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Discussion: Project Reality / PR:BF2 - PR Dev Journal. - dont worry, I will ambush you !!
  1. #1381

    AlmightyLion's Avatar

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    Re: PR Dev Journal.

    dont worry, I will ambush you !!




    TG-6th|Almightylion

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  3. #1382

    Belhade's Avatar

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    Re: PR Dev Journal.



    They should put little AI beasts into the game...that would be hilarious!

    Imagine fighting your way through Fool's Road and awakening a bear from its den! Or getting run down by a panicked flock of deer...
    |TG-6th|Belhade
    "I am actually looking forward to watching Jon and Kate plus 8." - Dirtboy





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  5. #1383

    Sabre_Tooth_Tigger's Avatar

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    Re: PR Dev Journal.

    bf pirates has sharks


    If you find yourself in a fair fight, then you have obviously failed to plan properly.

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  7. #1384

    ReaperMAC's Avatar

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    Re: PR Dev Journal.




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  9. #1385

    llPANCHOll's Avatar

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    Re: PR Dev Journal.

    Look at the size of those hands...

    Conquered Nations... Hide your women!!

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  11. #1386


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    Re: PR Dev Journal.

    Worst form ever. Not to mention, they're winking. Are they showing custom and courtesy or making a pass at me?

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  13. #1387


    Axis_Sniper's Avatar

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    Re: PR Dev Journal.

    Quote Originally Posted by TheSkudDestroyer View Post
    Worst form ever. Not to mention, they're winking. Are they showing custom and courtesy or making a pass at me?
    ...Can it be both? :P



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  15. #1388

    Hobbzzzz's Avatar

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    Re: PR Dev Journal.

    Quote Originally Posted by Axis_Sniper View Post
    ...Can it be both? :P
    Hope not. It's bad enough that they care.

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  17. #1389

    Mix0lydian's Avatar

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    Re: PR Dev Journal.

    Quote Originally Posted by Sabre_Tooth_Tigger View Post
    bf pirates has sharks
    barracuda 16 ftw

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  19. #1390


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    Re: PR Dev Journal.

    Unfortunately the sharks dont hurt you..... yet

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  21. #1391

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    Re: PR Dev Journal.

    Unless they collide with you I think


    If you find yourself in a fair fight, then you have obviously failed to plan properly.

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  23. #1392


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    Re: PR Dev Journal.

    I was thinking...What if they was a sea map? Like no land, whatsoever. Only Boats and choppers, and maybe a jet. It will kinda be like Titan for 2142, the first team to lose all their ships loses. You could either board teh chips and destroy them, from the inside, or try to destroy them with jets and whatnot.



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  25. #1393

    Mix0lydian's Avatar

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    Re: PR Dev Journal.

    been suggested on pr forums before
    i think the reason for not doing it is that a realistic naval battle would require a map hundreds of square km large

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  27. #1394


    Axis_Sniper's Avatar

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    Re: PR Dev Journal.

    4km is fine for a naval battle. Just shorten the View Distance a bit, or make it night time so it would be very dark.


    My god...Imagine a huge naval battle, only illuminated by the moonlight, and the naval guns!



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  29. #1395


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    Re: PR Dev Journal.

    Quote Originally Posted by Axis_Sniper View Post
    4km is fine for a naval battle. Just shorten the View Distance a bit, or make it night time so it would be very dark.


    My god...Imagine a huge naval battle, only illuminated by the moonlight, and the naval guns!
    That would be epic...although Black Sand Studios already brought a mod out that does it:

    http://blacksandstudio.com/mod_proje...ld/battleship/
    |TG-189th|PaintScratcher - 189th Infantry Brigade
    'It’s one of the characteristics of a leader that he not doubt for one moment the capacity of his men to realize whatever he’s dreaming'

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