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#1 (permalink) |
![]() Join Date: Nov 2006
Location: Norfolk, England
Age: 29
Posts: 375
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Empire: Total War
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#2 (permalink) |
![]() ![]() Join Date: Aug 2003
Location: Paterson, New Jersey
Age: 22
Posts: 2,131
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Re: Empire: Total War
Alright I need to upgrade. My original plan was to wait on a real GTA4 release date.
I have this for the usual TW gameplay and this Battlefront.com game for total realism.
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#3 (permalink) |
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Join Date: Sep 2005
Location: Monterey, CA
Age: 25
Posts: 1,394
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Re: Empire: Total War
Well, if Creative Assembly gives enough support to the TW modding community, we will see plenty of realism mods for Empire.
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"Not all who wander are aimless." PSN: aculle01 |
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#7 (permalink) |
![]() Join Date: Mar 2007
Location: Fermanagh, Northern Ireland
Age: 22
Posts: 587
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Re: Empire: Total War
I cant wait, i have lost weeks playing medieval 2!
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#10 (permalink) |
![]() ![]() Join Date: Nov 2006
Location: Colorado Springs, CO
Posts: 981
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Re: Empire: Total War
Hopefully. Regardless, that picture of the arty firing is piss-poor implementation of artillery in that era. Firing it at an oblique angle into infantry formations yielded higher casualty rates than firing it dead-on at a perpendicular angle.
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