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Discussion: Project Reality / PR:BF2 - PR Dev Journal. - watched the vids and remembered why I dont play ArmA..
  1. #376

    llPANCHOll's Avatar

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    Re: PR Dev Journal.

    watched the vids and remembered why I dont play ArmA..

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  3. #377

    ReaperMAC's Avatar

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    Re: PR Dev Journal.

    Quote Originally Posted by [R-PUB]bosco View Post
    I think we have to poke Jaymz with sticks, just to make sure.
    Make that two sticks

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  5. #378

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    Re: PR Dev Journal.

    The biggest issue I have with Chammy's sound mod is when the weapons are firing in fully automatic. The sounds just don't seem to mesh together well, it sounds like a recording just looping. Definately not like RL
    |TG-X|Turkish


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  7. #379

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    Re: PR Dev Journal.

    Interesting thread on work done to stabilise basra

    http://www.realitymod.com/forum/f18-...line-play.html


    If you find yourself in a fair fight, then you have obviously failed to plan properly.

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  9. #380


    Skud's Avatar

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    Re: PR Dev Journal.

    Myself and the Developers found that .4 al Basrah really was better and had much fewer problems. The A-10 will make it's return, along with the cobra. To compensate the insurgents now have 100 bomb cars and 1 M82.

    We just found .4 basrah to be more realistic and better for gameplay.

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  11. #381

    Pwn3ge's Avatar

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    Re: PR Dev Journal.

    Quote Originally Posted by theskuddestroyer View Post
    myself and the developers found that .4 al basrah really was better and had much fewer problems. The a-10 will make it's return, along with the cobra. To compensate the insurgents now have 100 bomb cars and 1 m82.

    We just found .4 basrah to be more realistic and better for gameplay.
    nda?

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  13. #382

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    Re: PR Dev Journal.

    ...give skud a little credit please, I'm sure he wouldn't let info out that he wasn't aloud to >_>

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  15. #383

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    Re: PR Dev Journal.

    I think we also need the carrier just off shore, with its phalanx gun we could show them insurgents great justice


    If you find yourself in a fair fight, then you have obviously failed to plan properly.

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  17. #384

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    Re: PR Dev Journal.

    Quote Originally Posted by TheSkudDestroyer View Post
    Myself and the Developers found that .4 al Basrah really was better and had much fewer problems. The A-10 will make it's return, along with the cobra. To compensate the insurgents now have 100 bomb cars and 1 M82.

    We just found .4 basrah to be more realistic and better for gameplay.
    Dont forget, the USMC get JDAMs this time.

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  19. #385

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    Re: PR Dev Journal.

    I havent played archer much but I heard you can just jdam the cache if the insurgents give too much trouble
    I know its a different setting to basra but seems pretty funny to me


    If you find yourself in a fair fight, then you have obviously failed to plan properly.

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  21. #386


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    Re: PR Dev Journal.

    JDAMS?

    You get JDAMS up the butt!

    Ok, I lied.

    I'm sorry if I built hype up for (garbage).

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  23. #387


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    Re: PR Dev Journal.

    Quote Originally Posted by TheSkudDestroyer View Post
    You get JDAMS up the butt!
    Quite a painful image you're conjuring up.

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  25. #388

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    Re: PR Dev Journal.

    That was some pretty epic sarcasm there not to notice.


    Community, not corporation!

    TG-Irr BetterDeadThanRe(D)

    Xfire-BetterDeadThanRed1

    Irregs PR CO

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  27. #389

    llPANCHOll's Avatar

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    Re: PR Dev Journal.

    Skud... Miley Cyrus in your sig??


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  29. #390


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    Re: PR Dev Journal.

    Oh dear god, no. No no no!

    Wrong!

    In some unrelated DEV news, nothing exciting is happening and everyone is working their butts off.

    Exciting huh?

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