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Discussion: Project Reality / PR:BF2 - Jungle Fighting: A Short Guide - Originally Posted by sirsolo =) That river cuts accross the entire map. So unless you
  1. #16

    Katanama's Avatar

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    Re: Jungle Fighting: A Short Guide

    Quote Originally Posted by sirsolo View Post
    =)

    That river cuts accross the entire map. So unless you find the one place where everyone always crosses, its futile for most of the game.

    Sniper is a useless kit? Never had me as your sniper. I can kill half a squad, and have the other half hiding in fear ready to be shot by friendly infantry. From the very edge of the fog.

    §Sirsolo
    First, if you have played enough OGT then there are some places that people usually croos the river so it is predicteble.

    Second, I would like to see you take out a whole squad that is moving with the sniperkit you might get one and then you wouldn get more when they know you are there.

    Thirdly, STOP SPAMMING THE FORUM. It is anoying and is starting to get old so please stop and start acting like you are part of a mature comunity instead of some forum for 13 year old kids (no offense).
    If people are becoming so bored when playing that they have to resort to this immature behaviour I will give them something to do, call it a project. The project is "appeal a ban". - Wicks




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  3. #17

    sirsolo's Avatar

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    Re: Jungle Fighting: A Short Guide

    Im leaving decent internet behind in 2 days, and wont be back for 10, so you can have a nice peaceful dead mature forum.

    Secondly, Who cares where its likley for people to cross. In a 3D environment, everything is possible.

    Lastly, I shoot from as far away as possible. I dont recall any times where the people I was shooting at knew where I was. Especially not from one shot. -_-

    §Sirsolo
    |TG-Irr|Sirsolo since 18OCT08.

    Carpe Diem


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  5. #18


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    Re: Jungle Fighting: A Short Guide

    Second katanama on the spamming of posts Sirsolo, it's annoying, immature and I expect you will be hearing from someone soon.

    Ok in order, don't call people 'thick', it is rude, especially when your posts are demonstrably lacking in an understanding of the game.

    OGT does not require a sniper kit, at any point. Fine take one if you want to play lone wolf and pick up a few kills. It won't help your squad.

    There are a handful of players on our server that I know regularly use the sniper kit, as intended, in a manner that helps their team mates and the command structure. It is not a magic kit, it is only useful in the right hands, on the right map, at the right time. I will take a sniper kit occasionally, on some maps. I may go after the other teams command structure or other HVT (high value targets). Whilst chasing infantry kills is probably fun there are only a couple of instances where it is appropriate as a sniper i.e. where you see a friendly squad pinned or are assisting their advance. Otherwise you are better off providing intel to your c/o and eliminating hvt's like their C/O, officer's, HAT, sniper etc.

    Personally the marksman kit has only a limited application on this map. The Brit marksman kit is simply a standard infantry weapon with slightly longer, heavier barrel. You should be able to hit nearly everything you need with the standard weapon, which is a great weapon in PR and in real life now H&K fixed it. Seriously, this is to anyone who chases limited kits for their own sake, learn to shoot as an infantry man before picking up limited kits in an effort to cover any inadequacies in your basic abilities.

    In my opinion there are a handful of kits required for OGT, as follows, rifleman, automatic rifleman, engineer, medic, LAT. That's about all you need.
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  7. #19

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    Re: Jungle Fighting: A Short Guide

    Quote Originally Posted by A.WICKENS View Post
    Second katanama on the spamming of posts Sirsolo, it's annoying, immature and I expect you will be hearing from someone soon.

    Ok in order, don't call people 'thick', it is rude, especially when your posts are demonstrably lacking in an understanding of the game.

    OGT does not require a sniper kit, at any point. Fine take one if you want to play lone wolf and pick up a few kills. It won't help your squad.

    There are a handful of players on our server that I know regularly use the sniper kit, as intended, in a manner that helps their team mates and the command structure. It is not a magic kit, it is only useful in the right hands, on the right map, at the right time. I will take a sniper kit occasionally, on some maps. I may go after the other teams command structure or other HVT (high value targets). Whilst chasing infantry kills is probably fun there are only a couple of instances where it is appropriate as a sniper i.e. where you see a friendly squad pinned or are assisting their advance. Otherwise you are better off providing intel to your c/o and eliminating hvt's like their C/O, officer's, HAT, sniper etc.

    Personally the marksman kit has only a limited application on this map. The Brit marksman kit is simply a standard infantry weapon with slightly longer, heavier barrel. You should be able to hit nearly everything you need with the standard weapon, which is a great weapon in PR and in real life now H&K fixed it. Seriously, this is to anyone who chases limited kits for their own sake, learn to shoot as an infantry man before picking up limited kits in an effort to cover any inadequacies in your basic abilities.

