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01-21-2009, 12:31 PM #1246
Re: PR Dev Journal.
Rad, I lol'd for sure

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01-21-2009, 01:19 PM #1247

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Re: PR Dev Journal.
I'm looking forward to using the ak74 while crouched behind a burnt out car, or on a apartment balcony and holding it above my head firing like a maniac on the streets of fallujah a la el insurgents in the movie "the kingdom".
Randy = Ace ! - Warlab












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Tactical Gamer is not mainstream.
We are not trying to attract mainstream gamers."
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01-21-2009, 02:13 PM #1248
Re: PR Dev Journal.
You gotta love the russian weapons, although I never was a fan of the Ak47.
I wonder if they'll have as much recoil.|TG-69th|Berlancic2"Speed. Aggression. Surprise."



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01-21-2009, 06:41 PM #1249
Re: PR Dev Journal.
for the gun freaks out there, is there any difference between the ak47 and ak74 round? Just wondering if it will has the same stopping power or different accuracies between the rifles.


These Things We Do... That Other's May Live
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01-21-2009, 06:48 PM #1250

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Re: PR Dev Journal.
I know the original AK-47's that were produced used the 7.62mm round, however I do not know if the AK-74 uses a less caliber round, or if the updated versions of the AK-47 use a less powerful or the original 7.62mm round, i am unable to copy and paste information due to the fact that i am using my iphone right now, nor is my internet source that reliable as i am in transit.
Randy = Ace ! - Warlab












Randy/Bob/Magnum
RSS Feeds:Bamboo | |TG-31st| LR IHS Info | 9/11 - Never Forget |
Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population.
Tactical Gamer is not mainstream.
We are not trying to attract mainstream gamers."
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01-21-2009, 06:53 PM #1251
Re: PR Dev Journal.
Yea, think that the 47 is 7.62, and someone told me the 74 is a 5.56 NATO?
Just wondered cause in game, I can barely hit anything with a 47 after waiting a bit for the deviation, and thought that the 74 might be a little more accruate hopefully. We shall see since deviation changes are going to affect everything now.

These Things We Do... That Other's May Live
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01-21-2009, 06:59 PM #1252
Re: PR Dev Journal.
|TG-XV| Waldo_II
Violence doesn't solve anything.
Exceptions for: Slavery, dictatorship, communism, genocide, oppression, evil/racist/hateful regimes bent on world domination...
"If you take a step towards freedom, it'll take two steps towards you." - Tom Morello




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01-21-2009, 07:18 PM #1253
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01-21-2009, 08:07 PM #1254
Re: PR Dev Journal.
This is going to be the best release EVARRRRRRRRRR.lloolollooollolololo
On the serious side, this release has a lot of things going for it. I just hope they fixed the only thing that matters to me, deviation. Other than that I honestly think this is going to be the best release ever, save for the incendiary grenades which i am very skeptical of.
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01-21-2009, 09:37 PM #1255
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01-21-2009, 09:51 PM #1256
Re: PR Dev Journal.
Yup, deviation is good now, those of us (and I am being humble and including myself here) who considered ourselves good shots will be happy, now it seems skill with a rifle is rewarded again, I know I'm hitting shots I used to hit before the huge deviation became an issue. Less random luck, more skill. The way it should be. And as for the new Chinese HAT, it is nice, I have had some kick as hits with it, but takes getting used to!











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01-21-2009, 10:06 PM #1257
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01-21-2009, 10:07 PM #1258
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01-21-2009, 10:08 PM #1259
Re: PR Dev Journal.
The Chinese HAT may require some skill, No Guidance system. But it can be deployed in less time which is good. I can hardly hit long distance targets because I can hardly see the target.
I hope I can at least 'win' a spot on release day on the TG server. Time to put my war face on!|TG-69th|Berlancic2"Speed. Aggression. Surprise."



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01-21-2009, 10:18 PM #1260
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