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Discussion: PR:BF2 / PR:BF2 - Tactics & SOPs - Advanced Squad Member Guide - thanks B, really good guide rep
  1. #16

    fighter10101's Avatar

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    Re: Advanced Squad Member Guide

    thanks B, really good guide rep

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  3. #17

    RocketPunch's Avatar

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    Re: Advanced Squad Member Guide

    Quote Originally Posted by India51A
    This is an interesting read for a new guy like me, thanks for the bump.
    I second that!
    Slow is Smooth. Smooth is Fast!

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  5. #18

    MrPaladin-TPF-'s Avatar

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    Re: Advanced Squad Member Guide

    Quote Originally Posted by |TG| B
    2. BE a YES MAN. This is the most important. When you hear "Bodies on the flag" command, gotta go the flag area without caring about anything. Do not worry. Good SL s issue that order when he thinks flag capture area is safe enough for at least 5 seconds required to make it neutral. So go for that flag like your life does not matter.

    I cant stress this one enough... many people play the 'game' like it is 'real life' but at some times my goal as squad lead is not to kill everyone, but its to turn the flag.... especially if its the last flag... on the last flag my only true goal is to get the flag nutural... because as soon as that happens the enemy either has to turn the flag back or lose... to many times I've gotten close to the flag but squad members have spread out and openly engaged the many respawning targets... which in the ened only gave the enemy 6 bonus ticekets (or more) to counter their bleed...
    "Victory without Honor, is Pointless..."
    "I regret that I only have 1 life per spawn, to give to my team...."

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  7. #19

    |TG| B's Avatar

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    Re: Advanced Squad Member Guide

    After reading E-male's thoughts about how TG is evolving to the point where the professionalism starts to shine here

    I would like to offer one more reminder to everybody else. Not all might have experienced the 2 fireteam organization in a squad. I have myself and it is sweet when done right.

    When kit assignments are handed out make your SL job easy and form fireteams yourselves.

    SLs might use the fireteams for different purposes like:
    Suppress Team & Assault Team

    or

    Distraction & Flankers



    Either way to normalize the procedure I would like to ask the Support guy to link up with Medic and form a fireteam who fights around and with the SL and may be AT, Assault, and medic to assault certain positions etc...


    OFFENSE
    On offence while assault is engaged in close quarters combat around the flag while they are turning the flag, suppress team can cover their back and put more pressure on enemy movements leaving them pinned allowing your assault team to turn the flag and clean the house.
    DEFENSE
    2 fireteams can be positioned at 2 different choke points, or once a threat is apparent one of the fireteam can be sent to flank the enemy squad advancing.



    I am sure TG ers will grab this concept very quickly and offer the SL his chance to lead 2 fireteams rather than 5 elements.



    So Go ahead. form those fireteams yourselves and tell the SL. Always follow and fight around your firebuddy. Your squad's performance will double.

    Fun, fun and more fun. But do not be selfish. Provide some fun and you will receive some fun.

    |TG| B | Spartan 12


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  9. #20

    =TFM=Melvin's Avatar

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    Re: Advanced Squad Member Guide

    Playing on Tactical Gamer servers is a great experience because of the attention to SL and teamwork. I only wish there were more servers like it.

    And, I've been in squads that were split up as you suggest, B. Maybe you were the SL.

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  11. #21


    E-Male's Avatar

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    Re: Advanced Squad Member Guide

    Just came across this thread (many threads -- sometimes too many) -- will print and read the SL guide, as I am slowly writing one also.

    Lots of good advice on taking the initiative here, which is important BUT everyone please keep in mind -- DO NOT take action without running it by the SL first -- It is very hard to manage a squad if everyone starts doing stuff without central direction from the SL -- NO MATTER HOW WELL INTENDED.

    ORDERS must flow from the SL, suggestions from team members, BUT IT GETS VERY CHAOTIC if everyone starts doing there own thing (unless those things are clearly outlined in a team SOP, such as the case with the 1st-MIP).

    Just my two cents, and not indended to be the last word either (as if that is possible...).

    It is nice to see much thought and discussion on the issue of orders, SLing and obedience. Command and control will overcome a less disciplined foe.

    E-Male
    Last edited by E-Male; 05-29-2006 at 07:43 PM.

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  13. #22

    JimmyTwoHand's Avatar

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    Re: Advanced Squad Member Guide

    For reference and to save you going over already covered material you can check tactical library. There are a few guides and some links in there for SL material. Which were collated from this forum.

    http://www.tacticalwiki.com/index.php/Squad_Leading



    Quote Originally Posted by Ribbons
    The tactical and strategic application of textile accoutrements is a constantly underrated part of battle.

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  15. #23

    Tigerblitz's Avatar

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    Re: Advanced Squad Member Guide

    Nice guide

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