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08-08-2008, 06:51 PM #541
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08-08-2008, 06:55 PM #542
Re: PR Dev Journal.
love it

Life's too short to live it fast.






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08-08-2008, 08:03 PM #543
Re: PR Dev Journal.
Land slides?
I can see it now, a squad sneaking through the caves when all of a sudden an IED goes off blocking their way

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08-08-2008, 08:14 PM #544
- Join Date
- Mar 2007
- Location
- Edmonton, Canada
- Posts
- 191
Re: PR Dev Journal.
That map has a very "un-BF2" look to it. I'm really looking forward to it... looks like it'd be incredibly fun!
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08-08-2008, 08:14 PM #545
Re: PR Dev Journal.
Does anyone know if you can blow open the cave after a cave in?

Damnit Blizzard, fix ZvT already >.<
In Soviet Russian, Arma admins are nice to you!
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08-08-2008, 08:23 PM #546
Re: PR Dev Journal.
I love the look of the map, but I don't have very good experiences with insergency, so this map will be either another operation archer (flop) or another Qwai River (godly). Maybe in between. I have yet to play a round of insurgency with teamwork that allowed me to just say "wow that was amazing"
I hope it brings a better kind of gameplay to the insurgency game mode.
btw I was thinking, how does an epipen revive a soldier that has been shot?
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08-08-2008, 08:32 PM #547
- Join Date
- Mar 2007
- Location
- Edmonton, Canada
- Posts
- 191
Re: PR Dev Journal.
I've barely gotten a chance to play insurgency, period, and never on TG. What with the constant crashing and all.
House-to-house areas are where insurgency seems to shine, though, so it's great to see that the map focuses on them (and adds new gameplay elements for them, too!)
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08-08-2008, 08:45 PM #548
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08-08-2008, 08:48 PM #549
Re: PR Dev Journal.
well I hope it isnt. Those static buildings look very good.
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08-08-2008, 09:10 PM #550
Re: PR Dev Journal.
Those are absolutely beautiful.
|TG-6th|Ferris Bueller
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08-08-2008, 09:22 PM #551
Re: PR Dev Journal.
This guy is great, very ambitious. I hope it works out especially this part,
seems very dynamic.Create land slides and cave ins to control the enemy's flow
Look it up, overall it makes more sense then shock paddles. Your body has the ability to concentrate blood flow to vital organs and adrenaline is part of thathow does an epipen revive a soldier that has been shot
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08-08-2008, 10:32 PM #552
Re: PR Dev Journal.
Wow...I'm glad I built up my machine last winter for .7... Looks like I'll really need it here! Absolutely beautiful.
|TG-6th|Belhade
"I am actually looking forward to watching Jon and Kate plus 8." - Dirtboy






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08-08-2008, 11:54 PM #553
Re: PR Dev Journal.
Same here Belhade
Im really chopping on the bit over here
Somethng for Everyone
BRRRRAAAAPPP! & Brum, burm, bum
10th Guard - We put the sensual in non-consensual
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08-09-2008, 12:02 AM #554
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08-09-2008, 12:28 AM #555
Re: PR Dev Journal.
Hopefully these nice door and gate statics will be added to sangin too before release. What with all the compound based firefights and whatnot.
And maybe the spike in updates signifies .8 within a week or two (I can dream at least).Last edited by nathanator8811; 08-09-2008 at 12:30 AM. Reason: added something
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