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04-17-2009, 12:18 AM #1426
Re: PR Dev Journal.
|TG-XV| Waldo_II
Violence doesn't solve anything.
Exceptions for: Slavery, dictatorship, communism, genocide, oppression, evil/racist/hateful regimes bent on world domination...
"If you take a step towards freedom, it'll take two steps towards you." - Tom Morello




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04-17-2009, 07:15 AM #1427
Re: PR Dev Journal.
Doesn't the abrams in real life have technology allowing the tank commander to spot the target and align the gun to it automatically so the gunner can just shoot immediately... or is the other way round... or am I wrong.
I wonder about involving NATO into PR? If it hasn't already been tried... I just want to play with a Leopard tank, (germany is in NATO right).|TG-69th|Berlancic2"Speed. Aggression. Surprise."



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04-17-2009, 11:10 AM #1428
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04-17-2009, 11:28 AM #1429
Re: PR Dev Journal.
Lets not turn this into a SPAM thread shall we.
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04-17-2009, 03:19 PM #1430
Re: PR Dev Journal.
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04-17-2009, 04:14 PM #1431

- Join Date
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Re: PR Dev Journal.
ZEEEEEEEEEEEEE German's are coming!!
That might be a bit strange, wanting the help of the German Luftwaffe.Randy = Ace ! - Warlab












Randy/Bob/Magnum
RSS Feeds:Bamboo | |TG-31st| LR IHS Info | 9/11 - Never Forget |
Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population.
Tactical Gamer is not mainstream.
We are not trying to attract mainstream gamers."
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04-17-2009, 04:19 PM #1432
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04-17-2009, 06:23 PM #1433
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04-17-2009, 06:29 PM #1434
Re: PR Dev Journal.
I think they should try to include more factions.
I think they should also do like a joint-op map. Where US and British Forces vs. China, or Chinese and MEC forces vs. US. Or something like that. Sounds a little far fetched, I know. But one can only dream.








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04-17-2009, 07:52 PM #1435
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04-18-2009, 02:19 PM #1436
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04-18-2009, 08:02 PM #1437
Re: PR Dev Journal.


'Forward, the Light Brigade!
Charge for the guns' he said:
Into the valley of Death
Rode the six hundred.
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04-18-2009, 08:39 PM #1438
Re: PR Dev Journal.
Not to get too off-topic, but I love Band Of Brothers. One of the greatest mini-series ever. I would say it's THE best, but Generation Kill gives it a run for its money.
Yeah, give the voice pack/model for the kit that goes with the faction. Include it all in one screen. Hell, just to make it more far-fetched, maybe get a 2nd commander? The only thing I saw drawing conflicts is which faction gets the requestables.








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04-18-2009, 09:13 PM #1439
Re: PR Dev Journal.
We dont need two factions to get mistakes like that, its in the game now
'Fire at the tree trunks with heat'
'Theres no one there'
'fire anyway'
'I cant see anyone to fire at'
'fire with heat at the trees, I dont care if you see them or not'
#gunner uses coaxial
#facepalm
#Insurgent fires rpg at apc
/fin
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04-18-2009, 10:16 PM #1440
Re: PR Dev Journal.
I think last time i read about two forces, it was said undo able. Which doesnt make sense two have two (as cool as it would be) because then it would be 15 of each, and that would be kinda lame. Other things come into play too like who gets to play on what team, and stuff like that.



Do you really want invincible bears running around raping your churches and burning your women?
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