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Discussion: PR:BF2 / PR:BF2 - Tactics & SOPs - Sniper Tactics - On the topic of sniper tactics: as I said before, I'm testing becoming a sniper
  1. #31


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    Re: Sniper Tactics

    On the topic of sniper tactics: as I said before, I'm testing becoming a sniper (a team oriented sniper, of course) since my reflexes just don't seem to be good enough these days to handle people jumping and spinning and dropping prone and killing me in milliseconds while I try to get my sites on them.

    So I spent a good part of Sunday trying out the sniper role. Some of my findings:

    1. The M24 is indeed superior to the Chinese/MEC weapons. It was extremely frutrating to be perched in a great high overview location of a flag, trying to support our guys taking the flag, seeing someone go prone and start shooting my guys and take shot after shot with no hits using the other rifles. For what it's worth, it seemed like the sniper rifle with the crosshairs (vs. the one with the inverted V sites) had less accuracy, although it may be that I was simply shooting from closer in.

    2. You can really be pretty invisible in bushes and appropriate cover. I had vehicles drive right by me, within feet, and not see me as I was prone in a good bush.

    3. While high perches are best for visibility, etc. you can do a lot of good at ground level in a bush supporting an attack. People seem to not look at ground level for snipers.

    4. Two questions around the claymore: I placed on on the top step to protect me, the only way to get on the cistern I was on, and yet an enemy still found his way up and got me. How'd he do that? And along those lines, when I climb a ladder and spot a claymore at the top, is that just a "closed" sign? I can't thrown anything or do anything except climb or descend on the ladder, so my options seem limited.

    5. People hate snipers. Once spotted, you're a marked man.

    6. Addendum to the above: when you have a good location, it's really hard to not be so stubborn as to hang on to it, even when you know you're spotted. Which results in death, often by artillery.

    7. When using the M24, if you hit someone and they see you and can shoot back, being so stubborn as to try to wait for the bolt to complete loading for the second shot is a good way to die.

    8. Being stubborn as a sniper just has all kinds of results that usually end up in being killed.

    9. My best round as a sniper was actually not using a sniper rifle. I was a USMC, accidentally started as an assault instead of sniper. Karkland. Went to a great rooftop with great overview of the open square. A huge battle ensued there, went back and forth (the round went down to 3 to 1 tickets, very close and well fought) and I was using the M16 to pick of enemy troops left and right. What made it great was that, since no one was hearing the crack of a sniper rifle, no one was looking for me in a sniper location. There was so much action on the ground they just assumed it was an assault soldier on the ground. The only person who had a chance to see me was on another rooftop and I was lucky enough to take him out quickly.

    10. With a good team, the spotting role can be very gratifying. I played one round almost more in a recon mode that shooting mode, one of the rural maps, lots of trees. A couple of times I spotted tanks coming up on a position and my guys saw it and positioned themselves to ambush the incoming tank. Often I would spot mobile AA or armour and my air support would immediately come in and take them out. In most cases they would give a big "Thanks!" for the spot. I got almost no points, but was responsible for a lot of destruction.

    10 - a. Telling someone "thanks" does a lot more than you'd think for making people feel good about playing as a team player rather than going for high score.

    Overall, this is a very different role, but with a lot of ways to play it. The least useful (IMO), the sniper who just camps ands sees who he can kill without regard to team needs, is also the most boring. But I can see how a good sniper overwatching a contested flag can be a real boon: I had several "Thanks!" as I took out enemies who were attacking my guys at the flag.

    Bottom line: the sniper role has the potential for a lot of frustration, but also a lot of satisfaction. And I have a lot - a LOT - of work to become effective in the role.

