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Discussion: Game Forum Archives / Operation Flashpoint - Dragon Rising - Team vs Team ("MP") - how does it work? - So many of us haven't played it yet - help fill in the blanks here?
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    WhiskeySix's Avatar

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    Team vs Team ("MP") - how does it work?

    So many of us haven't played it yet - help fill in the blanks here?

    1) Is there a "commander" type position that can order around other fireteams?

    2) If so, does he also have his own fireteam to control?

    3) How does VOIP work? Can fireteam leaders talk to their squad AND the "commander"?

    |TG-12th|WhiskeySix

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    Re: Team vs Team ("MP") - how does it work?

    I'm also wondering about this
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    Re: Team vs Team ("MP") - how does it work?

    I thought it was coop only at the moment, is that right ?
    or is there some kinda human vs human game we can play too ?

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    jb4
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    Re: Team vs Team ("MP") - how does it work?

    1) Is there a "commander" type position that can order around other fireteams?
    Yes, there is a Senior Officer with Platoon Leader positions in the hierarchy but it does not appear to be active yet. When I tried to join it said unavailable.
    Also, looks like it won't be active until over 20 players per side are supported.


    2) If so, does he also have his own fireteam to control?
    Once active I would assume so.

    3) How does VOIP work? Can fireteam leaders talk to their squad AND the "commander"
    Again, another assumption, but I would imagine you may be able to highlight someone under your command for orders and voip.

    When you start a multiplayer game you are forced into the first squad, but you can right click to go to a different one or change in the hierarchy. I had already minimized it here.



    Here is what the Platoon Command Team looks like:

    |TG-12th| jb4

    "Improvise, adapt and overcome"

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    Re: Team vs Team ("MP") - how does it work?

    Quote Originally Posted by Exploding_Silver View Post
    I thought it was coop only at the moment, is that right ?
    or is there some kinda human vs human game we can play too ?
    Nope, there's coop and TvT with I believe 4 different modes.

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    Re: Team vs Team ("MP") - how does it work?

    I had the chance to play in a 32 player infiltration round. Aside from being laggy as all get out the Platoon leader position was available so I gave it a run as nobody else seemed to want it.

    The CO can issue orders to subordinate fire team leaders either via the command radial or with the map. So you can issue different move commands to the FTL's and they in turn can order the fire team members individually. Supposedly only the CO's are only supposed to talk to the FTL's with VON and the FTL's can talk to both the CO and individual fire team members. The individual members of the fire team are just grunts relying on others to relay information.

    If the CO can hunker down it's almost like an RTS.

    If we get dedicated servers this could be a lot of fun.



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  13. #7

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    Re: Team vs Team ("MP") - how does it work?

    Got my first MP game in last night. Was pretty rough being on a team with no mic's, but I did learn something:

    When you first get in the server, you're assigned a squad by default. You can pick from one of the four positions in that squad (medic, FTL, etc). If you hit ESC, you can then press left and right to switch squads. If you hit ESC again, you can be part of the 'command' squad, which has the 'commander' position.

    |TG-12th|WhiskeySix

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    Re: Team vs Team ("MP") - how does it work?

    Yeah, but people keep trying to use in game voip, it's just to low quality and garbled right now on a listen server. So I stick to TS right now. I haven't experienced any lag, that I noticed. The netcode seems to be alright in this case.
    |TG-12th|Undead


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