-
06-30-2008, 04:29 PM #16
- Join Date
- Apr 2007
- Location
- Norway
- Age
- 35
- Posts
- 5,666
Re: Team switchers
The "switch teams if the other teams is losing badly"-rule that Kebab mentions comes from the game Battlefield 2142. It doesn't quite work in PR as it's a much longer round and many things change underway. And also one player usually can't make a huge change in PR as they can in 2142. In PR you can switch over and try to get a squad going and but chances of doing much with one squad to turn things around can sometimes be hard. It all depends upon who you get in your squad and what you manage to accomplish.
But challenging the other team and taking some of you mates over with you can make a difference.












-
06-30-2008, 05:03 PM #17
- Join Date
- Jul 2007
- Posts
- 88
Re: Team switchers
I know one one round 2 days ago I was on Qwai as USMC and we annihilated the PLA, my squad had no deaths at all!!
The next round we were on Fools as Militia and at start teams were 30-18 since half the PLA team left.
Teams evened in about 10 minutes after that though, since more people joined the server.
And surprisingly Militia won again but the round was neck a neck until we captured Village in the last two minutes, initiating the ticket bleed and winning 21-0
-
06-30-2008, 06:40 PM #18
Re: Team switchers
Honestly I don't care which team I get to play on, I just want to play..... Its nice to see some action against good players rather just wiping the floor with them.
-
06-30-2008, 09:41 PM #19
Re: Team switchers
I actually don't care if I win or loose, but considering I am so burned out on the maps and PR in general, if I am going to stomach playing some, I am going to do it with my friends/IHS mates. I regularly team switch right after loading in, and often I switch from the winning to the loosing side. I really don't care what the point total is.
I do though understand your frustration where people are playing for a while on one team, and just becuase they are loosing they switch teams. That isn't cool.
I will also say that you are correct that sometimes with a bunch of IHS guys on one team, we work like a well oiled machine. But it doesn't happen as much as you might think. It was so funny the other night on the map with the big Dam. The other team was whining non-stop about team stacking because there were like 3-4 10th squad and a few 6th squad on the US side. Guess what happened. We got our asses handed to us. BAD. We lost East Beach pretty quick, and ticket bleed knocked us out quick.
Just saying team names don't always matter, unless you dwell on it so much and waste your time and teammates attention typing in Chat about it that you loose focus in the game.
LINKS
10th Tactical Guard
Server Rules and SOP * Kicked? Banned? READ THIS FIRST!*
Contact an Admin * Nominate your teammates for a ribbon
Stoop and you'll be stepped on; stand tall and you'll be shot at.
-Carlos A. Urbizo-
-
06-30-2008, 10:34 PM #20
Re: Team switchers
I'd rather play with my mates. If I have to switch teams when I load in to play with them I will.
-
07-01-2008, 02:05 AM #21
- Join Date
- Sep 2007
- Posts
- 102
Re: Team switchers
And if everyone thinks like you, all the good TG teamplayers get stacked on one team, leaving a gaggle of pubbies on the other.
The team with more TG members is generally the one with better ogranisation and therefore is winning. If you join the server, and then teamswitch because you "want to play with your mates," you accentuate the problem.
Go you.
-
07-01-2008, 02:36 AM #22
Re: Team switchers
Exactly. This used to happen frequently on POE a couple patches ago, where one team would have 3 full squads of TG (and not IRR, but 6th devils, 5th, etc) and the other side would be full of pubbies. They frequently got thier asses handed to them all the time.
If your IHS playing the game is taking up 2 full squads in-game, suck it up. Split it in half, one per side. I can't see how that's too hard to ask and "just won't work" or won't "let you play with your buds." Furthermore, by playing with other people not in hour IHS, you might actually teach them how to play the game better, rather then them crashing against you all the time. Is that not one of the tenets of TG?
WE used to run across this at times on our Dystopia and NS servers, and that was exactly our solution. Noone wants to play against a team with all TG on one side and none on the other, and people would leave the game after a round or 2 and our server would empty when we did that. The solution was simple: split ourselves up, teach others how to play the game. Hey, increased gameplay!
Furthermore, creating team imbalance by teamswitching "just to play with your buds" is incredibly selfish. You'd rather play with your friends and screw the other team over out of 2-3 players or more?
Also, we're playing PR (or POE, or FH2, or several other games, this happens in a lot of games we host). Teamswitching because your team is losing and you want to be on the winning side? WHY, exactly? There's no stats to track. Theres no "medals" to earn. Theres no secret unlocks, or things to inflate your e-penis to ever greater hights (and this is one reason i'm a staunch anti-stats-tracking position guy, i've seen good servers devolve into people doing nothing but stat/point whoring for bragging rights.) so there is absolutely no call for it. Is your account or reputation going to suffer some horrible fate by *gasp* actually LOSING something? If you just have to be that competitive, please leave and go back to vanilla BF2, where that kind of tactic makes sense in some perverse way, and you can join other people who feel the same as you do. The TG community has no use for that attitude, and actively tries to combat and do the exact opposite to escape that kind of thinking.
-
07-01-2008, 02:37 AM #23
Re: Team switchers
Again Catraphact, there is a 50/50 chance that what you are saying is true.
We would not switch to play with the 6th, or 15th, or 1st (no offence guys, but just saying).