    In my opinion there are a handful of kits required for OGT, as follows, rifleman, automatic rifleman, engineer, medic, LAT. That's about all you need.
    Cant wait to hear from them.

    Spamming according to Wikipedia: "Spamming is the abuse of electronic messaging systems to indiscriminately send unsolicited bulk messages"
    According to Dictionary.com: "a disruptive, esp. commercial message posted on a computer network or sent as e-mail."

    Try to find a thread where I have double posted. You probably wont.
    Try to find one where I have tried to sell things, or heck, even posted a link.
    How is it immature? Someone posts something, and as I have absolutly NOTHING better to do, I reply.
    I didnt directly call anybody "thick" and after you mentioned that its rude, you went and insulted me.

    I completly agree. Which is why I never use sniper kits on Bi Ming, OGT, and the like.

    From the distances I shoot, I only see shapes. I give info to my CO, then take out targets that I can.
    The brit marksman is... special. Having full auto and all.

    I believe that Ive covered all the bases.

    §Sirsolo
    |TG-Irr|Sirsolo since 18OCT08.

    Carpe Diem


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  9. #20


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    Re: Jungle Fighting: A Short Guide

    I will reply more fully later. However to tide you over as you 'have nothing better to do'. I did not insult you. I offered you an honest appraisal of the endless stream of posts you seem prepared to inflict on the forums, filled with empty boasts of your extraordinary prowess. They add little to the discussion at hand and seemed designed at the very least to be a touch provocative. I would suggest you re-read the primer and just spend a little more time thinking and then drafting your posts instead of posting for the sake of it. I think you would find a much more positive response would be the result.
    TG PR Admins: Fighting for YOU on the frontlines in the War on Stupidity.
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    Being Ninja and Lone Wolfing FOB's is what PR:BF is all about, right?....

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  11. #21

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    Re: Jungle Fighting: A Short Guide

    Quote Originally Posted by A.WICKENS View Post
    Second katanama on the spamming of posts Sirsolo, it's annoying, immature and I expect you will be hearing from someone soon.

    Ok in order, don't call people 'thick', it is rude, especially when your posts are demonstrably lacking in an understanding of the game.

    OGT does not require a sniper kit, at any point. Fine take one if you want to play lone wolf and pick up a few kills. It won't help your squad.

    There are a handful of players on our server that I know regularly use the sniper kit, as intended, in a manner that helps their team mates and the command structure. It is not a magic kit, it is only useful in the right hands, on the right map, at the right time. I will take a sniper kit occasionally, on some maps. I may go after the other teams command structure or other HVT (high value targets). Whilst chasing infantry kills is probably fun there are only a couple of instances where it is appropriate as a sniper i.e. where you see a friendly squad pinned or are assisting their advance. Otherwise you are better off providing intel to your c/o and eliminating hvt's like their C/O, officer's, HAT, sniper etc.

    Personally the marksman kit has only a limited application on this map. The Brit marksman kit is simply a standard infantry weapon with slightly longer, heavier barrel. You should be able to hit nearly everything you need with the standard weapon, which is a great weapon in PR and in real life now H&K fixed it. Seriously, this is to anyone who chases limited kits for their own sake, learn to shoot as an infantry man before picking up limited kits in an effort to cover any inadequacies in your basic abilities.

    In my opinion there are a handful of kits required for OGT, as follows, rifleman, automatic rifleman, engineer, medic, LAT. That's about all you need.

    I will reply more fully later. However to tide you over as you 'have nothing better to do'. I did not insult you. I offered you an honest appraisal of the endless stream of posts you seem prepared to inflict on the forums, filled with empty boasts of your extraordinary prowess. They add little to the discussion at hand and seemed designed at the very least to be a touch provocative. I would suggest you re-read the primer and just spend a little more time thinking and then drafting your posts instead of posting for the sake of it. I think you would find a much more positive response would be the result.
    Impact not intent. Claiming that "I am demonstrating a lack of understanding of the game" is kind of insulting. Its like saying Im stupid.
    Then you go and say that it wasnt an insult, and that you were "offering (Which I would have refused) fact."
    Then you go and call me cocky.
    Then your post doesnt have anything to do with the thread.

    I just reread the Primer. Heres what it said. "Be Mature, Be Realistic." Didnt mention the word "forum" once.

    A more possitive response? I doubt it, seeing as it already gave people a negative response.

    When I want to maintain contact with a gaming community that I cant actually play with because of lack of reasources in my current situation, the forum would be the place to go.

    But it appears that the gaming community I speak of would rather that I dont. Thanks Wickens.

    §Sirsolo
    |TG-Irr|Sirsolo since 18OCT08.

