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Discussion: PR:BF2 / PR:BF2 - Tactics & SOPs - Questionable tactics? - I posted this in another thread but think it is appropriate here also so i'll
  1. #46


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    Re: Questionable tactics?

    I posted this in another thread but think it is appropriate here also so i'll repost it:

    From my experience in video gaming (sports, FPS even MMORPG) there are two pretty well defined groups in the video game spectrum:

    Realist vs Just a Game. Everyone falls to one side w/ a few in the middle and it usually has to do w/ your intepretation of fun. Realists (me/TG) enjoy playing video games as an extension of real life. They enjoy relaxing and consider games "fun" the more they mimic reality whether that is playing madden football or BF2. Realists or "sim nerds" respect the fact that video games have flaws and for the most part it is not "fun" to exploit those AI flaws. Realists like to win but they enjoy the social/community aspect more or as much as anything else.

    Just A Game players approach every game like it is a game of Tecmo Bowl or Contra where "fun" is your rank or your high score. Can i kill every enemy on the board and grab every coin even if it means hitting that enemy before he even moves? Sure, Just a Game players (noobs) think if the developer put it in there its part of the game and I can use it to my advantage. Winning is everything and winning big is even more enjoyable.

    Sure there are some exceptions to these rules but for the most part of playing live against other people this has held pretty true to form for me. It's not worth arguing over ever. The best thing to do is what's already being done by being here: associate yourself w/ players and sites that play the game you want to play it.

    From my admin days in sports games on consoles i can tell you Realists are in the minority, but if you build a place for them whether its an online league in sports or a server in a FPS they will come. They will not only come, they will be loyal, and the community you will have built will always be much stronger (albeit smaller in general) than any from the other side of the spectrum.
    Long Live the 2nd BCT and 1st MIP

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  3. #47


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    Re: Questionable tactics?

    I would consider myself a Gamer, Honestly I could care less about the "realism" part of the game. I am more in it for the fun factor, and the rules and group at TG tend to have more fun than pubs. Honestly if there was no "jet" squad as a CO I would not have a problem in someone using the jet to grab a quick CP. If there is a jet squad, its there asset end of story.

    Az

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  5. #48

    BHack's Avatar

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    Re: Questionable tactics?

    Yea, I just consider myself a competitive gamer. I play a game within the rules allowed by the designer, whether explilcity or implicity as sarc's theory of emergence puts it. I do everything in my power to win with the weapons allowed. Fair play is extremely important to me. If the other team cannot do what I just did, then I won't do it again. I despise cheating and I don't even do it in singleplayer games.

    I play on the TG server because:
    1. you get high quality players: meaning many people that play here are just damn good at the game. Fun for me, more challenging.

    2. MATURE GAMERS

    3. MATURE GAMERS

    4. TG uses the teamwork and communication aspects of the game the way they were intended. You can't get this on any other public server... that I know of.

    I DO NOT play on TG because:

    1. I need a place to play that doesn't allow bunny hopping: I just don't care... I can do it too, and I don't think its hard to hit people that are bunny hopping.

    2. I don't like getting attacked when I spawn: Nice shot man...

    3. Any of the other non built-in-to-the-game rule abstractions that TG enforces.

    A few things:
    -I understand why you have these rules. It's not "fun" to spawn and die on the carrier. I take it as part of the game and, in this situation, the other team got the drop on me. But on the same token, its also not "fun" to fly a jet if dark viper is flying on the other team. It actually ruins the entire flying experience for me. I'm dying constantly and frustrated that I can't help my team. He's a better pilot, he kills me in the sky and I can't kill him. oh well.

    Of course you wouldn't make a rule against him flying. Thats kind of how I look at your "fun" rules. Ok so its not fun for the guy on the carrier that got sniped by the enemy on the other side of the carrier. Do you see what I'm getting at here? You can't make game restricting rules based off of someone not being able to have fun. In a competitive videogame, dying, and dying alot... are just part of the game. The fun I get is from being competitive within the artificial universe.

    And when I say you can't, obviously you can... but this is just my own opinion on the matter.

    What I have accepted and actually admire. Is that you were able to get a large group of gamers together that agree on what is considered a cheese tactic, and what is legitimate play. Sure, I guess flying a jet to a CP, bailing, and having my squad spawn on me is cheesy, but cheesy compared to what? compared to real life? Why are we comparing a videogame to real life anyway?


    That being said. I've had a fun time with this thread and hope I haven't offended anyone. I realize I sound like i'm arguing strongly for these points, but in reality I just wanted a good debate/discussion with fellow gamers on this forum, which is what internet forums are for. I'm certainly not picking any fights nor going to do/use any tactic or maneuver considered cheese by the community. If it were my server, I would do things differently, thats obvious. But I respect that fact that its not, and will adhere to and follow the play style encouraged on the server. I also have a large amount of respect for the themes of fairplay and respect for your fellow gamer that TG exudes.

    and hey, I have fun playing with you guys. Whether its leading my infamous BHACK squad or coordinating attacks with my gunner in the attack helo... this community has allowed me to have several memorable bf2 moments that otherwise wouldn't have happened on a normal pub, thanks for the good times.

