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Discussion: Project Reality / PR:BF2 - blown bridges? - Originally Posted by Spitfire14 What about landmines? On our C&C night their was one landmine
  1. #31


    thegreatnardini's Avatar

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    Re: blown bridges?

    Quote Originally Posted by Spitfire14 View Post
    What about landmines? On our C&C night their was one landmine coming down the ramp from the Chechen main which totally stopped ALL our vehicles. We could have gone through the woods but the likely hood of flipping the vehicles was high. The Chechen combat engineer doesnt have a wrench. Do you get rid of them with shovels? We dropped a repair station and it just slowly slid down the slope and blew up after touching the bottom of the slope going a staggering 1/3 of a mile an hour.
    I believe the new incendiary grenades can take out mines.

    lTG-6thl NardDawg


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  3. #32


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    Re: blown bridges?

    Tried to use an incendiary grenade to remove landmines, doesn't seem to work. Tried again on a training server to no avail. C4 works though, not sure about IEDs yet though. On Kozelsk as a Chechen I parked 2 repair stations on the gray part of the blown bridge with no change. Shovel doesn't seem to do anything either. Any ideas?

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  5. #33

    Portable.Cougar's Avatar

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    Re: blown bridges?

    Quote Originally Posted by d1sp0sabl3H3r0 View Post
    Bridges on Kozelsk can't seem to be repaired, either. Looks like we're down to about Kashan in the rotation. Oh well....
    I couldnt fix the North West bridge on Kashan, Barracuda either


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  7. #34


    d1sp0sabl3H3r0's Avatar

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    Re: blown bridges?

    This is under discussion by the admins with nothing formal yet. We'll let everyone know when we decide.

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  9. #35


    Delta*RandyShugart*'s Avatar

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    Re: blown bridges?

    If anything it adds another aspect of teamwork to the game. Anyone know if the bridges can be destoyed by brdms, tanks, or other heavy weapons?
    Randy = Ace ! - Warlab






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  11. #36


    Namebot's Avatar

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    Re: blown bridges?

    I know some of them can be randy.
    |TG-12th| Namebot


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  13. #37

    Spitfire14's Avatar

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    Re: blown bridges?

    I think someone on here had a video of them taking out the bridge in Fools Road with the bdrm while in the water.

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  15. #38


    d1sp0sabl3H3r0's Avatar

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    Re: blown bridges?

    Quote Originally Posted by Spitfire14 View Post
    I think someone on here had a video of them taking out the bridge in Fools Road with the bdrm while in the water.
    That would be Namebot

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  17. #39

    fuzzhead's Avatar

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    Re: blown bridges?

    Other than Jabal I dont this really affects much. Was an oversight that never got picked up through testing...

    Fools Road bridge is currently out of bounds but could maybe be destroyed by tanks from range?

    Kozelsk bridges can be jerry rigged with foxholes to cross over, but the BTR60, BRDM and Spandrel are all amphibous as well.

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  19. #40

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    Re: blown bridges?

    Quote Originally Posted by fuzzhead View Post

    Kozelsk bridges can be jerry rigged with foxholes to cross over
    Doh! He has revealed my strategy for short-length river crossings!

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  21. #41

    Spitfire14's Avatar

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    Re: blown bridges?

    The bridge on fools road is important. If the russians lose the bridge and over time, the firebases go down it could be a problem. Is it possible for the trucks to get ammo off of a repair station.

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  23. #42


    Delta*RandyShugart*'s Avatar

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    Re: blown bridges?

    Quote Originally Posted by Spitfire14 View Post
    I think someone on here had a video of them taking out the bridge in Fools Road with the bdrm while in the water.
    Sabre posted it on youtube also.
    Randy = Ace ! - Warlab






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  25. #43

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    Re: blown bridges?

    With this, bridges seem much more important to defend since we don't know how to repair them!
    |TG-69th|Berlancic2
    "Speed. Aggression. Surprise."



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