    Carpe Diem


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  13. #22


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    Re: Jungle Fighting: A Short Guide

    "I can kill half a squad, and have the other half hiding in fear ready to be shot by friendly infantry. From the very edge of the fog". Sounds like boasting to me. Don't take anyone's responses personally Sirsolo, mine was not intended that way. My assertion that your posts demonstrate a lack of understanding is merely my opinion, nothing more. It is not, nor do I claim it to be, fact.

    Please do not act hurt that your relentless posting has garnered some negative response, what did you think would happen when you added that line to your sig. It is suggestive that your intent is simply to submit as many posts as possible. Anyone is free to post, however there are restrictions as you seem clearly aware. I would add that if you want to be taken seriously or would like your opinions to be given a fair hearing then perhaps post less often and consider each post a little more. Just my opinion again. I'll say no more on the matter and simply wish you well.
    Last edited by Wicks; 08-11-2008 at 11:29 AM.
    TG PR Admins: Fighting for YOU on the frontlines in the War on Stupidity.
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  15. #23


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    Re: Jungle Fighting: A Short Guide

    Quote Originally Posted by sirsolo View Post
    First off, you have two spaces in your last sentance between the words "do" and "the".

    Secondly, give me a spot on OGT that is OVER 300m, which normal rifles are accurate to, that would need a marksman. Now find points that arnt, and where semi-auto and auto fire modes would be far more useful.

    Lastly, you think the sniper is a terrible kit. I disagree. And thus the technology. I didnt sleep much today, and it made sense at the time.

    §Sirsolo
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  17. #24


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    Re: Jungle Fighting: A Short Guide

    I've only ever experienced an effective sniper once on OGT, we were British and he was nestled on the opposite side of the riverbank calling out enemy crossing points / advances on the flag. Got quite a few kills but it's not something I'd ordinarily recommend to anyone without a great deal of experience.

    And yes, he was an uber TG'er!

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  19. #25

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    Re: Jungle Fighting: A Short Guide

    Viewdistance is too short on ogt, just effective use of the apc would be better however if there was a stalemate situation set across the rivre then it might be usefull


    If you find yourself in a fair fight, then you have obviously failed to plan properly.

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  21. #26

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    Re: Jungle Fighting: A Short Guide

    All perfectly good points, but the fact BF2 doesn't render far away grass makes jungle maps not as fun as they should be. Specially with a lot of people running in low settings, which agravates the grass problem.

    You gotta <3 when you lay down in tall grass and someone busts a cap in your ass anyways.

    Ghost Train used to be one of my favorite maps, as was Mao Valley before it got taken away. Anyways, they USED to, cuz now it's lame sniping and grass-not-working **** all over.

    My favorite maps now are the desert ones, EJOD specifically. Kashan isn't bad at all too, when the fighting gets to the bunkers.
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  23. #27


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    Re: Jungle Fighting: A Short Guide

    Actually, I find that Kashan is best in North or South village... those places are fun to have infantry combat as opposed to the wide open bunker areas. Al Basrah and Archer have similar areas in their maps with equivalent gameplay, but we won't be seeing much of them 'till 0.8...

    Anyhow, back on topic.

    Re: Sniper kits on that map, is there absolutely anything that snipers can do there that marksmen cannot? All of the high ground/long range shots are probably even within rifleman range... the only advantage would be the ability to spot targets, and at that point you might as well just use a spec ops kit for the job.

    Also, has anyone experimented with booby trapping the jungle? It'd be impossible to see a few strategically placed C4s in some of those hot spots (the jungle opposite south bunker, and the jungle area along the ridge near north bunker), and you could potentially catch a whole squad in their advance.

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  25. #28


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    Re: Jungle Fighting: A Short Guide

    *Points at class 2 sniper ribbon*

    Been around the block with the kit for a very long time.

    Sniper is worthless on OGT.

    There is no where on the map that a rifleman could not reach. Marksman is acceptable for the increased accuracy, but does not add you any real range. I'd even say that when playing with ironsights you can still perform very well.

    Obsessions with sniper rifles are what cause players to believe they're more useful on maps than an assault rifle.

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  27. #29

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    Re: Jungle Fighting: A Short Guide

    obsessions with spec ops and sniper lead to rambo sydrom. The infected can become most annoying on the battlefield.

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  29. #30

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    Re: Jungle Fighting: A Short Guide

    From all I've seen, a average sniper ( the ones I see on the server who make sniper squad ) usually get about 7 kills, while a regular infantry gets about 15-20, meaning there not really doing much. Ive seen Sniper's who actually hinder the team by stealing other people's vehicles because there to "leet" to walk. At the end of the day, It only takes an APC or Humvee to go up to the sniper, kill him, and take his kit. Most maps dont

    And spec ops? if your just going to there CP, a standard Engi kit will do the job, Spec ops should be for squads to take out a bunker or used to grapple over a wall.

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