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12-07-2008, 01:05 PM #961
Re: PR Dev Journal.
but see, often times the Civis stand right next to an actual insurgent or triggerman. With the current deviation on vehicles and weapons, it's kind of hard to not hit a collaborator. Also, when a collaborater is working together with other insurgents, wouldn't they be deemed as insurgents? To be honest, I think the Civi/Collaborator is flawed and should be taken out of the game.
Googol








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12-07-2008, 02:22 PM #962
Re: PR Dev Journal.
Awesome! This will really make me want to play INS more. Always felt a lack of weps on their team.

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12-07-2008, 02:34 PM #963
Re: PR Dev Journal.
Well, that's right, and it's the same in the real world. A collaborator is someone who works with you to help your cause. The idea is to give the insurgents an advantage. As an insurgent, if you see camo, you shoot. Reflex action. As the searching team, you have to look twice before you shoot. Not only does it help the insurgents get the drop in a firefight to make up for the lack of nice equipment, it represents the problem that is faced by the troops out there in the real world who can't always tell who is friend and who is foe. I understand your opinion, but I respectfully disagree.
Regards,
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12-07-2008, 05:27 PM #964
Re: PR Dev Journal.
Nice to see that sandbags are going to be useful positions for infantry now with the firing slots in them.
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12-07-2008, 06:31 PM #965

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Re: PR Dev Journal.
I like that addution to insurgency mode. Because in real life civis are thrown into crowds and are atop of buildings
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12-07-2008, 09:48 PM #966
Re: PR Dev Journal.
|TG-XV| Waldo_II
Violence doesn't solve anything.
Exceptions for: Slavery, dictatorship, communism, genocide, oppression, evil/racist/hateful regimes bent on world domination...
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12-07-2008, 09:52 PM #967
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12-08-2008, 01:40 AM #968
Re: PR Dev Journal.
At least the mg nets won't be so exposed to sniper fire anymore. I'm always scared to get into the .8 .50 deployables.


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12-09-2008, 12:37 PM #969
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12-09-2008, 01:26 PM #970
Re: PR Dev Journal.
Is that AAS game mode I see as a game mode for archer? THis will be moooost interesting.
Googol








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12-09-2008, 02:14 PM #971
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12-09-2008, 02:51 PM #972
Re: PR Dev Journal.
I always thought that Op Archer had a lot of hidden potential. Hopefully the updates will make Archer on par with Korengal.


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12-09-2008, 07:26 PM #973
Re: PR Dev Journal.
I like pleasant surprises.
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12-09-2008, 09:30 PM #974
Re: PR Dev Journal.
I'm so glad I'm going to have my new computer by the time .85 comes out, hot damn PR team, you are good!

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12-09-2008, 09:44 PM #975
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