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Discussion: Project Reality / PR:BF2 - PR Dev Journal. - Does it appear to have less deviation when fired in non-deployed mode? Seems that way
  1. #931


    d1sp0sabl3H3r0's Avatar

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    Re: PR Dev Journal.

    Does it appear to have less deviation when fired in non-deployed mode? Seems that way to me.

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  3. #932

    caffeine's Avatar

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    Re: PR Dev Journal.

    I noticed an AK AR that I haven't seen before (insurgent)


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  5. #933

    Portable.Cougar's Avatar

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    Re: PR Dev Journal.

    mmm... RPK

    Me happy


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  7. #934

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    Re: PR Dev Journal.

    I like the RPK too, though it seemed more inaccurate than the other Auto Rifles...
    Googol


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  9. #935

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    Re: PR Dev Journal.

    Quote Originally Posted by google View Post
    I like the RPK too, though it seemed more inaccurate than the other Auto Rifles...
    Duh?
    |TG-X|Turkish


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  11. #936

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    Re: PR Dev Journal.

    Quote Originally Posted by TurkishDelight View Post
    Duh?
    I guess I should do some more research on these guns... I realize now that that was a very redundant comment, sorry
    Last edited by Googol; 12-02-2008 at 07:46 PM.
    Googol


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  13. #937

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    Re: PR Dev Journal.

    [R-DEV]Jaymz
    PR Operations Lead

    Post 0.85 Stress Testing
    Well the lads who did the stress testing for the 0.8 release did such a good job that we've decided to include the exact same stress testing team for 0.85. So, all of you stress testers please check the appropriate forums for an announcement regarding 0.85 Stress Testing.

    This is being posted here to make sure all stress testers know an announcement has been made.

    Closed.
    http://www.realitymod.com/forum/f10-...s-testing.html


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  15. #938

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    Re: PR Dev Journal.

    Quote Originally Posted by [r-dev]coderedfox View Post
    hey guys, coderedfox here with a wip.

    The current 50 cal deployable we have offer very little protection. Hence allot of people wont jump in them. Hopefully these wip will show where we are taken them. This is a first of a few new deployables that i will be trying to roll out before 0.85. No promises :mrgreen:






    now for some ingame ones





    i haven't really jumped into the coding so a few items might be out of place.
    123

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  17. #939

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    Re: PR Dev Journal.

    YAY pillboxes
    If people are becoming so bored when playing that they have to resort to this immature behaviour I will give them something to do, call it a project. The project is "appeal a ban". - Wicks




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  19. #940


    d1sp0sabl3H3r0's Avatar

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    Re: PR Dev Journal.

    2 things of note:

    1) Definitely more protection for the gunner
    2) It appears as though they were built on a slope!! Hopefully assets won't be so picky about where they are deployed in .85!!

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  21. #941


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    Re: PR Dev Journal.

    Quote Originally Posted by d1sp0sabl3H3r0 View Post
    2 things of note:

    1) Definitely more protection for the gunner
    2) It appears as though they were built on a slope!! Hopefully assets won't be so picky about where they are deployed in .85!!
    don't worry dispo you will still be able to eat a dozen donuts while you shoot the .50, and your coffee won't spill because we all know (warehouse especially) how you love to dunk your donuts in your coffee.

    I like this improvement!! though i do enjoy getting a tan on kashan but i will gladly take a roof over my head as opposed to a bullet(s) taking off my head.
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  23. #942

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    Re: PR Dev Journal.

    a birdy whispered to me last night..

    PYTHON: Removed jeep spawning from FOs.

    Life's too short to live it fast.





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  25. #943

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    Re: PR Dev Journal.

    noooooo, not the jeeps spawning a fb's!

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  27. #944


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    Re: PR Dev Journal.

    oh noes!!!!!!!!!!!!! that can't be true.........noooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooo
    Randy = Ace ! - Warlab






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    Tactical Gamer is not mainstream.
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  29. #945


    d1sp0sabl3H3r0's Avatar

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    Re: PR Dev Journal.

    Um, how does this impact game play on maps like Barracuda and Jabal? Unless they become assets that can be deployed on the firebase from the SL!! Same rules as AA - one per FOB. That would be pretty cool!

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