The name OFP brings up ideas that DR just isn't, I'm sorry. This is why the community got annoyed with the game, because they thought it would be something it's not.
Thats just my thoughts on the game, its great! But only if you take it for what it is, not what you thought it would be.
|TG-189th|PaintScratcher - 189th Infantry Brigade'It’s one of the characteristics of a leader that he not doubt for one moment the capacity of his men to realize whatever he’s dreaming'
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10-10-2009, 09:27 AM #11
Re: Another Review - from player.
After playing for a couple of hours, both MP and SP, here is my review:
F'n Awesome





I deserve a ribbon for Mortar Specialist
Artillery conquers and infantry occupies.
J.F.C. Fuller
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10-10-2009, 12:10 PM #12
Re: Another Review - from player.
I found a fitty $ BestBuy gift card in a drawer last week and slipped it in my wallet. Yesterday I remembered it as I drove past the store. I looked for a movie dvd or two to buy but found nothing of interest so I browsed the shrinking PC game isle and there it was.
What the hell, why not.
I'll be brief.
It's better then I thought but if I had to chose one game it would be ArmA2. That said, OFP is still fun. I don't care for the graphics (ArmA 2 simply blows it away and, why is everything orange???), the weapon bob is annoying and the lack of lean unforgivable.
ArmA2 takes a commitment-once mastered, it's the most satisfying fps game I've ever played.
Now I'll be the first to say I am open to changing my mind- I've only played about 1 hour of the campaign. We'll see.
I'm running it at 2560x1600 and get acceptable frames.
*Edit*
OK, the graphics are better now that I found the advanced tab and cranked everything to high and shadows up to 4000+. I'm relieved everything is not orange. ArmA graphics do not "blow" this away. I have not seen the engine stressed with complicated textures yet so I'm gonna reserve final judgment until later.
I could have deleted my earlier comments but thought it best to leave them so peeps can see the "evolution" of this players opinions.Last edited by WarProphet; 10-10-2009 at 12:57 PM.
Windows 7 rc (64 bit)
Intel QuadCore 9650 3.0Ghz (Yorkfield) running at 3.6Ghz
Nvidia GTX 285
Creative Xfi pro gamer
8 gig Corsair xms2 extreme DDR2 8500
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10-11-2009, 10:08 AM #13
- Join Date
- Jan 2006
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- I jump between Maine and Trier, Germany
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- 2,134
Re: Another Review - from player.
I have been looking at this and my fingers been hovering over the purchase button for some time. I am a hardcore ArmA fan, maybe religious at times but i've been thinking that this is a good counterweight to ArmA if you don't want all the planning and realism but still want some good firefights and all.
THe one thing that i am impressed with is the level of detail that comes in at long distances. For anyone playing ArmA2 the grass detail drops off very fast and at long distances you cannot hide and you are easily visible. In videos that i have seen the grass detail comes in at distances that blows ArmA2 out of the water. For once you can use your terrain like it's meant to be used.
Will probably purchase this game today and hope to squad up with ya'll.



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10-11-2009, 10:16 AM #14
Re: Another Review - from player.
Good review. There has been much confusion about who CM are. Did Bohemia develop OFP or ArmA ? Amazing that it has not been cleared up with a few visits to Wikipedia.
I played yesterday. There is something a bit crummy about the textures but I might be just picking out all the negative bits. But the game I had was outstanding. Very easy to get the hang of controls. The AI ran to cover behind a bunker when I was sniping and stayed there. Soldiers were difficult to spot in undergrowth and made a passable attempt to crawl off when outgunned.
While working out how to assault an installation I was sniping the enemy who I assumed had not spotted us when we passed before. I was shocked to find a bullet in my face. As the camera pulled back an enemy soldier rose from the grass a few meters in front of my position, and then another. They had silently crawled all the way up a hill from the base and shot me. I can only console myself with the fact that it was night ... and yet there was a full moon. Time to be looking around more next time.
(Glad I remembered the forums here as the CM forums are not a fun place to be at the moment.)Commandante Poet-Soldier -{[Another-World-Is-Possible]}-
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10-11-2009, 11:16 AM #15
Re: Another Review - from player.
Bohemia Interactive developed the original Operation Flashpoint (Cold War Crisis), ArmA and ArmA II. Codemasters bought the license for the Operation Flashpoint name after BI developed the original, and developed Operation Flashpoint 2 (Dragon Rising).
The reason a lot of ArmA fans are annoyed with OFP2 is because it is made by a different company and they had hoped it would be more like the original and the ArmA series than it is.
|TG-Irr| westyfield

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