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  3. #32

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    Re: Sniper Tactics

    4. Two questions around the claymore: I placed on on the top step to protect me, the only way to get on the cistern I was on, and yet an enemy still found his way up and got me. How'd he do that? And along those lines, when I climb a ladder and spot a claymore at the top, is that just a "closed" sign? I can't thrown anything or do anything except climb or descend on the ladder, so my options seem limited.
    As of patch 1.03, explosives near a mine or claymore will cause it to explode. See if you can throw a grenade up there. An assault with a grenade launcher or an AT missile can also help you out.

    ~Salad

    |TG-9th| By Any Means!


    - [ Creator of the Battlefield 2 Localization Files ] -
    - [ Creator of the Battlefield 2142 Localization Files ] -

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  5. #33


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    Re: Sniper Tactics

    Quote Originally Posted by SaladFork
    As of patch 1.03, explosives near a mine or claymore will cause it to explode. See if you can throw a grenade up there. An assault with a grenade launcher or an AT missile can also help you out.

    ~Salad

    Well, the ones I was running into were extremely high. Far too high to hit with a grenade from the ground.

    And I still can't figure out how the guy got past mine without hitting it. I would have heard him explode it. And I would have heard a chopper if he dropped from there.

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  7. #34

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    Re: Sniper Tactics

    The claymore cover area is a flat plane covering about 90° infront of it. If it was at an angle, he might have been able to sneak past that plane, maybe even jumping to avoid it.

    Or maybe his squad leader was on a nearby roof, and he just happened to spawn in next to you,

    ~Salad

    |TG-9th| By Any Means!


    - [ Creator of the Battlefield 2 Localization Files ] -
    - [ Creator of the Battlefield 2142 Localization Files ] -

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  9. #35

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    Re: Sniper Tactics

    I typically place claymores back from ladders a bit so if someone looks up they won't see the claymore.

    I too, practice doing more spotting that shooting. That is why I will often play as Spec Ops. They're ability to get a little zoom and more accurate rifle pays off when the stand off distance is further out.

    Sniping is truly a support type role.

    In the pursuit of... something.

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  11. #36


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    Re: Sniper Tactics

    hey guys.. i m new here

    i just wanted to say that the claymores are a great weapon agaisnt enemie vehicles. just drop on in the middle or the side of the road and it will kill everyone who tries to drive bye. cool thing is that the vehicle won t take much damage. 1-4 kills and a car for free woohooo hihi

    this is very usefull on wake island if the US team got the 2 northern spawn points. the usually alot of trafic coming from the airfield

    also i d like to say that i really really hate the M95. the accuaracy is a joke. the other day i was playing dragon valley and i had to shoot 6 times to kill a guy on the other side of the rive. i mean this guy didn t move at all. he was just standing there and waiting for a chopper. stuff like this only happens when i use the M95. i d say i am a pretty ok sniper with the M24 (about 50% sniper acc at the moment)

    *edit* btw. someone said that he loves to sit on top ofthe sharqi crane. well.. i wouldn t do that. everyone knows that snipers love that crane and as soon as you kill someone he ll know where the shot came from. i allready killed about 500 snipers who thought that sitting on the crane is a good idea hihihi.
    also it takes ages to get up there. the ladder is usually a deadly trap
    Last edited by amoe; 12-05-2005 at 11:00 AM.

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  13. #37

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    Re: Sniper Tactics

    Quote Originally Posted by amoe
    btw. someone said that he loves to sit on top ofthe sharqi crane. well.. i wouldn t do that. everyone knows that snipers love that crane and as soon as you kill someone he ll know where the shot came from. i allready killed about 500 snipers who thought that sitting on the crane is a good idea hihihi.
    also it takes ages to get up there. the ladder is usually a deadly trap
    You'd think so. Let me tell you a short story, which will awkardly segue into a long, drawn out, and interesting post about sniper tactics. In the old days, I used to play a game called Starsiege: Tribes for hours on end. This game will teach you more than any other about being a sniper, for two reasons:

    One, the sniper rifle hits instantly, exactly where you aim, so it just comes down to you and your skill, not some crazy bullet drop gun deviation prone or standing equation that basically means you have be lucky AND skilled to kill somebody. Does wonders for your ability to nail a target in a split second.

