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06-14-2006, 05:05 PM #31
Re: Thoughts on the OH-6
It doesn't take 2-3 AT shots to take it down. It has very weak armor and will die from 2 AT shots. 1 AT shot gets it in the red. You probably saw the rocket hit even though it didn't. The effect is client side while the actual projectile is server side. Often in a tank you'll shoot something and it'll show the explosion on an obstacle right next to you but your shot will still hit where you shot it in the distance.
The guns are overpowered against air and infantry, it's basically 2 .50s mounted on the side. Also the fact you can repair from inside is a bit retarded.
The chopper just shouldn't have had any weapons.
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06-15-2006, 06:43 PM #32
Re: Thoughts on the OH-6
Ya I did this last night on Midnight Sun. Beatnik and Rangersix probably have nightmares from the experience. Only went after infantry a few times when an undefended flag went neutral but 80% of my kills(38 when I left mid round) were on the chopper teams. My main goal was UAV support so I stayed up high but everytime a chopper appeared on the UAV or someone spotted one I dropped down and quickly took them out. All it takes is a good chopper pilot with steady aim and you can dominate any other chopper.
Originally Posted by Bodofooko
|TG-12th|mantis


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06-16-2006, 03:53 PM #33
Re: Thoughts on the OH-6
I can definitely say that 2 AA rounds won't take one down with full health. I hit one twice with 2 shots (different occassions) and it kept on flying, but smoking heavily. that's just not right, 2 AA rounds should take it down on full health.
Definitely overpowered, maybe it whould also be removed when attackhelos are
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06-16-2006, 03:58 PM #34
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Re: Thoughts on the OH-6
I wonder if letting the chopper limp home to repair would keep it out of action longer than killing it and the pilot respawning to a fresh chopper...?
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06-18-2006, 10:48 PM #35
Re: Thoughts on the OH-6
is it not in our power to take off the guns and add 2 or 3 per map?
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06-21-2006, 05:14 PM #36
Re: Thoughts on the OH-6
Guys I'm not sure these stories are accurate.. the little bird is HARD to hit given its small dimensions, but it is fairly sluggish in handling powered manuevers. It is also EXTREMELY lightly armored. An MG gun on a jeep can destroy this chopper on a single overheat cycle and a single directhit AT round or AA round will put it into the red. I'm not sure how these experiences are different from yours, but it is worth testing in a controlled situation absent game lag etc...
|TG-12th| SHINER









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03-29-2008, 06:55 PM #37
Re: Thoughts on the OH-6
i find that it is a great support to infantry if the ground forces spot the enemies.
its also great for just mowin the enemies down if yer going down their line of defense
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01-19-2009, 04:37 PM #38
Re: Thoughts on the OH-6
Yes yes yes, I have been gone.
But now.. I have returned for more bloody action.
Well, minus the blood..
But you can call me... CAMEL.
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02-13-2009, 11:59 AM #39
- Join Date
- Feb 2009
- Posts
- 11
Re: Thoughts on the OH-6
I was wondering where I can pick up the expansion... normally the mule is a good option but having problems lately... as we all know
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