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Thread: Damage Control

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    LpBronco's Avatar
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    Damage Control

    http://community.codemasters.com/for...d.php?t=396276

    It looks like they are finally in the mood to talk. The news that dedicated server files will or cannot be added has fueled a return frenzy in their forums. There is no time table given for the patch but promises that major issues will be addressed. It seems by US , British, and European law that the game is returnable for a refund but Steam is another issue altogether.


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    Re: Damage Control

    Quote Originally Posted by Helios View Post
    While the the 1st patch/TU was primarily put out to address priority issues immediately affecting the quality of the game...
    This is a joke right?

    I 'm happy for the guys that still play the game and I might give it another go when the 2nd patch is out. Have to admit I did not see this one coming after the news on dedicated servers.


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    Re: Damage Control

    Well I've been away from the game for a while. I've learned that no dedicated servers is now official (I was holding out naive hope), and that a new patch is brewing. I'm not sure what to think. I do know that without dedicated servers, DR has no chance at becoming a game that I play regularly. I like playing with jb4, Bronco, and everyone else here, but I definitely won't be around as a regular.

    I'll be sticking with ArmA2 as my regular game. Most of my problems with A2 have been addressed now, and BI has been releasing beta patches to the community with new fixes, features, and improvements on almost a daily basis. It seems every time I go to play A2 again, there is a new beta patch with something cool to look forward to.

    I do really enjoy the smaller fire-team based coop that DR focuses on, and look forward to future coop sessions with TG players. The new Battlefield game sure is looking better every time CM gives us more "news" though.



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    Re: Damage Control

    Whats the deal with games now a days ?Do they ever test their games ? Years ago games when they came were fine ....Games today are patch after patch ... very sad


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    Re: Damage Control

    I waited for the official word to come down. I finished the single player missions long ago but kept the game on my computer just in case. That space on my computer will be filled by some other game and the game disc will go onto my growing pile of crappy games. I refuse to bow down to console gaming, Arma 2 is still my game of choice.


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    Re: Damage Control

    Quote Originally Posted by FLooDY View Post
    Whats the deal with games now a days ?Do they ever test their games ? Years ago games when they came were fine ....Games today are patch after patch ... very sad
    Games are getting unbelievably complicated these days. Consumer expectations keep getting higher and higher. Six years ago it was a "big deal" that player models had distinct fingers instead of just blocks for hands. Now players get annoyed if AI's aren't as smart as a real human being.

    I think it would be pretty hard to argue that games today are inferior to the older games.



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    Re: Damage Control

    i disagree ..games from the past are way better! sure there is more eye candy in todays games but what i mean is like you said "unbelievably complicated " if a game is that complicated then test the crap out of it before you start to sell it to the general public .. nothing wrong with a patch but right after you release a game ? thats just lame


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    Re: Damage Control

    Look at the growth in technology and the move from Directx8 to 11 over a short period of time. Yesterdays $1600 computer is today's $200 special. I know, I have maintained a P4 that would have rocked the world in 2002 but today's computers are the equivalent of four of those systems. Then we demand titles and software to capture the power of these rigs and the cycle starts getting vicious. Add, that the disparities in hardware further complicate the issue and it may be easier to see why the developers would rather work with a uniform platform (sacrilege). Trying to hit a moving target is so much harder than one that's stopped to catch its breath and isn't a poor analogy to why software needs to be tweaked after the release.

    I came to the party later than some of you and have picked up some of the "vintage" games (to see them only in their final form) with all the patches already in place and have been amazed in the quality of graphics and game play possible on a "new' machine. Maybe we need to alter our expectations and if we want a game with more and better features, turn off the computer and go play paintball or golf or head to the range and break a few clay pigeons.


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    Re: Damage Control

    Quote Originally Posted by LpBronco View Post
    http://community.codemasters.com/for...d.php?t=396276

    It seems by US , British, and European law that the game is returnable for a refund but Steam is another issue altogether.
    How do you return a PC Software game once the box has been opened? Excluding initial disc failure - of course.
    |TG-19th|Zippy

    RIP FRIEND AND FELLOW SQUADMATE





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  13. #10
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    Re: Damage Control

    in this case it is because the back of the box indicates the requirements for a dedicated server which we now know does not exist nor will it ever. According to the Federal Trade Commission any piece of software that is advertised falsely is subject to a full refund. Stores can tell you that they are not but they are incorrect and by denying you the ability to return it they are in violation of federal law.

    http://www.resourcesforlife.com/docs/item1290

    Summary. According to the U.S. Government Federal Trade Commission, consumers have the legal right to return software for a full refund (or perhaps in-store credit) if it is defective, or does not work on their computer, or if it did not perform as advertised, or if they simply decide that for any reason they were not completely satisfied with the product. The validity of this fact is demonstrated by the prevalence of resellers and software manufacturers who offer a 100% money back satisfaction guarantee on their software.

    Continued...

    That is not to say that I will return it as i fully enjoy it and as much as I would love to see dedicated servers I really don't see how it affects the aspects of the game that I enjoy.



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    Re: Damage Control

    Good luck on the damage control guys, Hopefully this forum will get more traffic than AA3 does. Its a shame what they did to a game with so much potential.


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    Re: Damage Control

    Quote Originally Posted by LpBronco View Post
    http://community.codemasters.com/for...d.php?t=396276

    but Steam is another issue altogether.
    haha, and of course mines is the Steam version. :/

    Really even though deds would be the only thing that would bring the masses back, I'd be really happy if we could at least have more server options. Not being able to change the size of the battles is very limiting.



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    Re: Damage Control

    Quote Originally Posted by FLooDY View Post
    i disagree ..games from the past are way better! sure there is more eye candy in todays games but what i mean is like you said "unbelievably complicated " if a game is that complicated then test the crap out of it before you start to sell it to the general public .. nothing wrong with a patch but right after you release a game ? thats just lame

    Depends on how far back you're talking. Within the last 2 to 4 years or so I'd agree and say that there have only been but a select few games that have met expectations. Especially for sim gamers, our market is just being ignored now. But, the gaming potential today is limitless, graphics aside developers can be far more creative and in-depth than they ever could. The only problem is that everything is being watered down so everyone can pick it up and play.


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    Re: Damage Control

    All the games are shifting to the mainstream market these days and that 's why the devs are getting away with it. Just look at MW2... 200000 votes for dedicated servers and 7 million copies were sold on the first day (3,85 million Xbox360, 2,31 million PS3 and only 840.000 for pc). That petition won't achieve a thing and once again the hardcore gamers are victim of the mainstream gamers. Games that were made big on pc are now moving to console in a dumbed down version...

    I agree technology has gotten more complicated in the last years, but there 's also more tools to support it like the internet and open bètas. It 's really no excuse to release games in an unfinished state.


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    Re: Damage Control

    What troubles me the most is that someone at Codemasters made a conscious decision months ago that there would not be dedicated server support......ever. When they decided to use the same engine for OFDR as they did for Grid they knew that they couldn't integrate dedicated servers. Despite all of this they refused to admit that they misled their customers. This wasn't and accidental omission, this was a business strategy. Whoever made this decision should be fired and should be publicly ostracized.

    The tragedy is that this game could have been something really special. They had an opportunity to capture tens of thousands of MW2 customers. They could have been one of the premier online tactical shooters. Instead, they'll be forgotten before Christmas.
    “Waiting to be awakened by some unexpected thunderous roar, never dying...the sleeping giant lives and will sleep no more”. - John Seabrook



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