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  7. #49

    icky's Avatar

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    Re: Questionable tactics?

    Quote Originally Posted by Bhack
    I play on the TG server because:
    1. you get high quality players: meaning many people that play here are just damn good at the game. Fun for me, more challenging.

    2. MATURE GAMERS

    3. MATURE GAMERS

    4. TG uses the teamwork and communication aspects of the game the way they were intended. You can't get this on any other public server... that I know of.
    The important thing to understand is that the rules and gentlemanly behaviour, while they may not be as important to your experience directly, are what provide you with an environment full of the above 4 things. So those rules are indirectly giving you everything you want, and that is why we ask everyone to respect them.

    I, for example, am fine with spawn camping and attacking UCB's, but I am not at all fine with bunny hopping. So a bunny hopping rule goes a long way toward keeping me here. I totally respect (and nowadays enforce) the UCB rules, because I know there are others who would not be here without those rules. And without everyone here, we don't get to have fun at all.

    Besides, as I said before, having a few rules makes it very easy to eliminate the guys who don't play well with others. I think we can all agree that filtering those people out is what REALLY sets TG apart.
    Peace through fear... since 1947!

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  9. #50

    Marco de Pollo's Avatar

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    Tactical spawning.

    This may allready been discussed, but I'll give it a try anyway.

    Round starts and only CO, SL's and maybe a chopper crew. SL's takes a plane and eject behind enemy-lines, preferable an important CP and then the whole squad respawns and get to work.

    + Whole team will be deployed ultrafast
    + If plane get shot down, you only loose two tickets (instead og a full BH..)
    + Enemy will never knew what hit them (if they do not read this thread that is)
    + You'll the the element of surprise

    -It may be stretching the 'rules og honor' but war is war..

    I haven't tried this myself yet, but I can't think of any reason that it shouldn't work. Do you?

    *edit* Not seeing this original post makes me a blind and stupid donkey. But don't let this thread be a flame-Marco-the-stupid-norwegian.. I'm gonna do some better research next time.

    I did post it in this forum cause I think this section is the most serious BF-forum I've ever seen. After resding your posts at this matter I see you wouldn't use the tactics since it not fits with the TG-realism-philosophi. And I respect that much. BUT, most clans do not play this way and using this tactic will be very difficult to fight back. How could you ever build a defenceline to stop this kind of warfare?
    Last edited by Marco de Pollo; 10-17-2005 at 08:26 AM.
    "That is not an ordinary rabbit ... 'tis the most foul cruel and bad-tempered thing you ever set eyes on ... that rabbit's got a vicious streak. It's a killer"

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  11. #51

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    Re: Tactical spawning.

    Quote Originally Posted by Marco de Pollo

    *edit* Not seeing this original post makes me a blind and stupid donkey. But don't let this thread be a flame-Marco-the-stupid-norwegian.. I'm gonna do some better research next time.
    Most of us have posted wrong once in a while. (Also talking about my self). So if anybody is making this thread a “flame-Marco-the-stupid-norwegian..” they have to taste the Norwegian revenge at the battlefield.

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  13. #52


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    Re: Tactical spawning.

    Quote Originally Posted by Marco de Pollo
    BUT, most clans do not play this way and using this tactic will be very difficult to fight back. How could you ever build a defenceline to stop this kind of warfare?
    I think we try to avoid setting up matches against teams that play with this kind of win-at-all-costs/game-the-game attitude. I've played in multiple organized matches here and haven't seen anything like that or heard about the other team doing that. I think that everyone involved is just interested in a good battle.

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  15. #53


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    Re: Questionable tactics?

    I prefer to think that the guy I'm killing this round may be the guy who is on my squad the next and respect their gameplay as such.
    For me this is the really crucial point (ooh it's been ages since I hijacked one of Bom's statements). The point is we are not playing against others on the public servers to beat them. Sure we are playing to win, but we are not playing to gain some sort of dominance over the other guys. One team switch and all your good work has gone to pot.

    The players I consider the best around here are the ones that can control their efforts and still do well. Often the best players are the ones that do not always get the high scores (as your score and your team contribution rarely equate).

    It's all about respect. Sure almost no individual here agrees with every single detail of every single rule, but that's not the point. We play by them as we respect the environment that has been created. If people here start to look for ways that exploit the game (be it the game engine or the TG rules) then we will just end up with a server of exploiters.

    And then TG will be dead.

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