Welcome to Tactical Gamer

+ Reply to Thread
Results 1 to 8 of 8
Discussion: PR:BF2 / PR:BF2 - Technical Support & FAQs - Disappearing Squads - Just wondering if anyone else has had this happen for them. Last night while CO'ing
  1. #1

    Preston85's Avatar

    Join Date
    Sep 2005
    Location
    England
    Posts
    1,609

    Disappearing Squads

    Just wondering if anyone else has had this happen for them.

    Last night while CO'ing Squad 1 disappeared from my list but were still able to request things and I could see them on the map.

    The actual number in the list disappeared, shifting the others up slightly.

    I was able to select the squad by pressing the number on the keyboard so could issue orders and talk to them through that.

  2.  
  3. #2

    BHack's Avatar

    Join Date
    Aug 2005
    Location
    Orlando, FL
    Age
    30
    Posts
    1,632

    Re: Disappearing Squads

    No, and I think your crazy!

  4.  
  5. #3

    Preston85's Avatar

    Join Date
    Sep 2005
    Location
    England
    Posts
    1,609

    Re: Disappearing Squads

    Quote Originally Posted by Bhack
    I think your crazy!
    That is totally unrelated!

    I should of taken a screenshot. DOH!

  6.  

     
  7. #4

    ScratchMonkey's Avatar

    Join Date
    Aug 2005
    Location
    San Pablo, California
    Age
    51
    Posts
    8,637
    Blog Entries
    1

    Re: Disappearing Squads

    Quote Originally Posted by Preston85
    I was able to select the squad by pressing the number on the keyboard so could issue orders and talk to them through that.
    Yow, I didn't know you could do that!

    Is there a guide to the Commander's hot keys around somewhere?
    Dude, seriously, WHAT handkerchief?

    snooggums' density principal: "The more dense a population, the more dense a population."

    Iliana: "You're a great friend but if we're ever chased by zombies I'm tripping you."

  8.  
  9. #5

    Preston85's Avatar

    Join Date
    Sep 2005
    Location
    England
    Posts
    1,609

    Re: Disappearing Squads

    Not that I know of.

    These are all I know of and use:

    1 to 9 selects your squads.
    Hold control to select multiple squads.
    To talk to the selected squad/squads press B.
    To talk to all squads and annoy them with stuff they don't need to hear press V.

    Right clicking on requests gives you Accept / Deny, this puts the asset directly onto where the SL requested it instead of droping it manually and potentially missing the SL's target (ie. a supply box on a roof)

    Mouse Scroll to zoom the map in and out (3 levels). <- If you didn't know this one you will say WOW

  10.  
  11. #6


    Join Date
    Jul 2005
    Posts
    1,355

    Re: Disappearing Squads

    You can also use the movement keys (WASD) to pan around the map (most useful in 3x zoom). I wish there were keybinds like Ctrl-A for attack, Ctrl-D for defend, etc.

  12.  

     
  13. #7

    dawolf's Avatar

    Join Date
    Aug 2005
    Location
    Vienna, Austria
    Age
    33
    Posts
    1,373

    Re: Disappearing Squads

    Your Squad 1 were the "Ghosts"! No, wait. Thats another game.

  14.  
  15. #8


    Tempus's Avatar

    Join Date
    May 2003
    Location
    Miami, FL
    Age
    41
    Posts
    8,684

    Re: Disappearing Squads

    Quote Originally Posted by Preston85
    Just wondering if anyone else has had this happen for them.

    Last night while CO'ing Squad 1 disappeared from my list but were still able to request things and I could see them on the map.

    The actual number in the list disappeared, shifting the others up slightly.

    I was able to select the squad by pressing the number on the keyboard so could issue orders and talk to them through that.
    I have had that happen to me.. It was Squad 1.. I could see them on the map, but they were not selectable on my menu. Just another bug that will probably never be fixed.



    -- Suits are what you wear when doing things you shouldn’t want to do anyway.

    FROM THE TACTICAL GAMER PRIMER.
    3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine.

  16.  

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts


  
 

Back to top