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Discussion: Project Reality / PR:BF2 - PR Dev Journal. - Yeah, hopefully the Huey/CH-146 is available, otherwise NATO are boned.
  1. #1021

    Dr. Zoidberg's Avatar

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    Re: PR Dev Journal.

    Yeah, hopefully the Huey/CH-146 is available, otherwise NATO are boned.
    |TG|DocZoidIV

    A Day in the Life of |TG-X|Turkish
    "It looks so tasty...."
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  3. #1022

    caffeine's Avatar

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    Re: PR Dev Journal.

    I just want smooth dirtbikes


    Haikus are easy.
    But sometimes they don't make sense.
    Refrigerator.

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  5. #1023

    llPANCHOll's Avatar

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    Re: PR Dev Journal.

    Vehicles that become incapacitated because they are heavily damaged instead of Blowing up.. or at least catch fire for long enough for you to exit...I mean vehicles only blow up in the movies.

    Rockets and mines vs vehicles=BOOM

    Running a vehicle over rough terrain=Broken Vehicle.. No explosion

    Quote Originally Posted by warpig1292 View Post
    I wonder how the engine will take the canvas of the com trucks
    I imagine it will only sheild you from being seen, not being shot.. At least I would hope that would be the case.

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  7. #1024

    Ghost Dog's Avatar

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    Re: PR Dev Journal.

    Talk about ambush potential .

    Quote Originally Posted by caffeine View Post
    I just want smooth dirtbikes
    They have been fixed from what I 've seen, lets hope they make it in 0.85.

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  9. #1025

    ReaperMAC's Avatar

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    Re: PR Dev Journal.

    Quote Originally Posted by [R-PUB]bosco View Post
    Not sure how refilling the ammo influences the number of traps that can be set.
    There is a set number in the world that you can place it

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  11. #1026


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    Re: PR Dev Journal.

    oooooo, does this also mean there are communal showers? I betsome people in Connecticut and California would be really happy to see those
    Randy = Ace ! - Warlab






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  13. #1027


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    Re: PR Dev Journal.

    Quote Originally Posted by google View Post
    [media]http://www.youtube.com/watch?v=7pUvsMKcRWw&eurl=http://www.realitymod.com/forum/f196-pr-dev-journal/50009-map-operation-archer-redux-13.html[/media]

    I think that's a different animation for the M16 at the very end when he gets out of the car.
    It is, it looks like an America's Army animation? I think..

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  15. #1028

    MarineSeaknight's Avatar

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    Re: PR Dev Journal.

    Quote Originally Posted by google View Post
    [media]http://www.youtube.com/watch?v=7pUvsMKcRWw&eurl=http://www.realitymod.com/forum/f196-pr-dev-journal/50009-map-operation-archer-redux-13.html[/media]

    I think that's a different animation for the M16 at the very end when he gets out of the car.
    Good eyes.

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  17. #1029

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    Re: PR Dev Journal.

    Well, it's not really from the Dev Journal, but it's something OkitaMakoto made.

    [media]http://www.youtube.com/watch?v=lrpHvCYKAPE&eurl=http://www.realitymod.com/forum/f10-pr-general-discu[/media]
    Googol


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  19. #1030

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    Re: PR Dev Journal.

    HAHAHAHAHAHA! No words to describe how hard I laughed. Simply Hilarious.

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  21. #1031

    Sonic's Avatar

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    Re: PR Dev Journal.

    OH MY GOD THAT IS HILARIOUS!

    I was on the floor.

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  23. #1032

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    Re: PR Dev Journal.

    lol thats great stuff
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  25. #1033

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    Re: PR Dev Journal.

    Hilarious .

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  27. #1034

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    Re: PR Dev Journal.

    OMG hilarious i lke it

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  29. #1035

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    Re: PR Dev Journal.

    Okita has WAY too much time on his hands in Japan. We need to bring him back NOW! (After he makes a sequel on Bin Laden)

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