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09-21-2008, 01:19 PM #736
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09-21-2008, 03:00 PM #737
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09-21-2008, 05:41 PM #738
Re: PR Dev Journal.
Your too quick Ghost :P, My bad.

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|TG-X|SuperCobra
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09-29-2008, 07:54 PM #739
Re: PR Dev Journal.
New map in the works: http://www.realitymod.com/forum/f196...tml#post812953
Googol








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10-02-2008, 08:49 PM #740
Re: PR Dev Journal.
Sorry to double post, but no-one seems to respond to these cool updates.
http://www.realitymod.com/forum/f196...tml#post816476
Originally Posted by [R-DEV Kill Pirate
In my opinion, there are too many army vs insurgents maps in the works...Googol








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10-02-2008, 08:56 PM #741
Re: PR Dev Journal.
Awesome!
It looks really good - better than average for maps, i dont know what it is though...
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10-02-2008, 09:09 PM #742
Re: PR Dev Journal.
I think the Americans get a little of an overkill.
-Craz3y-

(\__/)
(O.o ) Disposable: These [Team stacking]threads are like a woman's period: They come (> <)around once a month and during that time no one is happy. Then it goes away, the sun comes out, birds sing, and everything is cool for 3 weeks, then hell returns again.
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10-02-2008, 09:16 PM #743
Re: PR Dev Journal.
As it should be

Haikus are easy.
But sometimes they don't make sense.
Refrigerator.
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10-02-2008, 10:14 PM #744|TG-XV| Waldo_II
Violence doesn't solve anything.
Exceptions for: Slavery, dictatorship, communism, genocide, oppression, evil/racist/hateful regimes bent on world domination...
"If you take a step towards freedom, it'll take two steps towards you." - Tom Morello




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10-02-2008, 10:59 PM #745
Re: PR Dev Journal.
I think the Cache system for insurgent maps ends up being like an Easter Egg hunt, and once people memorize where the caches are the fun just runs right out of it. I for one would like to see new life breathed into the the Insurgency Maps by adding an AAS mode, if a server chose to run them that way, they could.
Last edited by llPANCHOll; 10-02-2008 at 11:15 PM.
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10-03-2008, 12:01 AM #746
Re: PR Dev Journal.
New textures look good.
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10-03-2008, 12:52 AM #747
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10-03-2008, 01:00 AM #748
Re: PR Dev Journal.
The lightmap on Karbala looks gorgeous.
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10-03-2008, 01:33 AM #749
Re: PR Dev Journal.
doesn't bring anything new to the table, not so exciting to me.


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10-03-2008, 01:51 AM #750
Re: PR Dev Journal.
Looks kinda like Ramiel+Kurfah.
~Sirsolo
I think we need a ship to ship CQB battle royale.|TG-Irr|Sirsolo since 18OCT08.
Carpe Diem


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