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04-01-2009, 02:55 AM #211
Re: PR versus ARMA
Hahahaha, in there it says the ability to reload while walking... I'm just imagining all the PR players like 'wtf...?!?'
Edit: Felt like I needed to put in something more than just that; so if you do like strategy, tacticalness (it is now a word) and teamwork then ArmA II really will be the game for you to buy.. I would say to buy ArmA right now but you might as well wait on ArmA 2 although it might be awhile before the game really gets things flowing well (ArmA sure took a helluva time (was just due to budget spending.. no worries for ArmA 2, really.)) but instead of looking at all the reviews for it and just wondering how it would compare to PR I suggest you try it out somehow and decide how PR compares to ArmA.."A Veteran is someone who , at one point in their life, wrote a blank check made payable to
'The United states of America' for an amount of 'upto and including my life'. That is honor, and there are way to many people in this country who no longer understand it."-Author Unknown
"I got kicked out of barnes and noble once for moving all the bibles into the fiction section" -Any.
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04-01-2009, 03:22 PM #212
Re: PR versus ARMA
Alot of people do seem to be speculating that, but from all the interviews ive read and the videos ive seen, it looks like they are sticking true to their word and will have a true combat sim. Check out the operation flashpoint 2 forum here at TG a number of new unseen videos have been posted up.
Reason people are thinking its going to be arcadey is because its very fluent in its movement unlike Operation Flashpoint 1 and Arma where the movement was very clumsy and slow, its also made fluent to apeal to a wider audience. but I will say this game wont be any less releastic than PR is now.PR ingame name - |TG-Irr| SilverJohn
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04-01-2009, 06:00 PM #213
Re: PR versus ARMA
The major difference is that Operation Flashpoint and Arma were made by Bohemia interactive, while Codemasters has only got the right to the Flashpoint name, but none of the Bohemia staff, so the new game could be anything, from Bf2 to Arma, while Arma 2 is more set in what its going to do.
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04-01-2009, 11:55 PM #214
Re: PR versus ARMA
ArmA2's budget is much larger than ArmA's and BIS wont run out of money 1/2 way through development. Dont forget BIS is still updating ArmA, If they still have the time to update their predecessor then development of ArmA2 must be going great.
|TG-18th|Socomseal
Former TG Irregular ArmA Platoon Leader| Former TG ArmA Admin XO| TG Pathfinder - Spartan 1 |TGU ArmA Instructor |TG-18th Member| |Former TG-1st Member|
"Tell command our squad died during a heroic charge through an open field"-MarineSeaKnight
Carver you will be cut off for a long time before reinforcements can reach you "I am the reinforcements the main force is only coming to bring me body bags and to clean up the mess Im about to make" - General Carver




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04-13-2009, 10:11 AM #215
Re: PR versus ARMA
Check this out, and hit the HD button for the video:
http://www.tacticalgamer.com/armed-a...-minotaur.html
Chinook extract getting a bit sweaty!
[media]http://www.youtube.com/watch?v=Qio9EDPbQ-E[/media]










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04-13-2009, 01:32 PM #216

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04-13-2009, 02:26 PM #217
Re: PR versus ARMA
You just love taking photo's of me, don't you Bamboo? I sense Chris Hansen will be giving you a visit. (Im the one with the union jack face)
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04-14-2009, 01:23 AM #218
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04-14-2009, 01:59 AM #219
Re: PR versus ARMA
Take this PR players:
[media]http://www.youtube.com/watch?v=HVRMDsykeAk[/media]

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04-14-2009, 10:05 AM #220
Re: PR versus ARMA
Im surprised no one has posted the ACE mod trailer, Those are ArmA's graphics on very high they were not touched up.
[media]http://www.youtube.com/watch?v=dAierQRQNAM&feature=related[/media]|TG-18th|Socomseal
Former TG Irregular ArmA Platoon Leader| Former TG ArmA Admin XO| TG Pathfinder - Spartan 1 |TGU ArmA Instructor |TG-18th Member| |Former TG-1st Member|
"Tell command our squad died during a heroic charge through an open field"-MarineSeaKnight
Carver you will be cut off for a long time before reinforcements can reach you "I am the reinforcements the main force is only coming to bring me body bags and to clean up the mess Im about to make" - General Carver




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04-14-2009, 01:56 PM #221
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04-14-2009, 02:01 PM #222
Re: PR versus ARMA
Hah, beach party HMMWVs, ACE may not be that different from PR after all.
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04-14-2009, 03:30 PM #223
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04-14-2009, 06:40 PM #224
- Join Date
- Nov 2007
- Location
- Georgia
- Posts
- 649
Re: PR versus ARMA
Is there a way to "snap" the aiming to make it like a normal FPS, not that "free roaming" aiming? If so I may buy ArmA, but I'll undoubtedly get ArmA 2.




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04-14-2009, 06:57 PM #225
Re: PR versus ARMA
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