    Two, your rifle shoots by way of laser. Big, shiny, red laser. A giant straight line from you to your target for everyone and their mom to see. Don't talk to me about staying hidden: until you've surpressed a base of enemies with a rifle that draws a big "HERE I AM" sign to you, you haven't really confronted the idea of seeing and being seen.

    There are four chief ways that snipers specifically will stay hidden, and stay alive.

    The first is the angle and position of your shot. Like you said, people check that crane. They check all sorts of places for snipers; maps have natural locations that both snipers and victims learn to love, and to check. These places will let you shoot people, but they will also be where someone checks. You have to balance the need to hit with the need to not be seen, or at the very least not be hit. Often I'll just accept that someone will see me, and resolve to shoot them before they shoot me. The "hidden" quality you're trying to achieve isn't honest-to-goodness invisibility; it's not getting spotted by someone with an assault rifle. Shooting from places that aren't instantly ascertainable as sniper nests is one way; another is shooting people in places that aren't instantly ascertainable as shootable from only a certain spot. If they're in a corner and the bullets start landing, they know what direction to face. You can't say the same thing when they're out in the open.

    The next option, and the next way to stay hidden and alive, is hiding. Literally. Behind something, under something, in the shadow of something, it's a simple fact that snipers are really the only class that's far enough away that you can get a long, lasting benefit out of sitting behind a dumpster (spec ops can get a temporary advantage, as they can fashion C4 out of old children's toys). Take advantage of the fact that people expect to you be in certain places, or to not be in certain places. If you kill 4 people from a nice little spot, suddenly the whole squad knows you're there. Most snipers will pack up and leave, and hey, it works. Your other option, though, is to hunker down and wait it out. This worked in Tribes very well; nobody assumes that if you're still in that area, you'd be shooting instead of hiding. After all, you just nailed 4 people. Why stick around? If the bullets stop flying, you've moved on, right? Wait a little bit, maybe fire at the opposite end of the map, and you can go right back to your original spot, right where you left it.

    Or not. Your third hiding/life-saving technique is sprinting like a little girl (who has gone through military training and can now run miles at a time). This too is something I learned from my Tribes days, where a jetpack allows a crafty enemy to go from a days' march away to standing on your face in the space of a few seconds. People often frame a sniper's relocation as a way to avoid detection. I, however, say screw detection: I want to avoid lead. I couldn't care less who sees me. It's people shooting me that get my ghillie suit in a bunch. It's not time to move when you see the whites of their eyes, rather, it's time to pack up when you see the whites of their tracers. Moving before the enemy knows where you are doesn't accomplish anything, except they have to check one more spot which only takes a second. They KNOW there's a sniper there, they've already lost a few men to him. What does it matter if they know where he used to be or not? Never vacate a spot just for the sake of being unseen. It don't matter if you're unseen; only matters if you're unshot! This is still a technique for hiding, because you won't be seen in your new position until you're ready.

    The fourth way to stay unseen and undead (not the zombie kind) is smart shooting. Shoot when their back is turned. Shoot when your squad is shooting. Shoot when they've just been revived. Shoot when they're climbing a ladder. Shoot when they're in a Vodnik, playing the Imperial March with bullets on a nearby wall. Whatever you do, don't shoot just to see the bullet hole. You're wearing a ghillie suit and you're far away; nobody is going to see you of their own volition. It's only once the gunplay starts that your hidden identity is at a risk, so you want to minimize that risk.

