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03-13-2008, 10:35 PM #31
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03-13-2008, 11:43 PM #32
Re: Styorfoam's [WIP]map thread 56k warning
Right angles are for squares


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03-14-2008, 12:12 AM #33
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03-14-2008, 01:28 AM #34
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03-14-2008, 09:47 AM #35
Re: Styorfoam's [WIP]map thread 56k warning
Start the fog from 0m and extend it to 100% at the viewdistance limit so it has less of that wall of nothing effect that can be especially obvious when looking at the horizon
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03-14-2008, 10:07 AM #36
Re: Styorfoam's [WIP]map thread 56k warning
Looks really good so far. Keep up the good work.



Do you really want invincible bears running around raping your churches and burning your women?
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03-14-2008, 12:20 PM #37
Re: Styorfoam's [WIP]map thread 56k warning
Nice, when do you think you can get a minimap view?
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03-14-2008, 03:54 PM #38
Re: Styorfoam's [WIP]map thread 56k warning
no idea

Fightin the endless war.
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03-15-2008, 11:05 AM #39
Re: Styorfoam's [WIP]map thread 56k warning
You need lots of mounted MG's on the large concrete walls.



Do you really want invincible bears running around raping your churches and burning your women?
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03-15-2008, 01:25 PM #40
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03-15-2008, 01:45 PM #41
Re: Styorfoam's [WIP]map thread 56k warning
i have alot of buildings with MG nest in them. or near them. also i will ad some obstacles in the roads.

Fightin the endless war.
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03-15-2008, 10:20 PM #42
Re: Styorfoam's [WIP]map thread 56k warning
well my map is in its clean version meaning not much detail... but i cant release it cause i gotta lightmap... and it will probally take about 12-24 hours to finish. yep

Fightin the endless war.
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03-15-2008, 10:57 PM #43
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03-16-2008, 03:16 AM #44
Re: Styorfoam's [WIP]map thread 56k warning
F*** SH** AHHHHHHH my map now crashes when i try to load it.... the lightmaping must of fed it up

Fightin the endless war.
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03-16-2008, 04:31 AM #45
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