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03-23-2008, 11:38 AM #91
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03-23-2008, 11:43 AM #92
Re: PR Dev Journal.
u forgot to add the post about the new suprresions effects changes
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03-23-2008, 11:44 AM #93
Suppression.
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03-27-2008, 04:32 AM #94
MEC sniper rifle model.
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03-27-2008, 06:07 PM #95
Re: PR Dev Journal.
Wow omg that is a nice sniper! No more crappy L96A1. That sniper we have now blows, i was about 200 meters infront of some guy and he was running at me, straight on, i aimed for his torso and shot......the bullet landed like 2 feet to his left.
BTW just kicking around the community modding forums and in the Canadian forces area...WOW great models of several guns and car and planes!
This is just a little treat that is being prototyped by the miltary, its pretty sweet....Would stop every other vehicle in its tracks.
http://www.realitymod.com/forum/f113...ed-mmev-o.htmlLast edited by gijoe; 03-27-2008 at 06:25 PM.



Do you really want invincible bears running around raping your churches and burning your women?
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04-02-2008, 04:44 AM #96
RAF Tornado GR4.
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04-02-2008, 05:01 AM #97
Map - Devils Tower (WIP).
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04-02-2008, 08:17 AM #98
Re: PR Dev Journal.
Wow, there seem to be a lot of new maps.
Googol








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04-02-2008, 11:12 AM #99
Re: PR Dev Journal.
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04-02-2008, 11:17 AM #100

- Join Date
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Re: PR Dev Journal.
Randy = Ace ! - Warlab












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RSS Feeds:Bamboo | |TG-31st| LR IHS Info | 9/11 - Never Forget |
Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population.
Tactical Gamer is not mainstream.
We are not trying to attract mainstream gamers."
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04-02-2008, 11:50 AM #101
Re: PR Dev Journal.
They might release another mini-patch before 0.8 to tweak with some of the mechanics of things. Otherwise I foresee a few tweaks along with all those maps in the next version 0.8.
.
"Young gamers assault while Older gamers flank."
"When fascism comes to America it will be wrapped in the flag and carrying a cross." - Sinclair Lewis
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04-02-2008, 03:34 PM #102
Re: PR Dev Journal.
The wings move?!
Looks awesome, its incredible the amount of work done by everyone and 30 maps sounds unbelievable.
I'd like that very much so you could almost forget what is around the next corner, more dynamic and 'realtime' Is it still true that long map lists can make a server unstable though
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04-02-2008, 05:03 PM #103
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04-02-2008, 05:24 PM #104
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04-02-2008, 07:57 PM #105
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