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10-03-2008, 03:24 AM #751
Re: PR Dev Journal.
I agree... looks like another hell for insurgents unless they get RPG 's on every block.
Agreed again. I haven't played enough insurgency to know where the caches are, if I find one cache in an entire round I 'm happy. I 've spent hours as US searching blocks on these maps and tbh I have found 1 cache myself so far. Some people seem to know exactly where the caches are, I 've played rounds on Ramiel where every cache was destroyed within minutes after it was revealed...
I don't wanna sound too negative but this really isn't the type of map I 'm waiting for. I 'd rather see another combined forces map like Kashan or Qinling.
Seriously... 2 Apaches, 2 Abrams??? I 'm pretty sure this won't be the final setup.
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10-03-2008, 03:27 AM #752
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10-03-2008, 05:55 PM #753
Re: PR Dev Journal.
Karbala, huh? They should get rid of the heavy armor and replace them with Chenworths.
What, haven't you seen Three Kings?
Walter: Ma'am, STEP AWAY FROM THE CHENWORTH!
[Adriana Drives Off]
Walter: Ma'am! OH PLEASE! OH PLEASE STOP!
|TG-6th|Belhade
"I am actually looking forward to watching Jon and Kate plus 8." - Dirtboy






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10-03-2008, 05:59 PM #754
Re: PR Dev Journal.
The Apache is a bad idea. It can just hover over the cache and fire its 30 down until it destroys the cache. If the ground forces have a good idea of where it is, then the Apache can fire a couple hellfire missiles down there.
People always lose the SA-7 quickly as insurgent. The Apaches should have no problem, with flares and only one responsible SA-7 insurgent out there.|TG-XV| Waldo_II
Violence doesn't solve anything.
Exceptions for: Slavery, dictatorship, communism, genocide, oppression, evil/racist/hateful regimes bent on world domination...
"If you take a step towards freedom, it'll take two steps towards you." - Tom Morello




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10-03-2008, 11:46 PM #755
Re: PR Dev Journal.
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10-04-2008, 12:16 AM #756
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10-04-2008, 01:01 AM #757
Re: PR Dev Journal.
I doubt it, more like the underground area's currently on Al Basrah
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10-04-2008, 01:36 AM #758
Re: PR Dev Journal.
|TG-XV| Waldo_II
Violence doesn't solve anything.
Exceptions for: Slavery, dictatorship, communism, genocide, oppression, evil/racist/hateful regimes bent on world domination...
"If you take a step towards freedom, it'll take two steps towards you." - Tom Morello




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10-04-2008, 01:37 AM #759
Re: PR Dev Journal.
or possibly like the caves on korengal.
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10-04-2008, 02:30 AM #760
Re: PR Dev Journal.
There are no caves on Al Basrah, or tunnels.. There are several rooms underground. I would not hold your breath for anything super cool like a system of tunnels or anything of that nature, on this new map.
Last edited by llPANCHOll; 10-04-2008 at 03:05 AM.
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10-05-2008, 06:40 AM #761
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10-05-2008, 10:58 AM #762
- Join Date
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10-05-2008, 12:53 PM #763
Re: PR Dev Journal.
Oh yes oh yes oh yes!!
Check out the aimpoint at 0:10/0:12/0:28!
And the new AK and SKS with wider rear sights is in...|TG-XV| Waldo_II
Violence doesn't solve anything.
Exceptions for: Slavery, dictatorship, communism, genocide, oppression, evil/racist/hateful regimes bent on world domination...
"If you take a step towards freedom, it'll take two steps towards you." - Tom Morello




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10-05-2008, 01:56 PM #764
- Join Date
- Apr 2007
- Posts
- 13
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10-05-2008, 02:53 PM #765
Re: PR Dev Journal.
Hellz yes! the aimpoint is clear now! wootiwootness...


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