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07-03-2008, 12:25 PM #31
Re: ** Rules change: Fool's Road **
Good change. The brits have too much advantage on this map. It would give the militia a chance to interdict and modify the advance of the british forces.
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07-04-2008, 04:19 PM #32
Re: ** Rules change: Fool's Road **
Just played Fools Road again with new rule: after the militia tanks spawned both tanks moved down to camp the bridge with the support of 2 engineers to repair them. They cleaned out the British armor along the way by sending 1 tank east and one tank south, and after they got to the bridge the British never got any more armor out of their main.
going to be hard to counter that one!|TG-X|WAREHOUSE
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07-04-2008, 05:11 PM #33
Re: ** Rules change: Fool's Road **
Not really. One HAT guys with a bridge defense squad=death to tanks. Theres no way the tanks will be able to pick off a smart HAT guy up in the hills. They'd either be forced to back off or they'd wind up costing their team the use of tanks.
|TG-6th|Ferris Bueller
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07-04-2008, 05:33 PM #34
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07-06-2008, 01:26 AM #35
- Join Date
- Jun 2008
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- 2
Re: ** Rules change: Fool's Road **
For those that do not know, the brits do not need the bridge, except for the support trucks, they can cross the river in a number of places with little damage.
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07-06-2008, 02:54 AM #36
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07-06-2008, 05:33 AM #37
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07-06-2008, 10:43 AM #38
Re: ** Rules change: Fool's Road **
I remember the old humvee would drive on the seabed, go fast enough and you could cross just about any river but now they float and lose traction which is now why the support truck doesnt work I guess..
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07-06-2008, 01:19 PM #39
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07-06-2008, 01:46 PM #40
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07-06-2008, 05:38 PM #41
Re: ** Rules change: Fool's Road **
When I become a BF2 admin I will make sure I be on everyday to ban those base campers and good karma breakers
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07-06-2008, 08:29 PM #42
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07-06-2008, 10:53 PM #43
Re: ** Rules change: Fool's Road **
|TG-XV| Waldo_II
Violence doesn't solve anything.
Exceptions for: Slavery, dictatorship, communism, genocide, oppression, evil/racist/hateful regimes bent on world domination...
"If you take a step towards freedom, it'll take two steps towards you." - Tom Morello




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07-07-2008, 07:11 PM #44
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07-07-2008, 07:15 PM #45

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Re: ** Rules change: Fool's Road **
Randy = Ace ! - Warlab












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