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#1 (permalink) |
![]() Join Date: Feb 2008
Location: Worcester, MA
Posts: 78
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FFoW screenies
They aren't too special but they look pretty. I want to force AA next time I play. See what happens, hehe.
Single player, Squad mate firing his tank, lol Yeah, it was coming off the ground as he fired, not that he was hitting anything ![]() ![]() ![]() Kaboom!!! ![]() Haha, got some gfx issues I was trying to pick it up but it wouldn't let me lol![]()
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E6600 oc'd to 2.8GHz, Sapphire Tech x1950XTX oc'd, 2gig RAM, WinXP Pro, Soundblaster X-Fi Fatality |
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#3 (permalink) |
![]() ![]() Join Date: Apr 2007
Location: Austintown, Ohio
Age: 36
Posts: 2,316
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Re: FFoW screenies
According to KAOS, its a limitation in the Unreal 3 engine that requires it to be forced on by your video card utilities. Thanks to NVIDIA's control panel, I run mine at 8x. I will have to grab some screen shots tonight.
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