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04-15-2009, 09:03 PM #1411
Re: PR Dev Journal.
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04-16-2009, 03:33 AM #1412
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04-16-2009, 03:42 AM #1413
Re: PR Dev Journal.
Hmm, spec ops kit must be making a comeback
.
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04-16-2009, 07:57 AM #1414
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04-16-2009, 09:58 AM #1415
Re: PR Dev Journal.
Talk about 1337!
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04-16-2009, 10:00 AM #1416
Re: PR Dev Journal.
spec op comeback?
1337.|TGXV|STeaLthBananaaa



We snipe the TG way





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04-16-2009, 11:31 AM #1417
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04-16-2009, 02:59 PM #1418
Re: PR Dev Journal.
I reckon that this new tank lock on thing would completely remove any sort of requirement for skill at shooting targets. Anyone could just jump in the gunner's seat with no experience or skill and score hit after hit every time, maybe even making gunning boring. I enjoy shooting in a tank because you actually have to put some effort into getting the shot on target, and there is the pressure of what will happen if you miss (you turn into a smoking wreck). The aim system is fine the way it is.
|TG| (:djames-d)

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04-16-2009, 04:43 PM #1419
Re: PR Dev Journal.
Well...the Chechyen faction can now be retired.
So who shall the Russkies fight now?
|TG-6th|Belhade
"I am actually looking forward to watching Jon and Kate plus 8." - Dirtboy






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04-16-2009, 04:55 PM #1420
Re: PR Dev Journal.
I don't think that Chechen faction will be removed, it's not like PR takes place only in the future. Although chechens (and russkies) having scopes, bothers me.
P.S. I don't see US/UK battling against China/Arab nations, either...Last edited by ParanoidSFguy; 04-16-2009 at 05:13 PM.
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04-16-2009, 06:08 PM #1421
Re: PR Dev Journal.
Ok, my post was a bit of a joke.
Maybe the Georgians?
|TG-6th|Belhade
"I am actually looking forward to watching Jon and Kate plus 8." - Dirtboy






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04-16-2009, 07:53 PM #1422
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04-16-2009, 09:38 PM #1423
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04-17-2009, 12:06 AM #1424
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04-17-2009, 12:13 AM #1425
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