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#1 (permalink) |
![]() Join Date: Aug 2004
Location: Naples, Florida USA
Age: 42
Posts: 3,876
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SB Pro PE... co-op screens...
Not a popular game (simulation) here at TG, and at 125 bucks I don't blame anyone for not getting it... but played my first co-op multiplayer last night with about 8 SimHQ gamers... took over 200 screenshots, (mostly for the review I'm doing)...upload 50 on my personal web site: http://www.magnumland.com/screenshots.htm
and here's a few of my favorites... (there were 1 or 2 TG members asking about it, thats why sharing here also.) (FYI: Each Tank/Bradley/Vehicle you see, except the enemy, is a human player... even thou you can play 3 to a tank, TC, Driver, and gunner... if you wanted to.) Movement/Formations/Terrain: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Breaching, marking, then entering a mine field: ![]() ![]() Contacts and engagements: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Death and Destruction: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() The End... |
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#2 (permalink) |
![]() Join Date: Feb 2006
Location: On the road to perdition!
Age: 51
Posts: 3,342
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Re: SB Pro PE... co-op screens...
Just, awsome!
DB
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|TG-6th|Blonov «But what are chickens without their heads?.» Skud BattleField2 SOPs | Teamspeak | Server Rules and SOPs | The 6th Devil's Brigade ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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#4 (permalink) | |
![]() Join Date: Feb 2006
Location: On the road to perdition!
Age: 51
Posts: 3,342
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Re: SB Pro PE... co-op screens...
Quote:
![]() DB
__________________
|TG-6th|Blonov «But what are chickens without their heads?.» Skud BattleField2 SOPs | Teamspeak | Server Rules and SOPs | The 6th Devil's Brigade ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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#6 (permalink) |
![]() Join Date: Aug 2004
Location: Naples, Florida USA
Age: 42
Posts: 3,876
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Re: SB Pro PE... co-op screens...
each mission is between 30 minutes (smaller ones) to 90 minutes (larger ones)... but you could make a mission (comes with a complete mission and map editor)... that takes 10 mins up to 4 to 6 hours. lol
So what I'm saying... depends on the mission. |
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#7 (permalink) | |
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Registered User
Join Date: Jul 2005
Age: 32
Posts: 3,405
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Re: SB Pro PE... co-op screens...
Quote:
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#10 (permalink) |
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Join Date: Sep 2005
Location: Monterey, CA
Age: 25
Posts: 1,398
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Re: SB Pro PE... co-op screens...
How is the AI? Looks like you pretty much cleaned house.
__________________
"I once thought I had mono for an entire year. It turned out I was just really bored." |
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