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Discussion: Project Reality / PR:BF2 - me + boredom = - Originally Posted by Katanama The bullet will be accelerating as long as the gas in
  1. #31

    Sc[ + ]pe's Avatar

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    Re: me + boredom =

    Quote Originally Posted by Katanama View Post
    The bullet will be accelerating as long as the gas in the barrel is at a higher presure then the air around it.
    This makes a whole lot more sense when I'm not tired than when it's 2:30 in the morning. You are, of course, 100% correct, and I now feel entirely silly for posting that argument in the first place. CARRY ON GENTS.

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  3. #32

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    Re: me + boredom =

    lmao! wow... After reading this I broke out in laughter!

    Awsome Kat

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  5. #33

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    Yes it happened again

    Now sonic lets see if you laugh if read through this

    Yes I have been bored again, this time it have been for a little longer so more came out of it. But you should still not expect too much since its only my thoughts put in writing

    http://files.filefront.com/filepdf/;.../fileinfo.html

    Im not able to get it to show so you will have to download it. Its a 21 page PDF document that I have been making in the last couple of evenings. If someone can show me how to get this to show by clicking on the link i would appreciate it
    If people are becoming so bored when playing that they have to resort to this immature behaviour I will give them something to do, call it a project. The project is "appeal a ban". - Wicks




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  7. #34

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    Re: me + boredom =



    If you find yourself in a fair fight, then you have obviously failed to plan properly.

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  9. #35

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    Re: Yes it happened again

    Quote Originally Posted by Katanama View Post
    Now sonic lets see if you laugh if read through this

    Yes I have been bored again, this time it have been for a little longer so more came out of it. But you should still not expect too much since its only my thoughts put in writing

    http://files.filefront.com/filepdf/;.../fileinfo.html

    Im not able to get it to show so you will have to download it. Its a 21 page PDF document that I have been making in the last couple of evenings. If someone can show me how to get this to show by clicking on the link i would appreciate it
    Its TOO LONG!

    I chuckled not because of the contents. But, because I don't understand why you would spend hours doing this...

    wow

    Kat you confuse me at times

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  11. #36

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    Re: Yes it happened again

    Quote Originally Posted by =Sonic_Striker= View Post
    Its TOO LONG!

    I chuckled not because of the contents. But, because I don't understand why you would spend hours doing this...
    To gain a fuller understanding and appreciation of what really happens when you pull the trigger.
    |TG-6th|Belhade
    "I am actually looking forward to watching Jon and Kate plus 8." - Dirtboy





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  13. #37

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    Re: Yes it happened again

    Quote Originally Posted by Belhade View Post
    To gain a fuller understanding and appreciation of what really happens when you click the mouse.
    lol

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  15. #38

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    Re: Yes it happened again

    Quote Originally Posted by Belhade View Post
    To gain a fuller understanding and appreciation of what really happens when you pull the trigger.
    nope to keep my mind ocupied, nothing more.
    If people are becoming so bored when playing that they have to resort to this immature behaviour I will give them something to do, call it a project. The project is "appeal a ban". - Wicks




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  17. #39

    Belhade's Avatar

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    Re: Yes it happened again

    Quote Originally Posted by Belhade
    To gain a fuller understanding and appreciation of what really happens when you click the mouse.
    Quote Originally Posted by =Sonic_Striker= View Post
    lol
    Yeah, that too!

    And, Katana, I at least gained a deeper understanding and appreciation, so thanks!
    |TG-6th|Belhade
    "I am actually looking forward to watching Jon and Kate plus 8." - Dirtboy





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  19. #40

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    Re: me + boredom =

    Katanama,

    What is your math skillz?
    do you do work with probability ?
    listen close
    to the rat-tat-tat-
    as the metal flies,
    we should know as fact:
    that unearthly demons
    are part of our pack,
    and as we engage you
    in battle we pass.

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  21. #41

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    Re: me + boredom =

    I study physics and math at the Univercity of Århus in Denmark, so maybe I can help you depending on your need
    If people are becoming so bored when playing that they have to resort to this immature behaviour I will give them something to do, call it a project. The project is "appeal a ban". - Wicks




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  23. #42

    Sc[ + ]pe's Avatar

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    Re: me + boredom =

    I look forward to reading this, I'm a physics nerd too!

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  25. #43

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    Re: me + boredom =

    Sorry scope but theres no math or physics in this, its pure text. I have just now noticed that i havent said what it is about, so I will do that now.

    This document contains the basic information that is needed for an infantryman to work properly, most of this will have most use for squadleaders and aspiring squadleaders but is relevant for all players in my oppinion. this is my thoughts on what should infuence your decisions as a squadleader and also different formations and how they can be useful what influence terrain should have on your decisions.

    The reason this is the subject is because of Fishbones thread http://www.tacticalgamer.com/battlef...ry-squads.html

    If someone have something fore me to do just say it, just keep in mind that I do not have access to the game but I still have some nights that i need to spend before I can go back to playing.
    If people are becoming so bored when playing that they have to resort to this immature behaviour I will give them something to do, call it a project. The project is "appeal a ban". - Wicks




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  27. #44


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    Re: me + boredom =

    Good to read this explanation as I was expecting 25 pages of ballistics.

    I skimmed through it but there are definitely some good parts in it. Especially the points about the differences between real life and in game. I also liked the examples of ingame situations. Perhaps if my tactical map is working out well then we can slowly start turning the document into a "field manual".

    But it really was quite a good read considering that it is a collection of thoughts as you pointed in the introduction.

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  29. #45


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    Re: me + boredom =

    balistics isnt that hard to work out.

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