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Discussion: Project Reality / PR:BF2 - PR Dev Journal. - Originally Posted by Delta*RandyShugart* The tank the demo, at least the one shooting the targets
  1. #1411

    MarineSeaknight's Avatar

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    Re: PR Dev Journal.

    Quote Originally Posted by Delta*RandyShugart* View Post
    The tank the demo, at least the one shooting the targets isn't moving.......or do i need to step away from the computer?
    No, it isn't moving. Would have been nice if it was moving to see if the FCS actually fullfills what it's intended to do (not that I'm doubting it).

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  3. #1412

    ReaperMAC's Avatar

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    Re: PR Dev Journal.

    Quote Originally Posted by [R-DEV]PRC_Heavy_Z View Post
    It adds...



    +



    =



    ()/\/\G\/\/7FBBQFTWHiroshimaBlitzkrieg1337/\/e55

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  5. #1413

    Charity Case's Avatar

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    Re: PR Dev Journal.

    Hmm, spec ops kit must be making a comeback .

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  7. #1414

    Ivan_the_bad's Avatar

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    Re: PR Dev Journal.

    Quote Originally Posted by Charity Case View Post
    Hmm, spec ops kit must be making a comeback .
    Haha its starting to look that way
    PR ingame name - |TG-Irr| SilverJohn

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  9. #1415

    llPANCHOll's Avatar

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    Re: PR Dev Journal.

    Talk about 1337!

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  11. #1416

    STealthBanana's Avatar

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    Re: PR Dev Journal.

    spec op comeback?
    1337.
    |TGXV|STeaLthBananaaa



    We snipe the TG way


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  13. #1417

    Pwn3ge's Avatar

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    Re: PR Dev Journal.

    That pistol has a freakin' GERNADE launcher.

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  15. #1418

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    Re: PR Dev Journal.

    I reckon that this new tank lock on thing would completely remove any sort of requirement for skill at shooting targets. Anyone could just jump in the gunner's seat with no experience or skill and score hit after hit every time, maybe even making gunning boring. I enjoy shooting in a tank because you actually have to put some effort into getting the shot on target, and there is the pressure of what will happen if you miss (you turn into a smoking wreck). The aim system is fine the way it is.
    |TG| (:djames-d)


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  17. #1419

    Belhade's Avatar

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    Re: PR Dev Journal.

    Well...the Chechyen faction can now be retired.

    So who shall the Russkies fight now?
    |TG-6th|Belhade
    "I am actually looking forward to watching Jon and Kate plus 8." - Dirtboy





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  19. #1420

    ParanoidSFguy's Avatar

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    Re: PR Dev Journal.

    I don't think that Chechen faction will be removed, it's not like PR takes place only in the future. Although chechens (and russkies) having scopes, bothers me.

    P.S. I don't see US/UK battling against China/Arab nations, either...
    Last edited by ParanoidSFguy; 04-16-2009 at 05:13 PM.

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  21. #1421

    Belhade's Avatar

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    Re: PR Dev Journal.

    Ok, my post was a bit of a joke.

    Maybe the Georgians?
    |TG-6th|Belhade
    "I am actually looking forward to watching Jon and Kate plus 8." - Dirtboy





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  23. #1422


    Skud's Avatar

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    Re: PR Dev Journal.

    Quote Originally Posted by google View Post
    It's not an actual Dev Journal, but it's something cool that retired developer CAS_117 has been working on. He calls it the .85 combined arms PR mod. It's basically a bunch of air assets that are made more realistic.
    More realistic... According to him...

    FYI, there's some bitterness in this post.

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  25. #1423

    SamO's Avatar

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    Re: PR Dev Journal.

    Everyone has an opinion skud.

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  27. #1424

    Pwn3ge's Avatar

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    Re: PR Dev Journal.

    Quote Originally Posted by SamO View Post
    Everyone has an opinion skud.
    Not in THIS PERFECT WORLD.

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  29. #1425

    MarineSeaknight's Avatar

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    Re: PR Dev Journal.

    Quote Originally Posted by Pwn3ge View Post
    Not in THIS PERFECT WORLD.
    What about THAT one over there?

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