So after 11 hours on a train, I got back home from the PR Dev Meeting 2010 in Lulworth Camp. An epic time was had, TG was there to represent, and I will be blogging my impressions/pictures etc on the official blog later on today.
Awesome news, I really am looking forward to .95 and the fact that with each new version update an entirely new modified mod is introduced.
Randy = Ace ! - Warlab
Level II Volunteer FireFighter
Level I HazMat Technician
Town of Mamaroneck Fire Dept.
Bring On Project Reality 1.0!!! RSS Feeds:Bamboo | |TG-31st| LR IHS Info | 9/11 - Never Forget | Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population.
Tactical Gamer is not mainstream.
We are not trying to attract mainstream gamers."
About the cache locations thing, here's what happens:
At round start the game gets all the cache locations possible.
Shuffles them to make it random.
Selects a cache and check if it's more than X meters away from all the previous selected ones (X varies by map size like mentioned in the changelog).
If it reaches the end of the possible list of cache locations and it still didn't select all 8 cache locations needed for the game mode, it will lower X by 50m and try again.
This means, hopefully, that caches will be far apart from each other, but it may not be exactly 400m/800m/1200m every time, it may be little less because of that issue I mentioned above, but the probability is very small.
Here are some screenshots showing what it will be like. Notice that I'm showing all cache locations just so you can see them, but the game mode still has only 2 active at a time. Also this is using the old grid system as the screenshots were taken months ago.
Updated Gary with a 2nd seat for lols. - I like this addition, the devs despite being under extreme pressure etc, keep their humor intact.
Last edited by Delta*RandyShugart*; 10-11-2010 at 03:33 PM.
Randy = Ace ! - Warlab
Level II Volunteer FireFighter
Level I HazMat Technician
Town of Mamaroneck Fire Dept.
Bring On Project Reality 1.0!!! RSS Feeds:Bamboo | |TG-31st| LR IHS Info | 9/11 - Never Forget | Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population.
Tactical Gamer is not mainstream.
We are not trying to attract mainstream gamers."
It is not often that I encounter across myself when researching a topic. I found the following in a recent article on the uses of ethnography in virtual environments:
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05-09-2013, 03:18 PM in E-Male
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