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11-10-2009, 06:11 AM #1711
Re: PR Dev Journal.
I was about to say I hope that replaces the US Army Stryker. *Facepalm*
They look cool, I want them on Barracuda.|TG-69th|Berlancic2"Speed. Aggression. Surprise."



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11-10-2009, 05:04 PM #1712
Re: PR Dev Journal.
Wow they look really nice and should be fun to use. I asume the whole crew will be enclosed on the inside and can't get shot out?
|TG-69th|chrisweb89









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11-10-2009, 05:18 PM #1713
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11-16-2009, 03:39 AM #1714
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11-16-2009, 04:54 AM #1715
Re: PR Dev Journal.
looks cool, I hope that when he meant realistic impact area it meant it's going to cover a radius bigger than 50 metres. Well, that's a bit extreme.
I know for a fact that on operation archer the mortar attacks (I understand 105mm and mortars are different) on the US base affects 1/4 to 1/3 of the entire US base.
I think there's types of different fire methods used, one has the shells spread out, the other is precision. I just hate how the mortars and even the big arty doesn't affect too big of an area, IMO.|TG-69th|Berlancic2"Speed. Aggression. Surprise."



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11-16-2009, 08:53 AM #1716
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11-16-2009, 10:25 AM #1717
Re: PR Dev Journal.
Sweet mother, I sure wouldn't want to be sitting in the middle of that barrage... First of all I (meaning the player-me) would probably go deaf, and second of all I (the in-game me) would most likely be scattered over a square-mile radius.
But hey, doesn't that just mean it's got to be great if/when it comes?
"We may be pirates, but we aren't barbarians. We'll let them keep the toilet paper."
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12-17-2009, 03:44 AM #1718
Re: PR Dev Journal.
Time for another revive.
I had to leave two rows of images out in the end because you can only post 50 at once. You can find them here
I 'm really happy to see a none insurgency map and man does it look great!
Last edited by Ghost Dog; 12-17-2009 at 06:02 AM.
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12-17-2009, 03:45 AM #1719
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12-17-2009, 03:46 AM #1720
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12-17-2009, 03:51 AM #1721
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12-17-2009, 05:47 AM #1722
Re: PR Dev Journal.
Silent Eagle looks beautiful. That's gonna be one hell of a map.









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12-17-2009, 07:59 AM #1723
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12-17-2009, 12:20 PM #1724
Re: PR Dev Journal.
Silent Eagle looks like it boasts one of the most realistic urban/forested area that we've seen so far in PR. The church/chapel shot really packs a punch, it just feels 'right.'
Can't wait.
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12-17-2009, 12:31 PM #1725
Re: PR Dev Journal.
Agree with all of you and wish we had more maps like this in PR.
For some reason it reminds me of POE.
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