    There's a fifth lifesaving technique, which doesn't have anything to do with hiding: shooting people. You can kill them in one hit, you know. Anything above the shoulders, really. They go down like a sack of potatoes. Their whole team knows you're on the crane? They're getting ready to shoot you? Cry my a river. Better yet, shoot me a river of blood, liberated from the enemies' veins. Ain't noone gonna do you any harm if they're face down on a hill while a medic tries to shock them back to life. In Tribes, you'd get these split second decisions when you've got a couple guys flying towards you. Do you duke it out, or run away? Battlefield 2 is different. A sniper can't fight it out once they get close, but he CAN shoot them the whole time they're getting close. Sans jetpacks, it takes a soldier a while to hoof it to whatever steeple you've parked yourself in. So take that rifle and use it for what it was made for: shoot something.

    I hope people read these posts. They're cathartic.
    |TG-Irr|TychoCelchuuu

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  15. #38

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    Re: Sniper Tactics

    i so need to get mateo out of retire ment and get our rifles ready and show you guys a thing or two about BF2 sniping.....o the fun we would have....picture this

    trooper
    mateo
    Tau
    Jusb
    Arf
    and jmj for sport......ah the fun we'd have....
    that sounds like a good idea trooper.
    -Vulcan

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  17. #39

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    Re: Sniper Tactics

    Quote Originally Posted by Trooper[SNPR]
    i so need to get mateo out of retire ment and get our rifles ready and show you guys a thing or two about BF2 sniping.....o the fun we would have....picture this

    trooper
    mateo
    Tau
    Jusb
    Arf
    and jmj for sport......ah the fun we'd have....
    FBMantis.......that guy friggn' owns.........
    "If the sword is always sheathed, it will become rusty, the blade will dull, and people will think as much of its owner." —Yamamoto Tsunetomo, Hagakure: The Book of the Samurai

    I prefer a challenge and teamwork rather than a stat loading server without sound tactical ideals.

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  19. #40

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    Re: Sniper Tactics

    o vodka....mateo tau and me where in a squad with 2 support and a medic one night....o was it fun...far east spawn on the beach of oman...we just took squad after squad out....great times....time to get that disk back out and get back to it...
    that sounds like a good idea trooper.
    -Vulcan

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  21. #41


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    Re: Sniper Tactics

    Quote Originally Posted by Vodkatonic
    FBMantis.......that guy friggn' owns.........
    yep he does. The two of us have caused havoc in a 2-man sniper squad plenty of nights. He's a great shot. For anyone who hasnt tried it a tandem sniping squad can kick ass if you work and move as a team cause every other shot is a kill or kill damage assist. I've had some of my highest scores playing with Mantis.
    Long Live the 2nd BCT and 1st MIP

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  23. #42


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    Re: Sniper Tactics

    Quote Originally Posted by Jusb
    I've had some of my highest scores playing with Mantis.
    Heh, me too.

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  25. #43


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    Sniping: For God's Sake, Help!!!

    I've been playing since the game was released. I recognize a couple names on here, but not vividly. Anyways, I used to be VERY comfortable sniping......but after the patches, and expansions, and bla bla bla, I'm not near as good as I used to be for some reason. Remember when the game 1ST came out, and grenades actually killed people, and you didn't have to hit a dune buggy with 2 rockets to kill it? Yeah. That was when I had better luck. Now......I'm not so sure how they've set the physics. So help me out here guys. Last I knew.......sniping was pretty close to being laser accurate. Have they increased the bullet drop on it now?? And I also seem to have better luck with the other sniper rifles rather than the "Super Amazing" M95. Now is this just me, or is there REALLY alot of stuff different now with sniping?? LMK

    Thanks in advance.

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  27. #44

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    Re: Sniping: For God's Sake, Help!!!

    There is less deviation crouching than standing, and less deviation prone than crouching. Give yourself time to settle between each shot. Higher pings/lag for you or the target can make it tough to hit. Sometimes bullets just don't go where you point them. There is bullet drop, but a lot of the sniping you do is at ranges where it doesn't matter all that much.
    |TG-Irr|TychoCelchuuu

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  29. #45


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    Re: Sniping: For God's Sake, Help!!!

    So I just need to drop the concept of bullet drop then, correct?

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