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01-18-2009, 08:38 PM #1216|TG-XV| Waldo_II
Violence doesn't solve anything.
Exceptions for: Slavery, dictatorship, communism, genocide, oppression, evil/racist/hateful regimes bent on world domination...
"If you take a step towards freedom, it'll take two steps towards you." - Tom Morello




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01-18-2009, 09:11 PM #1217
Re: PR Dev Journal.
Asad looks just like FarCry2 (which is a good thing
)
-Craz3y-

(\__/)
(O.o ) Disposable: These [Team stacking]threads are like a woman's period: They come (> <)around once a month and during that time no one is happy. Then it goes away, the sun comes out, birds sing, and everything is cool for 3 weeks, then hell returns again.
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01-18-2009, 09:28 PM #1218
- Join Date
- Apr 2008
- Posts
- 15
Re: PR Dev Journal.
It's gonna be released this 23rd Friday!!
Er, I can't post a link cause I need 15+ posts but look in the news forum!!
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01-18-2009, 10:06 PM #1219
Re: PR Dev Journal.
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01-18-2009, 10:07 PM #1220
Re: PR Dev Journal.
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01-18-2009, 10:17 PM #1221
- Join Date
- Apr 2008
- Posts
- 15
Re: PR Dev Journal.
Thanks xsoldier
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01-18-2009, 11:12 PM #1222
Re: PR Dev Journal.
Wow, very nice. Asad looks like a replacement for Op Phoenix - looking forward to that.
|TG-6th|Belhade
"I am actually looking forward to watching Jon and Kate plus 8." - Dirtboy






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01-18-2009, 11:48 PM #1223
Re: PR Dev Journal.
I cant wait!!!!
|TG-31st| WarPig1292


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01-19-2009, 12:11 AM #1224
Re: PR Dev Journal.
Amazing that almost 4 years after release we still cant fully utilise bf2 engine because hardware is not powerful enough like the server limits mentioned above.
Im sure alot of that is down to inefficiency in the code and dx9 but still 4 years is a long time to keep challenging technology
Hope some destroyables remain as I always liked the idea of a dynamic map. They mentioned this kind of thing way back with the doom 2 engine but it never worked out I guess
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01-19-2009, 03:53 AM #1225
Re: PR Dev Journal.
I will be around for the first time the TG server goes up (hopefully) in 0.85. I just can't wait, it's like christmas, Now I'm going to go count how many sleeps until 0.85 is released.
|TG-69th|Berlancic2"Speed. Aggression. Surprise."



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01-19-2009, 05:01 AM #1226
Re: PR Dev Journal.
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01-19-2009, 08:34 AM #1227
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01-19-2009, 08:36 AM #1228
Re: PR Dev Journal.
I also like more focus to the CQB insurgency. I hate Basrah as insurgents, even I don't need to explain to anyone why.
|TG-69th|Berlancic2"Speed. Aggression. Surprise."



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01-19-2009, 09:04 AM #1229
Re: PR Dev Journal.
I hope we get an official changelog soon... with all these new insurgency maps I 'd like to know if the fixed dirtbike animations made it in 0.85.
Kozelsk looks epic, based on the screenshots it looks like it will be the most beautiful PR map ever made.
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01-19-2009, 09:34 AM #1230
Re: PR Dev Journal.
yes... it takes some getting used to but its no longer a lagfest, and once you get good at it you can do some prety cool manuvering thru tight spacesfixed dirtbike
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