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12-10-2008, 02:58 PM #1
@Home released Dec 11
For those that haven't heard yet, @Home is going Public tomorrow.
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12-10-2008, 11:53 PM #2
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12-11-2008, 07:16 PM #3
Re: @Home released Dec 11
I got it downloaded but the server must be getting hammered. I can't sign in at all. Waited an hour. Managed to accept the agreement but still can't sign in.
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12-11-2008, 08:14 PM #4
|TG-1st| The Vanguard

TG Pathfinder | Armed Assault Admin | Bearer of the Pink Shirt
Ingame Name: |TG-1st| Xmaster
Server Rules and SOP's || Contact an Admin
-- I always wanted TG to be different than anyone else out there. We need to be unique in what we offer and how we play, if not we are simply competing with everyone else. --
The BigC
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12-11-2008, 09:10 PM #5
Re: @Home released Dec 11
I got in. Was very barebones, but had an assload of potential.
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12-12-2008, 10:47 AM #6
Re: @Home released Dec 11
There's something like 100mb worth of content that you have to download (in sections) so I wouldn't be surprised if it takes the servers a week or so to become stable.
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12-12-2008, 11:01 AM #7
Re: @Home released Dec 11
I got in yesterday after 5 minutes of trying to sign in. The devs have been saying to keep trying so they can test the load.
Overall, it wasn't too exciting. I played a couple of arcade games and that was the best part of the experience. The rest is walking around and debating whether $1 is a good deal on a chair. Everybody looks the same too because you start off with little clothing selection. It would have been nice to be able to customize the colour of your clothing. Hopefully, there will be more ways to get clothing for free because I feel like punching somebody that wears the same stuff as me. lol
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12-13-2008, 01:14 AM #8
Re: @Home released Dec 11
Not much content, but potential. I don't know how much buying fake stuff, even for a buck interests me.
|TG-12th| SHINER









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12-13-2008, 07:09 AM #9
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12-14-2008, 12:30 AM #10
Re: @Home released Dec 11
I tried it for a second time. It was deathly boring. I don't know what to do in there. Perhaps it'll be more fun when everybody is on it and it has more places.
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12-22-2008, 12:24 PM #11
Re: @Home released Dec 11
I downloaded the stuff this weekend and wandered around a bit. Lines for online video games suck. I never tried the bowling but being a pool player IRL, I played around on the pool tables for a while. Mostly while waiting for a TV show to start.
"There are two kinds of people in this world. Those with guns and those who dig. You dig."
EvE Online: Jintu Xi, Bandu McWilly
PLAYSTATIONŽNetwork & Steam = "TrickyTerp"
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12-22-2008, 12:44 PM #12
Re: @Home released Dec 11
I still see the great potential here but for now I get bored fast...Have to many games to play...LOL!


Play MySpace games? PeepsDepot.com to get all the Peeps you need for any game!
Wii# 5935-7920-5346-8754 | PS3:TheeShadyB | XBOX 360:TheeShadyB
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12-22-2008, 07:23 PM #13
Re: @Home released Dec 11
I have been on a total of 3 times, those times have mainly been used up by the downloading time it takes to update to the newest release or downloading an area. As IRL I don't just walk up to strangers and start talking for no reason. So, I kinda find this almost useless. I have no intentions of doing a lot with @home on my PS3. If I am on my PS3 it is usually to play games or check out new releases and demos. Not to BS with other people, I have a PC I can do that with much easier to.

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12-22-2008, 07:40 PM #14
Re: @Home released Dec 11
Home is good for something
That's about as much fun as you can get out of home.
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12-23-2008, 10:32 AM #15
Re: @Home released Dec 11
LOL, that was funny!
"There are two kinds of people in this world. Those with guns and those who dig. You dig."
EvE Online: Jintu Xi, Bandu McWilly
PLAYSTATIONŽNetwork & Steam = "TrickyTerp"
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