I've never been a big fan of RTS games... sure I've bought and played my share... Generals, Rise of Nations, Lord of the Rings etc ect... but I've never finished a SP campaign from any of those games, and usually just played MP with friends...
Now MP, I suck... I have never won and always get spanked hard, before I even got a small army together my opponents usually had 3 more bases, 3/4th of the map conquered, and knocking on my door... I was always stuck in defense mode...
Well I've been hearing alot about the upcoming RTS
"Company of Heroes" in a few different forums, mostly positive things... so I picked up this months PC Gamer yesterday and what do you know, the SP beta/Demo to Company of Heroes is there feature file, and there magazine has it reviewed with a 90 something score... there comment,
"Not only is CoH the best WW2 RTS in history, it's the best RTS period", so I had to try it.
Now there's two big reasons why I'm not much of an RTS fan, and Company of Heroes is no exception to that rule...
1.) Building and resource gathering, I hate that crap, but in CoH's defense it is nice implemented, and kinda realistic, basically your setting up forward bases, protecting them, and deploying new units out of them to the front line... theres three resources, and you get those by capture resource points... it's not overly done as most RTS's are, so i could live with it I guess.
2.) Range of Fire, I hate to see enemy tanks virtually 10 feet from each other duking it out... I prefer proper range and proper ballistics and round penitrations... but what CoH has is pretty cool, sure you still have those close battles, but you can control which direction you face, and the implementing of flanking maneuvers is nicely done... if you don't flank a Tiger tank, with your Sherman you just may not win that battle, you got to hit them where they hurt, you can order one tank to fire and suppress (kinda), while you take another and maneuver for the flank... works well, but not perfect.
3)speed... I said three, but here's one more IMO... speed... the winner of these games is usually the one that can multi task and think faster on what to build next, and the one who can click and move around the map faster... I can't do either... so I evidently SUCK, lol...
But all that aside, (and why the hell did I even post all that talking?), CoH is fun and has alot of nice tactical elements. It has the best damn in game tutorial I've ever played, (really basic and slow for me, at first... but then moves up quickly.)
Your units get ranked, you get Commander points, and then can research/acquire new stuff like Artillery, Heavy Tanks, certain tactical bonuses... and the best thing I noticed, which is a problem with alot of other RTS's... if the enemy is spotted by your troops they run/dive for cover and engae... alot of micromanaging not required, which is nice for me. lol
any way, this has gotten alot longer then I planned... I'm debating about doing a preview of CoH and the JTF demo for Sim HQ real quick within the next few days... depending on my schedule. till then here's just a few screens...
They move to cover on there own, or you can order it:
I used artillery to cut off there assault, (I used it just a second too soon BTW):
Thats' my machine gun nest (defense of the resource) there to the left, I was in the middle of having my troops build a sandbag wall when this attack started:
You can zoom in with the mouse wheel, also hold down the Alt key to rotate around/up/down... great for screenshots:
OK, here is a series of screens... I've already cleared out the defensive forces around this enemy base, now using my Sherman and Alligator (bulldozer equipped because we had to clear a tank trap first) to take down this enemy HQ... the Flame thrower is sweet... and sends anyone inside buildings out side for the slaughter:
Victory!
That was just a few screens from the excellent tutorials, will play the game more and see if worthy of more screens, or a preview... but I'm still undecided... If I did buy it, it would be to play through the SP once then that's it... so...will see...