He is saying he switches to hang out with a good friend from the 10th, and we might very well be on a different team than 5 guys from the 6th squad. So he in effect could be making the teams even more even by switching.
LINKS
10th Tactical Guard
Server Rules and SOP * Kicked? Banned? READ THIS FIRST!*
Contact an Admin * Nominate your teammates for a ribbon
Stoop and you'll be stepped on; stand tall and you'll be shot at.
-Carlos A. Urbizo-
-
07-01-2008, 03:14 AM #24
Re: Team switchers
No
PR is about teamwork, tatics, and communication. With whom do you think I can accomplish this the most?
When I was a TG player before joining a IHS I could play with who ever I wanted. 6th, 10th, 15th, 4th, TF-21, BLKOPS, anyone. To say that because I added a prefix before my name instantly made, me and the others who did so, better is incorrect.
my side switching doesnot affect the team I switched from being that I usually switch as soon as I log in and the Auto Balance on the server is able to keep the player diffrence at +/- 2 players
Do I take time to teach new players and squad members the game?
Yes, every round I SL everyone in my squad can see how I move us across the map. Have a question about a kit / flag cap radius / rule? Im there to help.
Look the reason you join a IHS is for the abilty to become better at the game you play with the people in that IHS. Also these IHS are not a secret all you need is a supporting membership and the desire to start one and, well viola new IHS.
Somethng for Everyone
BRRRRAAAAPPP! & Brum, burm, bum
10th Guard - We put the sensual in non-consensual
-
07-01-2008, 04:57 AM #25
Re: Team switchers
Any pubby can log on TS and be as coordinated as any one of us. It's up to them. Having an X or a 6 next to your name should not hinder your ability to play with your homies. That is the antithesis of an IHS.
Most of us where SMs before there was any talk of being in an IHS. We already understood, agreed, and wished to preserve the way TG operated. And that doesn't happen when you steamroll over the other team every single round. People would disconnect. So why would we put server popularity in jeopardy?
We wouldn't and WE DON'T. These arguments about IHS teamstacking are founded on ignorance. Numerous times the 10th and 6th have agreed to switch to opposite teams because the previous round was a slaughter.
Would you not lose interest if you won every single time you played with little to no effort? The whole thrill is not knowing if what you're doing is good enough until you're halfway through the game.
Now for a lesson in critical thinking. Teamstacking = low server population. Low population = nobody for IHS's to fight. IHS = pointless. And yet the server is going strong and there are a couple new IHSs. My point is IHSs don't teamstack. And if things get too easy, we switch it up to be challenged. Not because we have to. Because we want to. So knock it off. Be thankful we all don't teamstack. That would be like squashing grapes. I mean if you didn't notice, we have unique tags that make our guns more accurate.
Let's get back on topic. Teamswitchers who do it so they can win. If anything is selfish, it's that! In-House Squads don't teamswitch to win. We fight for it. Players who teamswitch to win are nothing like players in IHSs. So, they will either acclimate to the TG way of things, or they will leave. In both cases, it's for the best.
/logic
Haikus are easy.
But sometimes they don't make sense.
Refrigerator.
-
07-01-2008, 09:37 AM #26
Re: Team switchers
The world isn't perfect.
Let me ask a question: How does one gauge the skill (with skill being a composite of accuracy, ability with different kits, communication skills, leadership ability, tactical and strategic thinking just to name a few) of each player? How does one properly balance a server with 62 individuals so that the matches played are as "even" as possible? Is this the job of the admins? Should we write some type of algorithm that runs between maps and attempts to do it? How do we compensate for disconnects mid-round? What if 3 players from the winning team switch to the losing team and that team still loses the next round - should there be more that switch and how many? Who are the ones that should switch, and who decides who those players are? What if they don't want to switch and opt to disconnect instead of playing on the other team? Now what?
What will it take to make you happy?
-
07-01-2008, 09:41 AM #27
- Join Date
- Sep 2007
- Posts
- 102
Re: Team switchers
As an admin, you must know that we can never be happy.
The world isn't perfect. The job of the cynic is to get the world to edge closer towards perfection, that's all.
Maybe I don't say this enough, but I do appreciate the amount of work that goes into the TG server...which is why I became an SM.
-
07-01-2008, 10:51 AM #28
Re: Team switchers
Player discontent is what makes the forums hum along
Hey, if this is the worst thing we have to "argue" about, then things must be going pretty good.
Now, on a more serious note, I just want everyone to take the time to think about how realistic is it to try and make each and every match perfectly balanced and end with a victory margin of 50 tickets or less (which I think is a pretty good match). Personally, I see it as nearly impossible to accomplish, and to make it happen would require more teamwork and coordination outside of the game than what is happening inside the game.
Thanks to each of you for making TG the premier PR server in the world!
-
07-01-2008, 11:29 AM #29
Re: Team switchers
Player discontent is what made my IHS pull out of PR altogether. I'm the only one in it that still plays anymore, we moved back to POE. We lost several other good players in response to changes in server rules, etc. like Braidedheadman.
-
07-01-2008, 11:57 AM #30
Re: Team switchers
THANK YOU ADMINS!
I <3 YOU
But, that is an excellent point, the teams may never be even and I think its just up to us, the players to try and look at the tickets and think:
"Maybe its not that fun for the other team, lets take it a bit easier"
or
"I think I'll switch over and help out the other team"
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)





























Bookmarks