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06-25-2008, 12:51 AM #76

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Re: What are you excited for/want to see in .8?
i hope they add, added armor on the hueys, or side machine gun for the troops. But added armor would be nice and It would be even better if they got rid of the MEC Transport Chopper aka The Mad Cow.
Randy = Ace ! - Warlab












Randy/Bob/Magnum
RSS Feeds:Bamboo | |TG-31st| LR IHS Info | 9/11 - Never Forget |
Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population.
Tactical Gamer is not mainstream.
We are not trying to attract mainstream gamers."
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06-25-2008, 02:29 AM #77
Re: What are you excited for/want to see in .8?
This is my number one wish for PR...
I wish that a commander could spawn AI infantry..
This BF-2 single player mod i had one time could set the number of troops on the map.
I set it to 100 and played 50 vrs 50 troops. I think it would be very useful for the commander to beable to control 2 AI Squads. I don't know how this could be done, but i know bf-2 had a COOP mode and that AI players did not count as "players" on the server. Therefor i wonder if somehow something could be created which would allow the spawning of AI infantry. Just 2 squads is fine... 12 AI for the commander to control.
I think this would add a much needed element to PR... The idea of more numbers.
These AI infantry would pretty much be fodder really, there to do menial tasks and defend regions which don't need a player squad defending, but which are good points to cover a flank. Also, you could bolster defense and attacks with "fodder" troops...
They would shoot and get shot, and add a new element to attacking a flag... Seriously, even 1 or 2 squads defending a flag can barely cover all the entrances. People run up in there unknowingly, they get really close without anyone ever knowing until then.
12 people is usually a good sized force, but if you could augment that to 18 or even 24 (with one or two AI squads), then it would force players to use differnt strategies to attack. I do think this would be good.
Not to say it's possible... but i think it would be good.listen close
to the rat-tat-tat-
as the metal flies,
we should know as fact:
that unearthly demons
are part of our pack,
and as we engage you
in battle we pass.
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06-25-2008, 11:36 AM #78

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Re: What are you excited for/want to see in .8?
Randy = Ace ! - Warlab












Randy/Bob/Magnum
RSS Feeds:Bamboo | |TG-31st| LR IHS Info | 9/11 - Never Forget |
Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population.
Tactical Gamer is not mainstream.
We are not trying to attract mainstream gamers."
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06-25-2008, 11:53 AM #79
Re: What are you excited for/want to see in .8?
i have arma...
listen close
to the rat-tat-tat-
as the metal flies,
we should know as fact:
that unearthly demons
are part of our pack,
and as we engage you
in battle we pass.
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06-25-2008, 12:01 PM #80
Re: What are you excited for/want to see in .8?
I would not like to have bots in PR. They can never make it up or real people and the thing I like about PR is that its people you play against so they sometimes makes unpredicted (irrational) moves you dont have that with AI, they only react in a set number of ways and give it a month or 2 and people will get tired of the bots. I havent played ArmA because of the bots and im not planning on it.
If people are becoming so bored when playing that they have to resort to this immature behaviour I will give them something to do, call it a project. The project is "appeal a ban". - Wicks









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06-25-2008, 12:04 PM #81

- Join Date
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Randy = Ace ! - Warlab












Randy/Bob/Magnum
RSS Feeds:Bamboo | |TG-31st| LR IHS Info | 9/11 - Never Forget |
Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population.
Tactical Gamer is not mainstream.
We are not trying to attract mainstream gamers."
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06-25-2008, 01:09 PM #82
Re: What are you excited for/want to see in .8?
I wouldn't mind bots to make the co more important, specifically to man vehicles or armament like artillery.
Unfortunately AI infantry will take server slots. I dont know if you could skip that and have them permanently part of the vehicle like that AI controlled ac130 Ive seen a vid of
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06-25-2008, 02:57 PM #83
Re: What are you excited for/want to see in .8?
Cylons.... as mentioned in the new changelog
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06-25-2008, 04:25 PM #84
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- West Vancouver, BC
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- 958
Re: What are you excited for/want to see in .8?
They have a plan.

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06-25-2008, 08:16 PM #85
Re: What are you excited for/want to see in .8?
Keep the Bots out of PR!!!!
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06-25-2008, 08:53 PM #86
Re: What are you excited for/want to see in .8?
Bots would never make their way to PR...
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06-26-2008, 06:58 PM #87
Re: What are you excited for/want to see in .8?
I would love to see the British LSW ( Minimi? its just a m240 really) for the British forces, and maybe Acog scopes on the LSW and a Improved British marksmen rifle, i think the L86A2 is mainly for paratroopers
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06-26-2008, 07:15 PM #88
Re: What are you excited for/want to see in .8?
In case you haven't seen these yet:
http://www.realitymod.com/forum/f199...s-wip-l86.html
http://www.realitymod.com/forum/f201...nimi-para.html
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06-26-2008, 10:42 PM #89
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Re: What are you excited for/want to see in .8?
I have to admit it would be really cool if the commander could place AI troops at certain locations to help with defense or basic attacks. They wouldn't be very good...more like secondary troops and the amount of times they respawn could be controlled so that it is not an infinite reserve. I just hate going into a server with only a few people...it would be nice to be able to fill out the slots.
submit7
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06-27-2008, 01:12 AM #90

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Re: What are you excited for/want to see in .8?
Randy = Ace ! - Warlab












Randy/Bob/Magnum
RSS Feeds:Bamboo | |TG-31st| LR IHS Info | 9/11 - Never Forget |
Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population.
Tactical Gamer is not mainstream.
We are not trying to attract mainstream gamers."
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